WeaponName = Schwerer Laser

X = -68
Y = 30

ProjectileSpeedY = 5.0
ProjectileImage = data/gfx/Projectils/Laser_Strong.png
ShootSpeed = 300
Damage = 10

WeaponGroupID = 0
AutoRotate = 0
CollisionSystem = data/collision/Laser.txt

ShootSound = data/sfx/LaserSht.wav
OnHitSound = data/sfx/Schildtreffer.wav

InitiallyEquiped = 1