Image = gfx/Ships/Pirats/Boss.png
FrameWidth = 300
FrameHeight = 300
FrameCount = 9
FrameDelay = 100

Armor = 250
Speed = 2

OnDeadSound = sfx/Explosion.wav
OnDeadEmiter = emitter/Explo_Boss.txt
DeadEmiterTime = 1000

CollisionSystem = collision/Pirats/Pirat_Boss.txt

WeaponFile = weapons/Pirats/Pirat_Boss_Laser_Strong.txt
WeaponFile = weapons/Pirats/Pirat_Boss_Laser_Middle.txt
WeaponFile = weapons/Pirats/Pirat_Boss_Laser_Weak1.txt
WeaponFile = weapons/Pirats/Pirat_Boss_Laser_Weak2.txt

WeaponFile = weapons/Pirats/Pirat_Boss_Rocket1.txt
WeaponFile = weapons/Pirats/Pirat_Boss_Rocket2.txt