WeaponName = TrippleLaser
X = 48
Y = -20
ProjectileSpeedX = 0.0
ProjectileSpeedY = -5.0
ProjectileAccelX = 0.0
ProjectileImage = data/gfx/TrippleLaser.png
ShootSpeed = 150
Damage = 7
WeaponGroupID = 0
AutoRotate = 0
CollisionSystem = data/collision/Laser.txt
OnHitSound = data/sfx/Schildtreffer.wav
InitiallyEquiped = 0