WeaponName = DoubleLaser
X = 52
Y = -20
ProjectileSpeedX = 0.0
ProjectileSpeedY = -5.0
ProjectileAccelX = 0.0
ProjectileImage = gfx/DoubleLaser.png
ShootSpeed = 150
Damage = 5
WeaponGroupID = 0
AutoRotate = 0
CollisionSystem = collision/Laser.txt
OnHitSound = sfx/Schildtreffer.wav
InitiallyEquiped = 0