Version 1.0.7:
	* Fixed a bug in exrdisplay that causes the image to display
	  as all black if there's a NaN or infinity in an OpenEXR
	  image. (Florian Kainz)
	* Updated exrheader per recent changes to IlmImf library.
	  (Florian Kainz)
	* Changed an errant float to a T in ImathFrame.h nextFrame().
	  (Cary Phillips)
	* Support for new "optional standard" attributes
	  (chromaticities, luminance, comments, etc.).
	  (Florian Kainz, Greg Ward, Joseph Goldstone)
	* Fixed a buffer overrun in ImfOpaqueAttribute. (Paul Schneider)
	* Added new function, isImfMagic (). (Florian Kainz)
	
Version 1.0.6:
	* Added README.win32 to disted files.
	* Fixed OpenEXR.pc.in pkg-config file, OpenEXR now works
	  with pkg-config.
	* Random fixes to readme files for new release.
	* Fixed openexr.m4, now looks in /usr by default.
	* Added Visual Studio .NET 2003 "solution."
	* Fixes for Visual Studio .NET 2003 w/ Microsoft C++ compiler.
	  (Various)
	* Random Imath fixes and enhancements.  Note that 
	  extractSHRT now takes an additional optional
          argument, see ImathMatrixAlgo.h for details.  (Various)
	* Added Wojciech Jarosz to AUTHORS file.
	* Added test cases for uncompressed case, preview images,
	  frame buffer type conversion.  (Wojciech Jarosz,
	  Florian Kainz)
	* Fix a bug in IlmImf where uncompressed data doesn't get
	  read/written correctly.  (Wojciech Jarosz)
	* Added support for preview images and preview image
	  attributes (thumbnail images) in IlmImf.  (Florian Kainz)
	* Added support for automatic frame buffer type conversion
	  in IlmImf.  (Florian Kainz)
	* Cleaned up some compile-time checks.
	* Added HalfTest unit tests.
	* [exrdisplay] Download half framebuffer to texture memory 
	  instead of converting to float first.  Requires latest
	  Nvidia drivers.

Version 1.0.5:
        * Fixed IlmImf.dll to use static runtime libs (Andreas).
	* Added exrheader project to Visual Studio 6.0 workspace.
	* Added some example code showing how to use the IlmImf library.
	  (Florian)
	* Use DLL runtime libs for Win32 libraries rather than static
	  runtime libs.
	* Add an exrdisplay_fragshader project to the Visual Studio 6.0
	  workspace to enable fragment shaders in Win32.
	* Add an IlmImfDll project to the Visual Studio 6.0 workspace.
	* In Win32, export the ImfCRgbaFile C interface via a DLL so
	  that Visual C++ 6.0 users can link against an Intel-compiled
	  IlmImf.  (Andreas Kahler)
	* Use auto_ptr in ImfAutoArray on Win32, it doesn't like large 
	  automatic stacks.
	* Performance improvements in PIZ decoding, between
	  20 and 60% speedup on Athlon and Pentium 4 systems.
          (Florian)
	* Updated the README with various information, made
	  some cosmetic changes for readability.
	* Added fragment shader support to exrdisplay.
        * Bumped the version to 1.0.5 in prep for release.
	* Updated README and README.OSX to talk about CodeWarrior 
          project files.
	* Incorporated Rodrigo Damazio's patch for an openexr.m4
	  macro file and an openexr.spec file for building RPMs.
	* Small change in ImfAttribute.h to make IlmImf compile with gcc 2.95.
	* Updated ImfDoubleAttribute.h for Codewarrior on MacOS.
	* Added exrheader utility.
	* Update to AUTHORS file.
	* Added a README.win32 file.
	* Added project files for Visual Studio 6.0.
	* Initial Win32 port.  Requires Visual Studio 6.0 and Intel C++
	  compiler version 7.0.
	* Added new intersectT method in ImathSphere.h
	* Fixed some bugs in ImathQuat.h
	* Proper use of fltk-config to get platform-specific FLTK
	  compile- and link-time flags.
	* exrdisplay uses Imath::Math<T>::pow instead of powf now.
	  powf is not availble on all platforms.
	* Roll OS X "hack" into the source until Apple fixes their
	  istream implementation.
	
Version 1.0.4:
        * OpenEXR is now covered by a modified BSD license.  See LICENSE
	  for the new terms.

Version 1.0.3:

	* OpenEXR is now in sf.net CVS.
	* Imf::Xdr namespace cleanups.
	* Some IlmImfTest cleanups for OS X.
	* Use .cpp extension in exrdisplay sources.
	* Iex cleanups.
	* Make IlmImf compile with Metrowerks Codewarrior.
	* Change large automatic stacks in ImfHuf.C to auto_ptrs allocated
	  off the heap.  MacOS X default stack size isn't large enough.
	* std::ios fix for MacOS X in ImfInputFile.C.
	* Added new FP predecessor/successor functions to Imath, added
	  tests to ImathTest
	* Fixed a bug in Imath::extractSHRT for 3x3 matricies when
	  exactly one of the original scaling factors is negative, updated
	  ImathTest to check this case.
	* Install include files when 'make install' is run.
	* exrdisplay requires fltk 1.1+ now in an effort to support
	  a MacOS X display program (fltk 1.1 runs on OS X), though this
	  is untested.
	* renamed configure.in to configure.ac
	* Removed some tests from IexTest that are no longer used.
	* Removed ImfHalfXdr.h, it's not used anymore.
	* Revamped the autoconf system, added some compile-time 
          optimizations, a pkgconfig target, and some maintainer-specific
          stuff.

Version 1.0.2:

        * More OS X fixes in Imath, IlmImf and IlmImfTest.
        * Imath updates.
        * Fixed a rotation bug in Imath

Version 1.0.1:

	* Used autoconf 2.53 and automake 1.6 to generate build environment.
	* Makefile.am cleanups.
	* OS X fixes.
        * removed images directory (now distributed separately).

Version 1.0:

        * first official release.
        * added some high-level documentation, removed the old OpenEXR.html
          documentation.
        * fixed a few nagging build problems.
	* bumped IMV_VERSION_NUMBER to 2

Version 0.9:

	* added exrdisplay viewer application.
	* cleanup _data in Imf::InputFile and Imf::OutputFile constructors.
	* removed old ILM copyright notices.

Version 0.8:

	* Initial release.
