WeaponName = SeriousLaser
X = -2
Y = 70
ProjectileSpeedX = 0.0
ProjectileSpeedY = 5.0
ProjectileAccelX = 0.0
ProjectileImage = data/gfx/SeriousLaser.png
ShootSpeed = 150
Damage = 5
WeaponGroupID = 0
AutoRotate = 0
CollisionSystem = data/collision/Laser.txt
ShootSound = data/sfx/LaserSht.wav
OnHitSound = data/sfx/Schildtreffer.wav
InitiallyEquiped = 1