A Random Map Generator for Liquid War.
Liquid War: www.ufoot.org/liquidwar/
Generator: www.cs.clemson.edu/~dredick/lwmapgen/

Requires Allegro and gcc.

To compile: make
To Run: ./liquidwar-mapgen [options]

For options: ./liquidwar-mapgen --help
For generating functions: ./liquidwar-mapgen --list


TODO:
* Once in a while I segfault in rand_boxes, and any thing that uses rand_poly.
Whats with this?  It usually happens with 5/6 and 15/16.

* more generating functions...
esp. ones that create "closed in maps".
Personally I would like to have a maze-like function and
one that makes little mushrooms like centipede =].

* fix boxes.c so that the last looks ok compared to rest

* tweak rand_poly.c to create better looking maps.


NOTE:
the following functions are NOT 100% safe and may create traps.
circles, worms.

I've tried to fix this but I since they're random I'm not 100% sure =/
Email me if this happens (please send the map and the options passed).


--David
