Image = data/gfx/Enemy.png
Armor = 100
Speed = 5.0

OnDeadSound = data/sfx/Explosion.wav
OnDeadEmiter = data/emitter/Explo.txt
DeadEmiterTime = 1000

CollisionSystem = data/collision/Bummer.txt

WeaponFile = data/weapons/negSeriousLaser.txt

WeaponFile = data/weapons/negDoubleLaserL.txt
WeaponFile = data/weapons/negDoubleLaserR.txt

WeaponFile = data/weapons/negRocketLauncherXL1000.txt