################################################################################
# Automatically-generated file. Do not edit!
################################################################################

-include ../makefile.init

RM := rm

# All of the sources participating in the build are defined here
-include sources.mk
-include subdir.mk
-include src/utils/gui/subdir.mk
-include src/utils/geometry/subdir.mk
-include src/utils/subdir.mk
-include src/singlePlayer/wh/subdir.mk
-include src/singlePlayer/sim/tactic/subdir.mk
-include src/singlePlayer/sim/message/subdir.mk
-include src/singlePlayer/sim/entity/subdir.mk
-include src/singlePlayer/sim/subdir.mk
-include src/singlePlayer/report/subdir.mk
-include src/singlePlayer/option/subdir.mk
-include src/singlePlayer/event/season/subdir.mk
-include src/singlePlayer/event/match/subdir.mk
-include src/singlePlayer/event/competition/subdir.mk
-include src/singlePlayer/event/subdir.mk
-include src/singlePlayer/db/sqlite/dao/factory/subdir.mk
-include src/singlePlayer/db/sqlite/dao/entity/subdir.mk
-include src/singlePlayer/db/sqlite/dao/subdir.mk
-include src/singlePlayer/db/bean/subdir.mk
-include src/singlePlayer/subdir.mk
-include src/friendlyMatch/subdir.mk
-include src/exceptions/subdir.mk
-include src/engine/wm/xml/elements/subdir.mk
-include src/engine/wm/xml/subdir.mk
-include src/engine/wm/gui/renderer/subdir.mk
-include src/engine/wm/subdir.mk
-include src/engine/wh/subdir.mk
-include src/engine/utils/subdir.mk
-include src/engine/time/subdir.mk
-include src/engine/option/subdir.mk
-include src/engine/event/system/subdir.mk
-include src/engine/event/slot/subdir.mk
-include src/engine/event/subdir.mk
-include src/engine/db/sqlite/dao/factory/subdir.mk
-include src/engine/db/sqlite/dao/entity/subdir.mk
-include src/engine/db/sqlite/dao/subdir.mk
-include src/engine/db/bean/subdir.mk
-include src/engine/subdir.mk
-include src/bullet/LinearMath/subdir.mk
-include src/bullet/BulletDynamics/Vehicle/subdir.mk
-include src/bullet/BulletDynamics/Dynamics/subdir.mk
-include src/bullet/BulletDynamics/ConstraintSolver/subdir.mk
-include src/bullet/BulletCollision/NarrowPhaseCollision/subdir.mk
-include src/bullet/BulletCollision/CollisionShapes/subdir.mk
-include src/bullet/BulletCollision/CollisionDispatch/subdir.mk
-include src/bullet/BulletCollision/BroadphaseCollision/subdir.mk
-include src/bindings/subdir.mk
-include src/audio/sdl/subdir.mk
-include src/audio/subdir.mk
-include src/subdir.mk
-include objects.mk

ifneq ($(MAKECMDGOALS),clean)
ifneq ($(strip $(C++_DEPS)),)
-include $(C++_DEPS)
endif
ifneq ($(strip $(C_DEPS)),)
-include $(C_DEPS)
endif
ifneq ($(strip $(CC_DEPS)),)
-include $(CC_DEPS)
endif
ifneq ($(strip $(CPP_DEPS)),)
-include $(CPP_DEPS)
endif
ifneq ($(strip $(CXX_DEPS)),)
-include $(CXX_DEPS)
endif
ifneq ($(strip $(C_UPPER_DEPS)),)
-include $(C_UPPER_DEPS)
endif
endif

-include ../makefile.defs

# Add inputs and outputs from these tool invocations to the build variables 

# All Target
all: ProjectFootball

# Tool invocations
ProjectFootball: $(OBJS) $(USER_OBJS)
	@echo 'Building target: $@'
	@echo 'Invoking: GCC C++ Linker'
	g++  -o"ProjectFootball" $(OBJS) $(USER_OBJS) $(LIBS)
	@echo 'Finished building target: $@'
	@echo ' '

# Other Targets
clean:
	-$(RM) $(OBJS)$(C++_DEPS)$(C_DEPS)$(CC_DEPS)$(CPP_DEPS)$(EXECUTABLES)$(CXX_DEPS)$(C_UPPER_DEPS) ProjectFootball
	-@echo ' '

.PHONY: all clean dependents
.SECONDARY:

-include ../makefile.targets
