WeaponName = Schwerer Laser

X = -32
Y = 30

ProjectileSpeedY = 5.0
ProjectileImage = gfx/Projectils/Laser_Strong.png
ShootSpeed = 300
Damage = 10

WeaponGroupID = 0
AutoRotate = 0
CollisionSystem = collision/Laser.txt

ShootSound = sfx/LaserSht.wav
OnHitSound = sfx/Schildtreffer.wav

InitiallyEquiped = 1