Image = gfx/Ships/Pirats/Super.png
FrameWidth = 220
FrameHeight = 200
FrameCount = 9
FrameDelay = 100

Armor = 90
Speed = 4.5

OnDeadSound = sfx/Explosion.wav
OnDeadEmiter = emitter/Explo.txt
DeadEmiterTime = 1000

CollisionSystem = collision/Pirats/Pirat_Super.txt

WeaponFile = weapons/Pirats/Pirat_Super_Laser_Strong1.txt
WeaponFile = weapons/Pirats/Pirat_Super_Laser_Strong2.txt

WeaponFile = weapons/Pirats/Pirat_Super_Laser_Weak1.txt
WeaponFile = weapons/Pirats/Pirat_Super_Laser_Weak2.txt

WeaponFile = weapons/Pirats/Pirat_Super_Rocket.txt