2005-11-02 19:20  evilmrhenry

	* code/main.py:
	  Fixes the speed issue.

2005-11-02 18:42  eoj

	* code/inv.py: fix order of items.

2005-11-02 18:36  evilmrhenry

	* code/main.py:
	  Fixed the bug that was preventing the hero from turning after
	  changing maps.

2005-10-26 12:44  eoj

	* code/inv.py, modules/Dragon Hunt/data/maps/hotel.txt,
	  modules/Dragon Hunt/images/icons/attack.png, modules/Dragon
	  Hunt/images/icons/defense.png, modules/Dragon
	  Hunt/images/icons/gold.png, modules/Dragon
	  Hunt/images/icons/inv.png, modules/Dragon
	  Hunt/images/icons/inv_sel.png, modules/Dragon
	  Hunt/images/icons/level.png, modules/Dragon
	  Hunt/images/icons/quit.png, modules/Dragon
	  Hunt/images/icons/quit_sel.png, modules/Dragon
	  Hunt/images/icons/save.png, modules/Dragon
	  Hunt/images/icons/save_sel.png, modules/Dragon
	  Hunt/images/icons/xp.png: adding files that got missed with last
	  check-in.

2005-10-19 13:52  eoj

	* code/main.py: more carefully considered redesign of UI.

2005-10-12 17:18  eoj

	* code/: g.py, inv.py, main.py, stats.py: More carefully
	  thought-out UI including display of current stats because people
	  like to see those things.

2005-09-28 22:38  evilmrhenry

	* modules/Dragon Hunt/images/buttons/sell_sel.png: Moved the text
	  in sell_sel.png one pixel to the left to align it with sell.png.

2005-09-20 20:34  eoj

	* code/main.py, code/stats.py, modules/Dragon
	  Hunt/data/game_plan.jpg: add guts of stats button so it displays
	  just the player stats.

2005-09-20 12:17  eoj

	* code/battle.py, code/main.py, modules/Dragon
	  Hunt/images/buttons/blank_icon.png, modules/Dragon
	  Hunt/images/buttons/blank_icon_sel.png, modules/Dragon
	  Hunt/images/buttons/equip_icon.png, modules/Dragon
	  Hunt/images/buttons/equip_icon_sel.png, modules/Dragon
	  Hunt/images/buttons/quit_battle.png, modules/Dragon
	  Hunt/images/buttons/quit_battle_sel.png, modules/Dragon
	  Hunt/images/buttons/quit_icon.png, modules/Dragon
	  Hunt/images/buttons/quit_icon_sel.png, modules/Dragon
	  Hunt/images/buttons/save_icon.png, modules/Dragon
	  Hunt/images/buttons/save_icon_sel.png, modules/Dragon
	  Hunt/images/buttons/stats_button.png, modules/Dragon
	  Hunt/images/buttons/stats_button_sel.png: first part of UI
	  changes to make options more accessible while still not taking up
	  too much screen real estate.

2005-09-14 18:34  evilmrhenry

	* README.txt, setup.py, code/g.py: Prepared for release of 3.50

2005-08-23 21:15  evilmrhenry

	* code/action.py, code/battle.py, docs/scripting.html,
	  modules/Dragon Hunt/data/levelup.txt, modules/Dragon
	  Hunt/data/monsters.txt, modules/Dragon
	  Hunt/data/maps/test_map.txt, modules/Dragon
	  Hunt/data/maps/testing.txt, modules/Dragon
	  Hunt/data/monsters/dragon.txt, modules/Dragon
	  Hunt/images/buttons/inspect.png, modules/Dragon
	  Hunt/images/buttons/inspect_sel.png:

	  Messed with the balance of the last level a bit.  Also re-added
	  the ability to see the abilities of a monster in battle.

2005-08-18 16:35  evilmrhenry

	* code/: main.py, new_game.py:

	  Home and End keys now work in entering a name, and the console.

2005-08-18 05:55  evilmrhenry

	* code/loadgame.py, code/map_editor.py, code/new_game.py,
	  code/rpg.py, docs/Changelog, modules/Dragon
	  Hunt/data/walk_defs.txt, modules/default/images/buttons/load.png,
	  modules/default/images/buttons/load_sel.png,
	  modules/default/images/buttons/loadgame_down.png,
	  modules/default/images/buttons/loadgame_down_sel.png,
	  modules/default/images/buttons/loadgame_up.png,
	  modules/default/images/buttons/loadgame_up_sel.png,
	  modules/default/images/buttons/quit.png,
	  modules/default/images/buttons/quit_sel.png:

	  rpg.py now uses the canvas exclusively.

2005-08-09 17:17  evilmrhenry

	* code/battle.py, code/g.py, code/inv.py, code/main.py,
	  code/shop.py, docs/Changelog:

	  Confirmation dialog pops up when trying to close the game.

2005-08-09 05:49  evilmrhenry

	* code/main.py, code/new_game.py, docs/Changelog:

	  new_game uses main's canvas_map now. There is now just one canvas
	  in use now.

2005-08-09 03:25  evilmrhenry

	* code/battle.py, code/main.py, docs/Changelog, modules/Dragon
	  Hunt/data/skills.txt:

	  Dialogs can now be activated in battle.  Items can be equipped in
	  battle.

2005-08-08 17:17  evilmrhenry

	* code/battle.py, code/g.py, code/main.py, code/new_game.py,
	  code/rpg.py, docs/Changelog:

	  Skill use in battle shows price now.	rpg.py uses g.window_main
	  now.	console and changename entries are better.

2005-08-07 19:42  evilmrhenry

	* code/action.py, code/battle.py, code/g.py, code/main.py,
	  code/player.py, modules/Dragon Hunt/data/skills.txt:

	  Completed the re-adding of skills.  Fixed a couple item bugs
	  in-battle.  The "previous messages" window is wider.	The
	  "previous messages" window and the "quit game?" window don't move
	  you down a space when activated.

2005-08-07 04:47  evilmrhenry

	* code/: battle.py, inv.py:

	  Added much of the code to allow skill usage again. Also, combined
	  quite a bit of redundant code in inv.py.

2005-08-03 15:35  evilmrhenry

	* code/action.py, code/battle.py, code/inv.py, docs/Changelog:

	  The battle screen has a working item-use window now.

2005-08-03 03:38  evilmrhenry

	* code/battle.py, code/inv.py, code/loadgame.py, code/main.py,
	  code/new_game.py, code/shop.py, docs/Changelog:

	  Started on moving the battle screen to canvas. Items and skills
	  don't work yet.  Also, all binds use g.main_window, and all
	  "click" binds use ButtonRelease.  This should help cut down on
	  bugs related to removed bindings.

2005-07-30 03:50  evilmrhenry

	* code/action.py, code/battle.py, code/main.py, code/new_game.py,
	  docs/Changelog:

	  Just fixed a couple things.

2005-07-29 19:27  evilmrhenry

	* code/loadgame.py:

	  Loadgame window works with 0 saves.

2005-07-29 15:39  evilmrhenry

	* code/: loadgame.py, new_game.py:

	  Added loading screens to loadgame and newgame.

2005-07-28 21:21  evilmrhenry

	* code/loadgame.py:

	  Finished monifications to loadgame.

2005-07-27 22:01  evilmrhenry

	* code/: loadgame.py, new_game.py:

	  Fixed most of the problems. Still need to create the savegame
	  interface.

2005-07-27 19:22  evilmrhenry

	* code/: loadgame.py, new_game.py:

	  Fixed a few more things with loadgame.py

2005-07-24 03:58  evilmrhenry

	* code/loadgame.py, code/new_game.py, modules/Dragon
	  Hunt/images/buttons/loadgame_down.png, modules/Dragon
	  Hunt/images/buttons/loadgame_down_sel.png, modules/Dragon
	  Hunt/images/buttons/loadgame_up.png, modules/Dragon
	  Hunt/images/buttons/loadgame_up_sel.png:

	  Started work on converting the loadgame screen to canvas. Note
	  that the game may not work at all right now, but I'm done for
	  today.

2005-07-20 03:47  evilmrhenry

	* code/action.py, code/item.py, code/main.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/maps/test_map.txt:

	  Made dialog and yesno functions call show_popup to remove
	  redundant code.

	  Added equip() function.

2005-07-18 14:57  evilmrhenry

	* code/action.py, docs/scripting.html, modules/Dragon
	  Hunt/data/maps/test_map.txt:

	  Allow retrieving item info in scripting.

2005-07-13 21:17  evilmrhenry

	* code/main.py, code/new_game.py, docs/Changelog:

	  Console now uses canvas.

2005-07-13 19:28  evilmrhenry

	* code/main.py, code/new_game.py, docs/Changelog:

	  This finishes up the work on the newgame window.

2005-07-13 18:27  evilmrhenry

	* code/: loadgame.py, new_game.py:

	  Move work on new_game.

2005-07-13 05:17  evilmrhenry

	* code/: action.py, battle.py, inv.py, main.py, new_game.py,
	  shop.py:

	  Continuing work on the unified canvas. More of the game works
	  now.

2005-07-13 01:09  evilmrhenry

	* code/loadgame.py, code/main.py, code/new_game.py, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/images/backgrounds/new_game.png:

	  Started work on unifying the new_game and main windows into one
	  canvas.

2005-07-12 03:30  evilmrhenry

	* modules/Dragon Hunt/images/buttons/: scroller.png,
	  scroller_sel.png:

	  Forgot to add the two scroller images.

2005-07-12 02:46  evilmrhenry

	* code/main.py, docs/Changelog:

	  Re-added "view old messages" feature.

2005-07-12 02:01  evilmrhenry

	* code/main.py:

	  Replaced the message scroller with a canvas-based scroller.

2005-07-11 20:39  evilmrhenry

	* code/battle.py, code/g.py, code/inv.py, code/loadgame.py,
	  code/new_game.py, code/shop.py, docs/Changelog, modules/Dragon
	  Hunt/data/variables.txt:

	  Allow renaming of stats.

2005-07-11 17:36  evilmrhenry

	* code/action.py, code/scripting.py, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Added the gamestat("newx/y") and mapspot() script commands.

2005-07-09 00:16  evilmrhenry

	* code/action.py, code/battle.py, code/inv.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/skills.txt,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Added inv("use", "something") script command.  Fixed stupid bug
	  with skill("use", "something") that made all skills free.

2005-07-08 17:42  evilmrhenry

	* code/action.py, code/main.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/maps/test_map.txt:

	  Finished adding the generic_dialog() command.

2005-07-08 05:49  evilmrhenry

	* code/main.py:

	  Added most of the code for question-type windows with arbitrary
	  buttons.

2005-07-07 04:21  evilmrhenry

	* settings.txt, code/g.py, code/inv.py, code/main.py,
	  docs/Changelog, modules/Dragon Hunt/data/items/Chameleon
	  Potion.txt:

	  Removed old code dealing with pgup/dn in inv.  Fixed Python
	  Traceback when closing main when subwindow of inv is open.
	  Chameleon potion can no longer be used out of battle.

2005-07-06 19:11  evilmrhenry

	* MANIFEST, setup.py, code/action.py, code/battle.py, code/g.py,
	  docs/scripting.html, modules/Dragon Hunt/data/variables.txt,
	  modules/Dragon Hunt/data/items/Chameleon Potion.txt,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Final changes for 3.49.  Scripting for forcing skills to be used.
	  skill("use", "skillname") Chameleon Potion for an example.

2005-07-06 01:12  evilmrhenry

	* README.txt, code/inv.py:

	  Updated readme for 3.49 release.  Fixed minor bug with equip
	  screen.

2005-07-05 23:50  evilmrhenry

	* code/inv.py, docs/scripting.html:

	  Corrected some docs Display of current item works in equipment
	  now.

2005-07-05 04:52  evilmrhenry

	* code/inv.py, docs/Changelog:

	  Item name is shown in inv.

2005-07-04 21:59  evilmrhenry

	* code/battle.py, code/main.py, docs/Changelog:

	  Nerfed frenzy and dismember a bit.  Fixed bug with shop.py not
	  letting go of a binding.

2005-07-03 19:34  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  inv_spot() added. (View item by inv loc.) Ability to change the
	  titlebar text.

2005-07-03 05:06  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Finishing up adding inv().

2005-07-03 02:17  evilmrhenry

	* code/action.py, docs/scripting.html:

	  the inv() command actually works now.

2005-06-29 22:10  evilmrhenry

	* code/action.py, docs/Changelog:

	  Added inv() command. (Untested)

2005-06-27 21:21  evilmrhenry

	* code/loadgame.py, docs/Changelog:

	  Moved the loadgame labels to a canvas.

2005-06-20 18:43  evilmrhenry

	* code/action.py, code/main.py, code/scripting.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/maps/test_map.txt:

	  Added addoverpix() scripting command.

2005-06-19 03:59  evilmrhenry

	* code/action.py, docs/scripting.html, modules/Dragon
	  Hunt/data/maps/test_map.txt:

	  Added x, y, and mapname options to gamestat() script command.

2005-06-18 05:52  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/testing.txt:

	  The set() command will accept an implied "=" now.  Added the
	  townsperson in the island shop map.

2005-06-18 01:34  evilmrhenry

	* code/battle.py, code/main.py, docs/Changelog:

	  Added an ep display in battle, and removed the left sidebar as
	  unneeded and ugly.

2005-06-17 02:16  evilmrhenry

	* code/: main.py, shop.py:

	  Updated the shop to use the main map canvas, similar to the inv.

2005-06-13 20:51  evilmrhenry

	* docs/scripting.html, modules/Dragon Hunt/data/maps/test_map.txt:

	  Added some more tests to the test map, and adjusted the docs.

2005-06-13 19:44  evilmrhenry

	* code/action.py, modules/Dragon Hunt/data/maps/test_map.txt:

	  Fixed possible infinite loop with broken scripts.

2005-06-10 23:58  evilmrhenry

	* code/action.py, code/g.py, code/main.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/maps/test_map.txt:

	  Allowed \n newline character in dialog() and question().

	  Fixed bug with hero().

2005-06-06 17:12  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Added more gamestat() variables.

2005-06-06 16:50  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Added gamestat("loc") command.

2005-05-25 18:22  evilmrhenry

	* modules/Dragon Hunt/data/maps/: lake_gem_house.txt,
	  lake_gem_house_inside.txt, lake_houses.txt, lake_shops.txt:

	  The lake shops (off level 2) now only move you one space on
	  entry.

2005-05-25 18:10  evilmrhenry

	* modules/Dragon Hunt/data/maps/: farmhouse.txt,
	  farmhouse_outside.txt, farmhouse_upstairs.txt:

	  Improved the farmhouse levels: fixed script error; player only
	  moves one square, not two when entering house; and added road
	  tiles when inside the house.

2005-05-25 03:25  evilmrhenry

	* modules/Dragon Hunt/data/maps/test_map.txt:

	  Added some more tests to test_map.

2005-05-24 19:18  evilmrhenry

	* settings.txt, code/action.py, docs/Changelog, modules/Dragon
	  Hunt/data/monsters.txt, modules/Dragon Hunt/data/skills.txt,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Fixed couple bugs with the battle scripting I just added.  Also,
	  it is more difficult to get into an infinite loop with bad
	  scripts such as: monster_give_stat(mon_num, "attack", -5) (note
	  the mon_num, which should be var("mon_num"))

2005-05-19 03:39  evilmrhenry

	* code/action.py, docs/scripting.html:

	  Added new monster_stat, monster_change_stat scripting commands.
	  Untested as of now.

2005-05-16 20:32  evilmrhenry

	* code/action.py, docs/scripting.html, modules/Dragon
	  Hunt/data/maps/test_map.txt, modules/Dragon
	  Hunt/data/maps/testing.txt:

	  Made if(1) work; equivalent to if(1, "==", 1)

2005-05-15 16:44  evilmrhenry

	* code/battle.py, code/shop.py, docs/Changelog:

	  Prevent bringing up the inventory in battle or shop.

2005-05-11 17:33  evilmrhenry

	* code/: inv.py, main.py:

	  Possible to Dbl-click to use/drop/equip items in inv.

2005-05-11 17:18  evilmrhenry

	* code/: action.py, battle.py, main.py:

	  Fixed couple bugs: dying when attacking the snake or bear wasn't
	  ending the game.  fixed Python tracebacks when moving in dialog.

2005-05-11 06:36  evilmrhenry

	* code/battle.py:

	  Added hp bar for battle screen.

2005-05-10 02:20  evilmrhenry

	* code/: inv.py, main.py:

	  Added small hp/ep bars below the inv icon/inv updates main stat
	  display.

2005-05-10 00:38  evilmrhenry

	* modules/Dragon Hunt/images/buttons/: inv.png, inv_sel.png:

	  Added button pair for inventory.

2005-05-10 00:02  evilmrhenry

	* code/inv.py, modules/Dragon Hunt/data/monsters/dragon.txt:

	  Fixed couple small bugs with Dragon (exp wasn't given when giving
	  items, and level-gain message was given out of order), and
	  cleaned up the inv stat display slightly. (HP/EP is displayed,
	  and exp for next level is given.)

2005-05-09 23:27  evilmrhenry

	* code/inv.py:

	  The status area on the right side of the inventory now works.

2005-05-09 05:50  evilmrhenry

	* docs/Changelog, modules/Dragon Hunt/data/monsters.txt,
	  modules/Dragon Hunt/data/maps/mine1.txt, modules/Dragon
	  Hunt/data/maps/mine2.txt, modules/Dragon
	  Hunt/data/maps/mine3.txt, modules/Dragon
	  Hunt/data/maps/mine4.txt, modules/Dragon
	  Hunt/data/monsters/shadow.txt, modules/Dragon
	  Hunt/images/tiles/monsters/Shadow.png:

	  Added the "Shadow" monster to the mine levels.

2005-05-09 02:55  evilmrhenry

	* code/inv.py:

	  Minor cleanup.

2005-05-09 02:43  evilmrhenry

	* code/: inv.py, main.py:

	  The inv screen now works completely again.

2005-05-08 21:19  evilmrhenry

	* code/: inv.py, main.py:

	  Inv drop screen is now working. (Also fixed minor scripting bug.)

2005-05-08 02:36  evilmrhenry

	* code/inv.py:

	  Continuing to adjust the inv. The "use-item" screen is now mostly
	  working.

2005-05-07 06:26  evilmrhenry

	* code/: inv.py, main.py:

	  Started work on redoing the inventory screen.

2005-05-06 04:05  evilmrhenry

	* MANIFEST, MANIFEST.in, README.txt, setup.py, code/g.py,
	  modules/Dragon Hunt/data/variables.txt, modules/Dragon
	  Hunt/data/maps/lake_houses.txt, modules/Dragon
	  Hunt/data/maps/lake_shops.txt, modules/Dragon
	  Hunt/data/maps/mine2.txt:

	  Minor bugfixes/updated for 3.48 release.

2005-05-06 02:36  evilmrhenry

	* code/action.py, modules/Dragon Hunt/data/maps/island_shops.txt,
	  modules/Dragon Hunt/data/maps/testing.txt:

	  Fixed a few small bugs with the scripting, and made testing.txt
	  completely work again.

2005-05-05 21:03  evilmrhenry

	* code/action.py, modules/Dragon Hunt/data/endgame.txt:

	  Fixed a bug with endgame.txt. The ending dialog will no longer
	  infinitely repeat.

2005-05-05 20:24  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/skills.txt, modules/Dragon
	  Hunt/data/maps/test_map.txt, modules/Dragon
	  Hunt/data/maps/testing.txt:

	  Fixed a couple more bugs with the scripting, and changed the ~~
	  sequence to accept variables instead of commands. (Just gets too
	  complicated with multiple layers of commands.)

2005-05-05 19:41  evilmrhenry

	* code/main.py, docs/Changelog, modules/Dragon
	  Hunt/data/maps/test_map.txt:

	  No more Python tracebacks when traveling too far to the East or
	  South.

2005-05-04 15:56  eoj

	* code/shop.py, modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/maps/desert.txt, modules/Dragon
	  Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house_inside.txt, modules/Dragon
	  Hunt/data/maps/lake_shops.txt, modules/Dragon
	  Hunt/data/maps/shops.txt:
	  Add labels for inventory and store in shop interface.

2005-05-02 21:40  evilmrhenry

	* code/: map_editor.py, scripting.py:

	  Map editor now uses new scripting format. I think that's
	  everything.

2005-05-01 17:04  evilmrhenry

	* docs/: Items.txt, example_map.txt, scripting.html, tiles.txt:

	  Updated docs.

2005-05-01 15:56  evilmrhenry

	* code/action.py, modules/Dragon Hunt/data/newgame.txt,
	  modules/Dragon Hunt/data/maps/farmhouse.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_upstairs.txt, modules/Dragon
	  Hunt/data/maps/island.txt, modules/Dragon
	  Hunt/data/maps/town.txt:

	  Few more bugfixes.

2005-04-30 20:15  evilmrhenry

	* code/action.py, code/main.py, code/scripting.py, code/shop.py,
	  modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_outside.txt, modules/Dragon
	  Hunt/data/maps/island.txt, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/data/maps/level4.txt, modules/Dragon Hunt/data/maps/map.txt:


	  Fixed a few scripting bugs.

2005-04-30 05:03  evilmrhenry

	* code/action.py, modules/Dragon Hunt/data/endgame.txt,
	  modules/Dragon Hunt/data/levelup.txt, modules/Dragon
	  Hunt/data/newgame.txt, modules/Dragon Hunt/data/perturn.txt,
	  modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/skills.txt, modules/Dragon Hunt/data/wingame.txt,
	  modules/Dragon Hunt/data/items/Defense Potion.txt, modules/Dragon
	  Hunt/data/items/Small Energy Potion.txt, modules/Dragon
	  Hunt/data/items/Smoke bomb.txt, modules/Dragon
	  Hunt/data/maps/desert.txt, modules/Dragon
	  Hunt/data/maps/farmhouse.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_outside.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_upstairs.txt, modules/Dragon
	  Hunt/data/maps/forest.txt, modules/Dragon
	  Hunt/data/maps/island.txt, modules/Dragon
	  Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/island_town.txt, modules/Dragon
	  Hunt/data/maps/lake.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house_inside.txt, modules/Dragon
	  Hunt/data/maps/lake_houses.txt, modules/Dragon
	  Hunt/data/maps/lake_islands.txt, modules/Dragon
	  Hunt/data/maps/lake_shops.txt, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/data/maps/level2.txt, modules/Dragon
	  Hunt/data/maps/level3.txt, modules/Dragon
	  Hunt/data/maps/level4.txt, modules/Dragon
	  Hunt/data/maps/level4_ladder.txt, modules/Dragon
	  Hunt/data/maps/mine1.txt, modules/Dragon
	  Hunt/data/maps/mine2.txt, modules/Dragon
	  Hunt/data/maps/mine3.txt, modules/Dragon
	  Hunt/data/maps/mine4.txt, modules/Dragon
	  Hunt/data/maps/minersland.txt, modules/Dragon
	  Hunt/data/maps/river.txt, modules/Dragon
	  Hunt/data/maps/river_island.txt, modules/Dragon
	  Hunt/data/maps/seaside_docks.txt, modules/Dragon
	  Hunt/data/maps/shops.txt, modules/Dragon
	  Hunt/data/maps/test_map.txt, modules/Dragon
	  Hunt/data/maps/testing.txt, modules/Dragon
	  Hunt/data/maps/town.txt, modules/Dragon
	  Hunt/data/maps/under_gem_house.txt, modules/Dragon
	  Hunt/data/maps/water_mine.txt, modules/Dragon
	  Hunt/data/monsters/dragon.txt:

	  I just finished the conversion over to the new format. There are
	  obvious bugs, but it seems to mostly work.

2005-04-29 21:07  evilmrhenry

	* code/action.py, code/g.py, code/new_game.py, docs/Changelog:

	  Almost done with the new scripting code. From my testing, it (at
	  least mostly) works, so all I need to do is convert all the old
	  code over.

	  I also made the default player name work. Even though this was
	  listed in variables.txt, it was also hardcoded in new_game.py.
	  Oops.

2005-04-28 20:05  evilmrhenry

	* code/action.py:

	  More scripting work.

2005-04-28 06:15  evilmrhenry

	* code/: action.py, shop.py:

	  Continuing work on scripting engine.

2005-04-24 19:08  evilmrhenry

	* code/action.py:

	  Continuing to add code for new scripting.

2005-04-24 17:53  evilmrhenry

	* code/action.py:

	  Continuing to work on the new scripting format.

2005-04-23 02:08  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/maps/test_map.txt:

	  Added some functions in preparation for re-doing the scripting.

2005-04-22 19:10  evilmrhenry

	* docs/scripting.html:

	  Tile "1" is no longer used for off-map.

2005-04-20 13:29  eoj

	* modules/Dragon Hunt/: data/maps/desert.txt, data/maps/mine3.txt,
	  images/tiles/desert/hills_e2_desert.png,
	  images/tiles/desert/hills_e2_desert2.png,
	  images/tiles/underground/desert_exit.png: Add desert level.

2005-04-13 17:20  eoj

	* modules/Dragon Hunt/data/game_plan.jpg: Added a flow chart of the
	  levels.

2005-04-13 12:20  eoj

	* modules/Dragon Hunt/images/tiles/desert/: desert_grass_e.png,
	  desert_grass_ew.png, desert_grass_n.png, desert_grass_ne.png,
	  desert_grass_nes.png, desert_grass_new.png, desert_grass_ns.png,
	  desert_grass_nw.png, desert_grass_nws.png, desert_grass_s.png,
	  desert_grass_se.png, desert_grass_sew.png, desert_grass_sw.png,
	  desert_grass_w.png, grass_to_desert_e.png, grass_to_desert_n.png,
	  grass_to_desert_ne.png, grass_to_desert_nw.png,
	  grass_to_desert_s.png, grass_to_desert_se.png,
	  grass_to_desert_sw.png, grass_to_desert_w.png: new desert tiles.

2005-04-10 02:59  evilmrhenry

	* settings.txt, code/battle.py, code/g.py, docs/Changelog:

	  Added difficulty levels.

2005-04-09 23:16  evilmrhenry

	* code/map_editor.py:

	  The wall_* commands are now displayed when editing walkable
	  status.

2005-04-07 22:50  eoj

	* modules/Dragon Hunt/data/maps/: mine2.txt, minersland.txt: extend
	  mine2 map.

2005-04-07 18:19  evilmrhenry

	* modules/Dragon Hunt/data/maps/: farmhouse.txt,
	  farmhouse_upstairs.txt, island_town.txt:

	  Edited a few more files to use wall_* commands.

2005-04-07 17:36  evilmrhenry

	* docs/Changelog, modules/Dragon Hunt/data/maps/shops.txt:

	  Edited town shops to use the wall_* scripting command. (The
	  little wall between the armor store and the weapon store.)

2005-04-06 22:59  eoj

	* docs/scripting.html: fixing an href that should have been a name
	  in scripting docs.

2005-04-06 22:39  eoj

	* docs/scripting.html: Finished up making new table of contents for
	  scripting docs with links to each command and top links to return
	  to the toc.

2005-04-06 22:10  eoj

	* code/map_editor.py, modules/Dragon
	  Hunt/images/tiles/desert/hills_e2_desert.png, modules/Dragon
	  Hunt/images/tiles/desert/hills_e_desert.png, modules/Dragon
	  Hunt/images/tiles/desert/hills_e_double_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e_w_desert.png: Add
	  some desert tiles and option for desert bg to map editor.

2005-04-06 22:08  eoj

	* docs/scripting.html: Add table of contents to scripting docs.
	  Started on making links.

2005-04-06 21:05  eoj

	* docs/scripting.html: Adding explanation of new wall_n, wall_s,
	  wall_e, wall_w commands.

2005-04-06 20:25  eoj

	* code/action.py, code/g.py, code/main.py, code/scripting.py,
	  modules/Dragon Hunt/data/maps/farmhouse.txt, modules/Dragon
	  Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/island_town.txt: Add wall commands to scripting to
	  specify a direction that a tile has a wall on so we don't need to
	  hack around it.

2005-04-01 23:16  evilmrhenry

	* code/action.py, docs/Changelog, docs/scripting.html,
	  modules/Dragon Hunt/data/newgame.txt, modules/Dragon
	  Hunt/data/skills.txt, modules/Dragon Hunt/data/maps/test_map.txt:


	  Added new monster_select and monster_stat commands.  Test_map is
	  an attempt to create a better testing map.

2005-03-31 04:52  evilmrhenry

	* settings.txt, code/g.py, code/main.py, code/new_game.py,
	  docs/Changelog:

	  Added a scripting console. Only works with the testing/cheating
	  characters, but allows running arbitrary scripts.

2005-03-30 21:51  evilmrhenry

	* code/: load_map.py, map_editor.py:

	  Map editor now works properly with multiple modules. (/Dragon
	  Hunt is no longer hardcoded into load_map.)

2005-03-30 20:13  evilmrhenry

	* code/map_editor.py:

	  Map Editor no longer crashes on blank lines.

2005-03-30 05:23  evilmrhenry

	* code/action.py, code/battle.py, code/inv.py, code/main.py,
	  code/new_game.py, code/player.py, code/shop.py,
	  docs/scripting.html, modules/Dragon Hunt/data/newgame.txt,
	  modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/skills.txt, modules/Dragon Hunt/data/maps/level4.txt,
	  modules/Dragon Hunt/saves/Alfredo:

	  Redid a lot of the adj_* code. It is now possible to use
	  scripting for temp adjustment of maxhp, and maxep.

	  As an added benefit, bugs are less likely.

	  Also, I moved the testing player names from new_game.py to
	  newgame.txt.

2005-03-28 23:42  evilmrhenry

	* code/battle.py, code/g.py, docs/Changelog, modules/Dragon
	  Hunt/data/skills.txt:

	  Skills can now be script-based.

2005-03-28 21:58  evilmrhenry

	* MANIFEST, code/g.py, code/main.py, code/new_game.py, code/rpg.py,
	  docs/Changelog:

	  Removed the code that allowed "python new_game.py" to work. It
	  wasn't working, and made things more complicated.

	  Files placed in modules/default/images will also be loaded. This
	  ability is currently unused, but could become useful in the
	  future.

2005-03-27 23:03  evilmrhenry

	* README.txt, docs/Changelog:

	  Preperation for releasing 3.47

2005-03-27 22:50  evilmrhenry

	* README.txt, setup.py, code/action.py, code/battle.py, code/g.py,
	  code/inv.py, docs/scripting.html, modules/Dragon
	  Hunt/data/variables.txt, modules/Dragon Hunt/data/walk_defs.txt,
	  modules/Dragon Hunt/data/items/Smoke bomb.txt, modules/Dragon
	  Hunt/data/maps/level4.txt, modules/Dragon
	  Hunt/data/maps/mine1.txt, modules/Dragon
	  Hunt/data/maps/mine3.txt, modules/Dragon
	  Hunt/data/maps/minersland.txt, modules/Dragon
	  Hunt/images/tiles/underground/void_ne2.png, modules/Dragon
	  Hunt/images/tiles/underground/void_nw2.png, modules/Dragon
	  Hunt/images/tiles/water/land_n.png, modules/Dragon
	  Hunt/saves/Alfredo:

	  Fixed couple of bugs with damage and hurt_monster, made the "end"
	  command prevent an item from being destroyed on use, (same as in
	  shops) made a few minor touchups to various maps, and added a
	  couple tiles to make the underground areas look better.

2005-03-27 20:35  evilmrhenry

	* code/action.py, code/battle.py, docs/Changelog,
	  docs/scripting.html, modules/Dragon Hunt/data/items/Claw
	  Gauntlets.txt, modules/Dragon Hunt/data/items/Smoke bomb.txt:

	  Added hurt_monster and damage_monster scripting commands, as well
	  as cleaning up the battle code so they work well.

	  The new smoke bomb uses the damage_monster code.

	  The Claw Gauntlets are new, but unreachable in-game.

2005-03-27 01:35  evilmrhenry

	* modules/Dragon Hunt/data/maps/lake_shops.txt:

	  Prevented the player from walking through a wall.

2005-03-26 20:02  evilmrhenry

	* code/action.py, code/battle.py, code/g.py, code/inv.py,
	  code/item.py, code/main.py, code/new_game.py, code/player.py,
	  code/shop.py, docs/Changelog:

	  Player stats have been converted into a class and placed in a
	  separate file. This should help with adding multiple characters.

2005-03-26 18:34  evilmrhenry

	* MANIFEST, code/g.py, code/loadgame.py, docs/Changelog:

	  Loadgame window displays info before load.

2005-03-22 21:46  evilmrhenry

	* README.txt, code/g.py, docs/Changelog, modules/Dragon
	  Hunt/data/variables.txt:

	  Preparation for releasing 3.46.

2005-03-22 21:37  evilmrhenry

	* modules/Dragon Hunt/data/maps/: farmhouse_outside.txt,
	  water_mine.txt:

	  Prevented getting the 15gold chest while still outside the
	  farmhouse, and added the hero_bg command to the water_mine map.

2005-03-22 21:16  evilmrhenry

	* code/main.py, modules/Dragon Hunt/images/tiles/items/shield.png:

	  Fixed Python traceback after quitting after battle, improved the
	  shield picture a little.

2005-03-22 19:37  evilmrhenry

	* code/: battle.py, inv.py, main.py, shop.py:

	  Shops, inv, and battles no longer change the size of the main
	  window. This increases performance, (There is no longer a
	  perceptible drawing delay) and looks cleaner. The border still
	  needs a bit of work, (bit abrupt) but I'm liking this better.

2005-03-22 19:07  evilmrhenry

	* modules/Dragon Hunt/: data/items/Defense Potion.txt,
	  images/tiles/items/defense_potion.png:
	  Added Defense Potion. Note: is currently inaccessable in-game.

2005-03-22 05:46  evilmrhenry

	* code/inv.py, modules/Dragon Hunt/data/items/Small Energy
	  Potion.txt, modules/Dragon Hunt/images/tiles/items/gloves_eq.png,
	  modules/Dragon Hunt/saves/Alfredo:

	  The equipment display is now graphical, instead of a listbox.

2005-03-21 23:50  evilmrhenry

	* docs/Changelog:

	  Updated changelog

2005-03-21 23:38  evilmrhenry

	* docs/Items.txt:

	  Added documentation for the item format.

2005-03-21 22:49  evilmrhenry

	* modules/Dragon Hunt/images/tiles/items/small_energy_potion.png:

	  Forgot to add the image. Rusty Knife *should* be the same.

2005-03-21 22:43  evilmrhenry

	* code/battle.py, code/inv.py, code/item.py, modules/Dragon
	  Hunt/data/shops.txt, modules/Dragon Hunt/data/items/Small Energy
	  Potion.txt:

	  It is now possible to have items with scripting. The Small Energy
	  Potion is an example of this.

2005-03-21 21:21  evilmrhenry

	* code/loadgame.py:

	  Loadgame no longer lists "CVS" as a save-game.

2005-03-15 12:56  eoj

	* modules/Dragon Hunt/: data/maps/minersland.txt,
	  images/tiles/hills/hills_to_rock.png,
	  images/tiles/hills/rock_to_hills.png: fix some mismatched hill
	  and rock areas on the minersland map.

2005-03-12 03:22  evilmrhenry

	* setup.py, code/g.py, code/item.py, code/map_editor.py,
	  code/scripting.py, docs/Changelog, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/data/maps/water_mine.txt:

	  Map editor no longer deletes comments/indentation/blank lines.

2005-03-11 21:34  evilmrhenry

	* code/inv.py, code/item.py, code/shop.py, modules/Dragon
	  Hunt/data/maps/testing.txt:

	  Fix for the blank space over the C in "Cost" in the shop. Also
	  improves the cost/value code a bit.

2005-03-08 18:31  eoj

	* modules/Dragon Hunt/data/maps/mine1.txt: expanded mine map.

2005-03-08 17:29  eoj

	* code/new_game.py: Add god mode if name entered is "god"

2005-03-08 16:00  eoj

	* .cvsignore: removing cvsignore for dist dir, since that dir
	  should not be in cvs anyways.

2005-03-08 15:58  eoj

	* code/.cvsignore: add cvsignore for .pyc files in code directory.

2005-03-08 15:57  eoj

	* modules/Dragon Hunt/saves/: Alfred, Alfred2, Alfred3, Alfredro,
	  testing123: removing borken saved games

2005-03-08 15:24  eoj

	* modules/Dragon Hunt/saves/.cvsignore: cvs ignore file for
	  everything in saves directory (doesn't ignore directory itself,
	  since it should be in cvs).

2005-02-26 07:06  evilmrhenry

	* .cvsignore:
	  this should remove the dist directory.

2005-02-26 06:46  evilmrhenry

	* docs/GPL.txt, docs/Map_Editor_Help.html, docs/ShareAlike.txt,
	  docs/tiles.txt, docs/Changelog, docs/example_map.txt,
	  docs/scripting.html, modules/Dragon Hunt/data/endgame.txt,
	  modules/Dragon Hunt/data/levelup.txt, modules/Dragon
	  Hunt/data/monsters.txt, modules/Dragon Hunt/data/newgame.txt,
	  modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/variables.txt, modules/Dragon Hunt/data/wingame.txt,
	  modules/Dragon Hunt/data/perturn.txt, modules/Dragon
	  Hunt/data/walk_defs.txt, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/data/maps/level2.txt, modules/Dragon
	  Hunt/data/maps/level3.txt, modules/Dragon
	  Hunt/data/maps/island.txt, modules/Dragon
	  Hunt/data/maps/level4.txt, modules/Dragon
	  Hunt/data/maps/testing.txt, modules/Dragon
	  Hunt/data/maps/town.txt, modules/Dragon
	  Hunt/data/maps/farmhouse.txt, modules/Dragon
	  Hunt/data/maps/forest.txt, modules/Dragon
	  Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/island_town.txt, modules/Dragon
	  Hunt/data/maps/map.txt, modules/Dragon Hunt/data/maps/mine1.txt,
	  modules/Dragon Hunt/data/maps/mine2.txt, modules/Dragon
	  Hunt/data/maps/mine3.txt, modules/Dragon
	  Hunt/data/maps/shops.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_outside.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_upstairs.txt, modules/Dragon
	  Hunt/data/maps/lake.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house_inside.txt, modules/Dragon
	  Hunt/data/maps/lake_houses.txt, modules/Dragon
	  Hunt/data/maps/lake_islands.txt, modules/Dragon
	  Hunt/data/maps/lake_shops.txt, modules/Dragon
	  Hunt/data/maps/mine4.txt, modules/Dragon
	  Hunt/data/maps/minersland.txt, modules/Dragon
	  Hunt/data/maps/river.txt, modules/Dragon
	  Hunt/data/maps/river_island.txt, modules/Dragon
	  Hunt/data/maps/seaside_docks.txt, modules/Dragon
	  Hunt/data/maps/under_gem_house.txt, modules/Dragon
	  Hunt/data/maps/water_mine.txt, modules/Dragon
	  Hunt/data/items/Bastard Sword.txt, modules/Dragon
	  Hunt/data/items/Blue Crystal.txt, modules/Dragon
	  Hunt/data/items/Blue Gem.txt, modules/Dragon
	  Hunt/data/items/Chain Breastplate.txt, modules/Dragon
	  Hunt/data/items/Chainmail Coif.txt, modules/Dragon
	  Hunt/data/items/Chainmail Gauntlets.txt, modules/Dragon
	  Hunt/data/items/Chainmail Leggings.txt, modules/Dragon
	  Hunt/data/items/Claymore.txt, modules/Dragon
	  Hunt/data/items/Dagger.txt, modules/Dragon
	  Hunt/data/items/Diamond Blade.txt, modules/Dragon
	  Hunt/data/items/Dragon Breastplate.txt, modules/Dragon
	  Hunt/data/items/Dragon Helm.txt, modules/Dragon
	  Hunt/data/items/Flamberge.txt, modules/Dragon
	  Hunt/data/items/Flame Sword.txt, modules/Dragon
	  Hunt/data/items/Green Gem.txt, modules/Dragon
	  Hunt/data/items/Healing potion.txt, modules/Dragon
	  Hunt/data/items/Helmet.txt, modules/Dragon
	  Hunt/data/items/Key.txt, modules/Dragon
	  Hunt/data/items/Ladder.txt, modules/Dragon Hunt/data/items/Large
	  Shield.txt, modules/Dragon Hunt/data/items/Leather Armor.txt,
	  modules/Dragon Hunt/data/items/Leather Coif.txt, modules/Dragon
	  Hunt/data/items/Leather Gloves.txt, modules/Dragon
	  Hunt/data/items/Leather Leggings.txt, modules/Dragon
	  Hunt/data/items/Light healing potion.txt, modules/Dragon
	  Hunt/data/items/Long Sword.txt, modules/Dragon
	  Hunt/data/items/Orange Gem.txt, modules/Dragon
	  Hunt/data/items/Pink Gem.txt, modules/Dragon
	  Hunt/data/items/Plate Gauntlets.txt, modules/Dragon
	  Hunt/data/items/Poison bomb.txt, modules/Dragon
	  Hunt/data/items/Raft.txt, modules/Dragon Hunt/data/items/Red
	  Gem.txt, modules/Dragon Hunt/data/items/Reinforced Helmet.txt,
	  modules/Dragon Hunt/data/items/Rusty Knife.txt, modules/Dragon
	  Hunt/data/items/Short Sword.txt, modules/Dragon
	  Hunt/data/items/Slasher Sword.txt, modules/Dragon
	  Hunt/data/items/Small Shield.txt, modules/Dragon
	  Hunt/data/items/Smoke bomb.txt, modules/Dragon
	  Hunt/data/items/Steel Plate Boots.txt, modules/Dragon
	  Hunt/data/items/Super healing potion.txt, modules/Dragon
	  Hunt/data/items/Tower Shield.txt, modules/Dragon
	  Hunt/data/items/Violet Gem.txt, modules/Dragon
	  Hunt/data/maps/level4_ladder.txt, modules/Dragon
	  Hunt/data/monsters/angry tree.txt, modules/Dragon
	  Hunt/data/monsters/ant.txt, modules/Dragon
	  Hunt/data/monsters/boar.txt, modules/Dragon
	  Hunt/data/monsters/cave bear.txt, modules/Dragon
	  Hunt/data/monsters/crab.txt, modules/Dragon
	  Hunt/data/monsters/crawler.txt, modules/Dragon
	  Hunt/data/monsters/dragon.txt, modules/Dragon
	  Hunt/data/monsters/great dragon.txt, modules/Dragon
	  Hunt/data/monsters/jelly.txt, modules/Dragon
	  Hunt/data/monsters/jellyfish.txt, modules/Dragon
	  Hunt/data/monsters/rat.txt, modules/Dragon
	  Hunt/data/monsters/skeleton.txt, modules/Dragon
	  Hunt/data/monsters/slime.txt, modules/Dragon
	  Hunt/data/monsters/snake.txt, modules/Dragon
	  Hunt/data/monsters/spider.txt, modules/Dragon
	  Hunt/data/monsters/tentacle plant.txt, modules/Dragon
	  Hunt/data/monsters/warrior.txt, modules/Dragon
	  Hunt/images/buttons/attack.png, modules/Dragon
	  Hunt/images/buttons/attack_sel.png, modules/Dragon
	  Hunt/images/buttons/begin.png, modules/Dragon
	  Hunt/images/buttons/begin_sel.png, modules/Dragon
	  Hunt/images/buttons/drop.png, modules/Dragon
	  Hunt/images/buttons/drop_sel.png, modules/Dragon
	  Hunt/images/buttons/equip.png, modules/Dragon
	  Hunt/images/buttons/equip_sel.png, modules/Dragon
	  Hunt/images/buttons/leave.png, modules/Dragon
	  Hunt/images/buttons/leave_sel.png, modules/Dragon
	  Hunt/images/buttons/load.png, modules/Dragon
	  Hunt/images/buttons/load_sel.png, modules/Dragon
	  Hunt/images/buttons/quit.png, modules/Dragon
	  Hunt/images/buttons/quit_battle.png, modules/Dragon
	  Hunt/images/buttons/quit_battle_sel.png, modules/Dragon
	  Hunt/images/buttons/quit_sel.png, modules/Dragon
	  Hunt/images/buttons/remove.png, modules/Dragon
	  Hunt/images/buttons/remove_sel.png, modules/Dragon
	  Hunt/images/buttons/reroll.png, modules/Dragon
	  Hunt/images/buttons/reroll_sel.png, modules/Dragon
	  Hunt/images/buttons/blank_button.png, modules/Dragon
	  Hunt/images/buttons/down.png, modules/Dragon
	  Hunt/images/buttons/left.png, modules/Dragon
	  Hunt/images/buttons/load_scr.png, modules/Dragon
	  Hunt/images/buttons/load_scr_sel.png, modules/Dragon
	  Hunt/images/buttons/no.png, modules/Dragon
	  Hunt/images/buttons/no_sel.png, modules/Dragon
	  Hunt/images/buttons/right.png, modules/Dragon
	  Hunt/images/buttons/run.png, modules/Dragon
	  Hunt/images/buttons/run_sel.png, modules/Dragon
	  Hunt/images/buttons/save.png, modules/Dragon
	  Hunt/images/buttons/save_sel.png, modules/Dragon
	  Hunt/images/buttons/skill.png, modules/Dragon
	  Hunt/images/buttons/skill_sel.png, modules/Dragon
	  Hunt/images/buttons/up.png, modules/Dragon
	  Hunt/images/buttons/use.png, modules/Dragon
	  Hunt/images/buttons/use_sel.png, modules/Dragon
	  Hunt/images/buttons/yes.png, modules/Dragon
	  Hunt/images/buttons/yes_sel.png, modules/Dragon
	  Hunt/images/buttons/big_attack.png, modules/Dragon
	  Hunt/images/buttons/blank_button_sel.png, modules/Dragon
	  Hunt/images/buttons/buy.png, modules/Dragon
	  Hunt/images/buttons/buy_sel.png, modules/Dragon
	  Hunt/images/buttons/leave_shop.png, modules/Dragon
	  Hunt/images/buttons/leave_shop_sel.png, modules/Dragon
	  Hunt/images/buttons/sell.png, modules/Dragon
	  Hunt/images/buttons/sell_sel.png, modules/Dragon
	  Hunt/images/buttons/slash_attack.png, modules/Dragon
	  Hunt/images/buttons/sword_pointer.png, modules/Dragon
	  Hunt/images/tiles/blue_flowers.png, modules/Dragon
	  Hunt/images/tiles/flowers.png, modules/Dragon
	  Hunt/images/tiles/garden.png, modules/Dragon
	  Hunt/images/tiles/grass.png, modules/Dragon
	  Hunt/images/tiles/house.png, modules/Dragon
	  Hunt/images/tiles/mine.png, modules/Dragon
	  Hunt/images/tiles/mixed_flowers.png, modules/Dragon
	  Hunt/images/tiles/red_flowers.png, modules/Dragon
	  Hunt/images/tiles/rock.png, modules/Dragon
	  Hunt/images/tiles/rock_e.png, modules/Dragon
	  Hunt/images/tiles/rock_n.png, modules/Dragon
	  Hunt/images/tiles/rock_ne.png, modules/Dragon
	  Hunt/images/tiles/rock_nw.png, modules/Dragon
	  Hunt/images/tiles/rock_s.png, modules/Dragon
	  Hunt/images/tiles/rock_se.png, modules/Dragon
	  Hunt/images/tiles/rock_sw.png, modules/Dragon
	  Hunt/images/tiles/rock_w.png, modules/Dragon
	  Hunt/images/tiles/rock_w2.png, modules/Dragon
	  Hunt/images/tiles/small_flowers.png, modules/Dragon
	  Hunt/images/tiles/tree.png, modules/Dragon
	  Hunt/images/tiles/tree2.png, modules/Dragon
	  Hunt/images/tiles/double_tree.png, modules/Dragon
	  Hunt/images/tiles/double_tree2.png, modules/Dragon
	  Hunt/images/tiles/double_tree3.png, modules/Dragon
	  Hunt/images/tiles/double_tree4.png, modules/Dragon
	  Hunt/images/tiles/house_trans.png, modules/Dragon
	  Hunt/images/tiles/large_shrub.png, modules/Dragon
	  Hunt/images/tiles/mine_w.png, modules/Dragon
	  Hunt/images/tiles/rock_s_grass.png, modules/Dragon
	  Hunt/images/tiles/rock_se_grass.png, modules/Dragon
	  Hunt/images/tiles/rock_sw_grass.png, modules/Dragon
	  Hunt/images/tiles/small_blue_flowers.png, modules/Dragon
	  Hunt/images/tiles/small_shrub.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom2.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom_trans.png, modules/Dragon
	  Hunt/images/tiles/small_tree_right.png, modules/Dragon
	  Hunt/images/tiles/small_tree_right2.png, modules/Dragon
	  Hunt/images/tiles/stones.png, modules/Dragon
	  Hunt/images/tiles/town.png, modules/Dragon
	  Hunt/images/tiles/town_demolished.png, modules/Dragon
	  Hunt/images/tiles/town_trans.png, modules/Dragon
	  Hunt/images/tiles/tree_center.png, modules/Dragon
	  Hunt/images/tiles/tree_center2.png, modules/Dragon
	  Hunt/images/tiles/tree_left.png, modules/Dragon
	  Hunt/images/tiles/tree_left2.png, modules/Dragon
	  Hunt/images/tiles/tree_right.png, modules/Dragon
	  Hunt/images/tiles/tree_right2.png, modules/Dragon
	  Hunt/images/tiles/treetop.png, modules/Dragon
	  Hunt/images/tiles/treetop2.png, modules/Dragon
	  Hunt/images/tiles/treetrunk.png, modules/Dragon
	  Hunt/images/tiles/treetrunk2.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_center.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e2.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n4.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_s.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_w2.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_e_w.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_to_rock.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_e_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n4_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_center.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_s.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_s2.png, modules/Dragon
	  Hunt/images/tiles/hills/mine_n.png, modules/Dragon
	  Hunt/images/tiles/hills/mine_s.png, modules/Dragon
	  Hunt/images/tiles/underground/dirt.png, modules/Dragon
	  Hunt/images/tiles/underground/rock.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_e.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_exit.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_n.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_s.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_se.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_sw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_w.png, modules/Dragon
	  Hunt/images/tiles/underground/void.png, modules/Dragon
	  Hunt/images/tiles/underground/void_e.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n_left.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n_right.png, modules/Dragon
	  Hunt/images/tiles/underground/void_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/void_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/void_s.png, modules/Dragon
	  Hunt/images/tiles/underground/gem_rock.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_n.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_w.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_w_tip.png, modules/Dragon
	  Hunt/images/tiles/underground/void_ew.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n2.png, modules/Dragon
	  Hunt/images/tiles/underground/void_se.png, modules/Dragon
	  Hunt/images/tiles/underground/void_sw.png, modules/Dragon
	  Hunt/images/tiles/underground/void_top_left.png, modules/Dragon
	  Hunt/images/tiles/underground/void_top_right.png, modules/Dragon
	  Hunt/images/tiles/underground/void_w.png, modules/Dragon
	  Hunt/images/tiles/underground/water_exit.png, modules/Dragon
	  Hunt/images/tiles/water/bridge.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_e.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_n.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_ns.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_s.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_w.png, modules/Dragon
	  Hunt/images/tiles/water/land_ne.png, modules/Dragon
	  Hunt/images/tiles/water/land_nw.png, modules/Dragon
	  Hunt/images/tiles/water/land_se.png, modules/Dragon
	  Hunt/images/tiles/water/land_sw.png, modules/Dragon
	  Hunt/images/tiles/water/water.png, modules/Dragon
	  Hunt/images/tiles/water/water_e.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_cross.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_w_shipyard_smal.png,
	  modules/Dragon Hunt/images/tiles/water/diag_1.png, modules/Dragon
	  Hunt/images/tiles/water/diag_2.png, modules/Dragon
	  Hunt/images/tiles/water/diag_3.png, modules/Dragon
	  Hunt/images/tiles/water/diag_4.png, modules/Dragon
	  Hunt/images/tiles/water/grass.png, modules/Dragon
	  Hunt/images/tiles/water/island.png, modules/Dragon
	  Hunt/images/tiles/water/land_e.png, modules/Dragon
	  Hunt/images/tiles/water/land_n.png, modules/Dragon
	  Hunt/images/tiles/water/land_s.png, modules/Dragon
	  Hunt/images/tiles/water/land_w.png, modules/Dragon
	  Hunt/images/tiles/water/water_e2.png, modules/Dragon
	  Hunt/images/tiles/water/water_n.png, modules/Dragon
	  Hunt/images/tiles/water/water_n2.png, modules/Dragon
	  Hunt/images/tiles/water/water_ne.png, modules/Dragon
	  Hunt/images/tiles/water/water_nw.png, modules/Dragon
	  Hunt/images/tiles/water/water_s.png, modules/Dragon
	  Hunt/images/tiles/water/water_s2.png, modules/Dragon
	  Hunt/images/tiles/water/water_s3.png, modules/Dragon
	  Hunt/images/tiles/water/water_se.png, modules/Dragon
	  Hunt/images/tiles/water/water_se2.png, modules/Dragon
	  Hunt/images/tiles/water/water_sw.png, modules/Dragon
	  Hunt/images/tiles/water/water_w.png, modules/Dragon
	  Hunt/images/tiles/water/water_wl.png, modules/Dragon
	  Hunt/images/tiles/water/water_wu.png, modules/Dragon
	  Hunt/images/tiles/items/big_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/chain_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/dropped.png, modules/Dragon
	  Hunt/images/tiles/items/gold.png, modules/Dragon
	  Hunt/images/tiles/items/healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/helmet.png, modules/Dragon
	  Hunt/images/tiles/items/key.png, modules/Dragon
	  Hunt/images/tiles/items/large_shield.png, modules/Dragon
	  Hunt/images/tiles/items/leather_armor.png, modules/Dragon
	  Hunt/images/tiles/items/leather_boots.png, modules/Dragon
	  Hunt/images/tiles/items/leather_gloves.png, modules/Dragon
	  Hunt/images/tiles/items/leather_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/light_healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/plate_gauntlets.png, modules/Dragon
	  Hunt/images/tiles/items/shield.png, modules/Dragon
	  Hunt/images/tiles/items/steel_boots.png, modules/Dragon
	  Hunt/images/tiles/items/super_healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/sword.png, modules/Dragon
	  Hunt/images/tiles/items/tower_shield.png, modules/Dragon
	  Hunt/images/tiles/water/beach.png, modules/Dragon
	  Hunt/images/tiles/water/beach_e.png, modules/Dragon
	  Hunt/images/tiles/water/beach_landing.png, modules/Dragon
	  Hunt/images/tiles/water/beach_landing_grass.png, modules/Dragon
	  Hunt/images/tiles/water/beach_n.png, modules/Dragon
	  Hunt/images/tiles/water/beach_s.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_ns_destroyed.png, modules/Dragon
	  Hunt/images/tiles/water/mine_water.png, modules/Dragon
	  Hunt/images/tiles/water/subtle_land_e.png, modules/Dragon
	  Hunt/images/tiles/water/water_wu2.png, modules/Dragon
	  Hunt/images/tiles/items/armor_eq.png, modules/Dragon
	  Hunt/images/tiles/items/bastard_sword.png, modules/Dragon
	  Hunt/images/tiles/items/blue_crystal.png, modules/Dragon
	  Hunt/images/tiles/items/blue_gem.png, modules/Dragon
	  Hunt/images/tiles/items/boots_eq.png, modules/Dragon
	  Hunt/images/tiles/items/chain_armor.png, modules/Dragon
	  Hunt/images/tiles/items/chain_boots.png, modules/Dragon
	  Hunt/images/tiles/items/chain_gauntlets.png, modules/Dragon
	  Hunt/images/tiles/items/claymore.png, modules/Dragon
	  Hunt/images/tiles/items/dagger.png, modules/Dragon
	  Hunt/images/tiles/items/diamond_blade.png, modules/Dragon
	  Hunt/images/tiles/items/dragon_armor.png, modules/Dragon
	  Hunt/images/tiles/items/dragon_helm.png, modules/Dragon
	  Hunt/images/tiles/items/flamberge.png, modules/Dragon
	  Hunt/images/tiles/items/flame_sword.png, modules/Dragon
	  Hunt/images/tiles/items/frenzy.png, modules/Dragon
	  Hunt/images/tiles/items/green_gem.png, modules/Dragon
	  Hunt/images/tiles/items/helmet_eq.png, modules/Dragon
	  Hunt/images/tiles/items/ladder.png, modules/Dragon
	  Hunt/images/tiles/items/long_sword.png, modules/Dragon
	  Hunt/images/tiles/items/orange_gem.png, modules/Dragon
	  Hunt/images/tiles/items/pink_gem.png, modules/Dragon
	  Hunt/images/tiles/items/poison_bomb.png, modules/Dragon
	  Hunt/images/tiles/items/raft.png, modules/Dragon
	  Hunt/images/tiles/items/rage.png, modules/Dragon
	  Hunt/images/tiles/items/red_gem.png, modules/Dragon
	  Hunt/images/tiles/items/rusty_knife.png, modules/Dragon
	  Hunt/images/tiles/items/shield_eq.png, modules/Dragon
	  Hunt/images/tiles/items/short_sword.png, modules/Dragon
	  Hunt/images/tiles/items/slasher_sword.png, modules/Dragon
	  Hunt/images/tiles/items/smoke_bomb.png, modules/Dragon
	  Hunt/images/tiles/items/sneak_away.png, modules/Dragon
	  Hunt/images/tiles/items/violet_gem.png, modules/Dragon
	  Hunt/images/tiles/items/weapon_eq.png, modules/Dragon
	  Hunt/images/tiles/road/end_door.png, modules/Dragon
	  Hunt/images/tiles/road/end_wood_door.png, modules/Dragon
	  Hunt/images/tiles/road/reverse_t.png, modules/Dragon
	  Hunt/images/tiles/road/road_cross.png, modules/Dragon
	  Hunt/images/tiles/road/road_ew.png, modules/Dragon
	  Hunt/images/tiles/road/road_ne.png, modules/Dragon
	  Hunt/images/tiles/road/road_ns.png, modules/Dragon
	  Hunt/images/tiles/road/road_se.png, modules/Dragon
	  Hunt/images/tiles/road/road_sw.png, modules/Dragon
	  Hunt/images/tiles/road/road_t.png, modules/Dragon
	  Hunt/images/tiles/people/hero_e.png, modules/Dragon
	  Hunt/images/tiles/people/hero_n.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s.png, modules/Dragon
	  Hunt/images/tiles/people/hero_w.png, modules/Dragon
	  Hunt/images/tiles/people/man_s.png, modules/Dragon
	  Hunt/images/tiles/people/old_man_s.png, modules/Dragon
	  Hunt/images/tiles/people/old_woman_s.png, modules/Dragon
	  Hunt/images/tiles/people/woman_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_e.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_n.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_w.png, modules/Dragon
	  Hunt/images/tiles/road/end_mine.png, modules/Dragon
	  Hunt/images/tiles/road/end_mine_w.png, modules/Dragon
	  Hunt/images/tiles/road/end_n.png, modules/Dragon
	  Hunt/images/tiles/road/end_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_stone_doorway.png, modules/Dragon
	  Hunt/images/tiles/road/end_town.png, modules/Dragon
	  Hunt/images/tiles/road/end_wall_floor.png, modules/Dragon
	  Hunt/images/tiles/road/end_wood_doorway.png, modules/Dragon
	  Hunt/images/tiles/road/left_t.png, modules/Dragon
	  Hunt/images/tiles/road/right_t.png, modules/Dragon
	  Hunt/images/tiles/road/road_nw.png, modules/Dragon
	  Hunt/images/tiles/road/through_wall.png, modules/Dragon
	  Hunt/images/tiles/road/through_wall_top.png, modules/Dragon
	  Hunt/images/tiles/road/through_wood_wall.png, modules/Dragon
	  Hunt/images/tiles/road/through_wood_wall_top.png, modules/Dragon
	  Hunt/images/tiles/people/hero_e_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_n_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_left.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_right.png, modules/Dragon
	  Hunt/images/tiles/people/hero_w_raft.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/bed.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_gap.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_left.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_man.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_old_man.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_old_woman.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/counter_right.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/counter_woman.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/drawers.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/drawers2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/fireplace.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/interior_door.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/painting.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/painting2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/potion_shelf.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/rug.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/rug2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/shelf.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/table.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/treasure_chest.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_left_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_right_wall.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/fireplace2.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/interior_door_left.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/interior_door_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/shields.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/swords.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_se.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/weapons.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/wood_stairs.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_door.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_floor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_ne_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_nw_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_s.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_se.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_se_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_sw_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/woodfloor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_ew.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_se_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_sw_corner.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/flagstone.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_ew.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_w.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_to_grass_door.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_to_grass_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_flagstone.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_flagstone_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_floor.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_fountain.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_ne_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_nw_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_se.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_se_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_sw_convex.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_grass_w.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_left_steps.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_ne.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_right_steps.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_se.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_se_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_suit_of_armor.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_sw_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_w.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_e_end.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_w_end.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/bed.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/broken_wall.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_gap.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_left.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_man.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_old_man.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_old_woman.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_right.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_woman.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/drawers.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/fireplace.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/grass_flagstone_window.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/painting.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/painting2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/rug.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/rug2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shelf.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_e_corners.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_floor_chest.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_left_steps_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_ne_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_nw_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_right_steps_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_w_corners.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/armor.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/armor_table.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_left_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_right_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/fireplace_burnt_out.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shields.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shields2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/stone_stairs.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/swords.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/weapon_corner.png,
	  modules/Dragon Hunt/images/tiles/town/roof_e.png, modules/Dragon
	  Hunt/images/tiles/town/roof_mid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_ne.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nmid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nw.png, modules/Dragon
	  Hunt/images/tiles/town/roof_se.png, modules/Dragon
	  Hunt/images/tiles/town/roof_smid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_sw.png, modules/Dragon
	  Hunt/images/tiles/town/roof_w.png, modules/Dragon
	  Hunt/images/tiles/town/wall.png, modules/Dragon
	  Hunt/images/tiles/town/wall_door.png, modules/Dragon
	  Hunt/images/tiles/town/wall_e.png, modules/Dragon
	  Hunt/images/tiles/town/wall_n.png, modules/Dragon
	  Hunt/images/tiles/town/wall_s.png, modules/Dragon
	  Hunt/images/tiles/town/wall_se.png, modules/Dragon
	  Hunt/images/tiles/town/wall_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wall_w.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_door.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_e.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_n.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_s.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_se.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_w.png, modules/Dragon
	  Hunt/images/tiles/town/empty_window.png, modules/Dragon
	  Hunt/images/tiles/town/fence_e.png, modules/Dragon
	  Hunt/images/tiles/town/fence_es.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ew.png, modules/Dragon
	  Hunt/images/tiles/town/fence_n.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ns.png, modules/Dragon
	  Hunt/images/tiles/town/fence_s.png, modules/Dragon
	  Hunt/images/tiles/town/fence_w.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ws.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nmid_trans.png, modules/Dragon
	  Hunt/images/tiles/town/sign_armor.png, modules/Dragon
	  Hunt/images/tiles/town/sign_gem.png, modules/Dragon
	  Hunt/images/tiles/town/sign_general.png, modules/Dragon
	  Hunt/images/tiles/town/sign_training.png, modules/Dragon
	  Hunt/images/tiles/town/sign_weapon.png, modules/Dragon
	  Hunt/images/tiles/town/wall_fountain.png, modules/Dragon
	  Hunt/images/tiles/town/wall_poster_s.png, modules/Dragon
	  Hunt/images/tiles/town/wall_suit_of_armor.png, modules/Dragon
	  Hunt/images/tiles/town/window.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_e.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_mid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_ne.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_ne_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nmid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nmid_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nw_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_se.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_smid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_w.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_armor.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_gem.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_general.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_training.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_weapon.png, modules/Dragon
	  Hunt/images/tiles/town/wood_window.png, modules/Dragon
	  Hunt/images/tiles/town/wood_window_s.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_s2_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_s_water.png, modules/Dragon
	  Hunt/images/tiles/monsters/Crab.png, modules/Dragon
	  Hunt/images/tiles/monsters/Spider.png, modules/Dragon
	  Hunt/images/tiles/monsters/Warrior.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e2_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_double_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_lower_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_upper_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_e_double_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_w_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n3_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n3_w_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_n3_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n_double_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_ns_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_w2_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_w_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_w_water_land.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/mine_bridge_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/mine_s_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/water_cave.png,
	  modules/Dragon Hunt/images/tiles/furnishings/bathtub.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_bed.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_chair.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_chair2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_couch.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/dresser.png,
	  modules/Dragon Hunt/images/tiles/furnishings/dresser2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/flower_painting.png,
	  modules/Dragon
	  Hunt/images/tiles/furnishings/flower_painting2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_bed.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_chair.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/ladder.png,
	  modules/Dragon Hunt/images/tiles/furnishings/potion_shelf.png,
	  modules/Dragon Hunt/images/tiles/furnishings/red_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/sink.png,
	  modules/Dragon Hunt/images/tiles/furnishings/stone_trapdoor.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_middle.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_n.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_s.png,
	  modules/Dragon Hunt/images/tiles/furnishings/trapdoor.png,
	  modules/Dragon Hunt/images/tiles/furnishings/treasure_chest.png,
	  modules/Dragon Hunt/images/tiles/furnishings/tree_painting.png,
	  modules/Dragon Hunt/images/tiles/furnishings/tree_painting2.png,
	  modules/Dragon Hunt/images/tiles/monsters/Angry Tree.png,
	  modules/Dragon Hunt/images/tiles/monsters/Ant.png, modules/Dragon
	  Hunt/images/tiles/monsters/Cave Bear.png, modules/Dragon
	  Hunt/images/tiles/monsters/Crawler.png, modules/Dragon
	  Hunt/images/tiles/monsters/Dragon.png, modules/Dragon
	  Hunt/images/tiles/monsters/Great Dragon.png, modules/Dragon
	  Hunt/images/tiles/monsters/Jelly.png, modules/Dragon
	  Hunt/images/tiles/monsters/Jellyfish.png, modules/Dragon
	  Hunt/images/tiles/monsters/Rat.png, modules/Dragon
	  Hunt/images/tiles/monsters/Skeleton.png, modules/Dragon
	  Hunt/images/tiles/monsters/Slime.png, modules/Dragon
	  Hunt/images/tiles/monsters/Snake.png, modules/Dragon
	  Hunt/images/tiles/monsters/Tentacle Plant.png, modules/Dragon
	  Hunt/images/tiles/monsters/generic.png, modules/Dragon
	  Hunt/images/tiles/desert/cactus.png, modules/Dragon
	  Hunt/images/tiles/desert/desert_grass.png, modules/Dragon
	  Hunt/images/tiles/desert/foothills_desert.png, modules/Dragon
	  Hunt/images/tiles/desert/foothills_to_rock_desert.png-2.0.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_center_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e2_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_e_double_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e_w_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n2_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_e_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_e_double_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n2_w_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_w_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_e_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_w_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_w_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n4_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n4_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_center_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_double_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n_s_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_s_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_s_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_s_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_w2_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_w2_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_n_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_s_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_s_desert_grass.png,
	  modules/Dragon Hunt/images/backgrounds/Spider.png, modules/Dragon
	  Hunt/images/backgrounds/forest.png, modules/Dragon
	  Hunt/images/backgrounds/generic.png, modules/Dragon
	  Hunt/images/backgrounds/island.png, modules/Dragon
	  Hunt/images/backgrounds/underground.png, modules/Dragon
	  Hunt/images/backgrounds/water.png, modules/Dragon
	  Hunt/saves/Alfred, modules/Dragon Hunt/saves/Alfred2,
	  modules/Dragon Hunt/saves/Alfred3, modules/Dragon
	  Hunt/saves/Alfredo, modules/Dragon Hunt/saves/Alfredro,
	  modules/Dragon Hunt/saves/testing123:

	  This *should* work.

2005-02-26 06:46  evilmrhenry

	* docs/GPL.txt, docs/Map_Editor_Help.html, docs/ShareAlike.txt,
	  docs/tiles.txt, docs/Changelog, docs/example_map.txt,
	  docs/scripting.html, modules/Dragon Hunt/data/endgame.txt,
	  modules/Dragon Hunt/data/levelup.txt, modules/Dragon
	  Hunt/data/monsters.txt, modules/Dragon Hunt/data/newgame.txt,
	  modules/Dragon Hunt/data/shops.txt, modules/Dragon
	  Hunt/data/variables.txt, modules/Dragon Hunt/data/wingame.txt,
	  modules/Dragon Hunt/data/perturn.txt, modules/Dragon
	  Hunt/data/walk_defs.txt, modules/Dragon
	  Hunt/data/maps/level1.txt, modules/Dragon
	  Hunt/data/maps/level2.txt, modules/Dragon
	  Hunt/data/maps/level3.txt, modules/Dragon
	  Hunt/data/maps/island.txt, modules/Dragon
	  Hunt/data/maps/level4.txt, modules/Dragon
	  Hunt/data/maps/testing.txt, modules/Dragon
	  Hunt/data/maps/town.txt, modules/Dragon
	  Hunt/data/maps/farmhouse.txt, modules/Dragon
	  Hunt/data/maps/forest.txt, modules/Dragon
	  Hunt/data/maps/island_shops.txt, modules/Dragon
	  Hunt/data/maps/island_town.txt, modules/Dragon
	  Hunt/data/maps/map.txt, modules/Dragon Hunt/data/maps/mine1.txt,
	  modules/Dragon Hunt/data/maps/mine2.txt, modules/Dragon
	  Hunt/data/maps/mine3.txt, modules/Dragon
	  Hunt/data/maps/shops.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_outside.txt, modules/Dragon
	  Hunt/data/maps/farmhouse_upstairs.txt, modules/Dragon
	  Hunt/data/maps/lake.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house.txt, modules/Dragon
	  Hunt/data/maps/lake_gem_house_inside.txt, modules/Dragon
	  Hunt/data/maps/lake_houses.txt, modules/Dragon
	  Hunt/data/maps/lake_islands.txt, modules/Dragon
	  Hunt/data/maps/lake_shops.txt, modules/Dragon
	  Hunt/data/maps/mine4.txt, modules/Dragon
	  Hunt/data/maps/minersland.txt, modules/Dragon
	  Hunt/data/maps/river.txt, modules/Dragon
	  Hunt/data/maps/river_island.txt, modules/Dragon
	  Hunt/data/maps/seaside_docks.txt, modules/Dragon
	  Hunt/data/maps/under_gem_house.txt, modules/Dragon
	  Hunt/data/maps/water_mine.txt, modules/Dragon
	  Hunt/data/items/Bastard Sword.txt, modules/Dragon
	  Hunt/data/items/Blue Crystal.txt, modules/Dragon
	  Hunt/data/items/Blue Gem.txt, modules/Dragon
	  Hunt/data/items/Chain Breastplate.txt, modules/Dragon
	  Hunt/data/items/Chainmail Coif.txt, modules/Dragon
	  Hunt/data/items/Chainmail Gauntlets.txt, modules/Dragon
	  Hunt/data/items/Chainmail Leggings.txt, modules/Dragon
	  Hunt/data/items/Claymore.txt, modules/Dragon
	  Hunt/data/items/Dagger.txt, modules/Dragon
	  Hunt/data/items/Diamond Blade.txt, modules/Dragon
	  Hunt/data/items/Dragon Breastplate.txt, modules/Dragon
	  Hunt/data/items/Dragon Helm.txt, modules/Dragon
	  Hunt/data/items/Flamberge.txt, modules/Dragon
	  Hunt/data/items/Flame Sword.txt, modules/Dragon
	  Hunt/data/items/Green Gem.txt, modules/Dragon
	  Hunt/data/items/Healing potion.txt, modules/Dragon
	  Hunt/data/items/Helmet.txt, modules/Dragon
	  Hunt/data/items/Key.txt, modules/Dragon
	  Hunt/data/items/Ladder.txt, modules/Dragon Hunt/data/items/Large
	  Shield.txt, modules/Dragon Hunt/data/items/Leather Armor.txt,
	  modules/Dragon Hunt/data/items/Leather Coif.txt, modules/Dragon
	  Hunt/data/items/Leather Gloves.txt, modules/Dragon
	  Hunt/data/items/Leather Leggings.txt, modules/Dragon
	  Hunt/data/items/Light healing potion.txt, modules/Dragon
	  Hunt/data/items/Long Sword.txt, modules/Dragon
	  Hunt/data/items/Orange Gem.txt, modules/Dragon
	  Hunt/data/items/Pink Gem.txt, modules/Dragon
	  Hunt/data/items/Plate Gauntlets.txt, modules/Dragon
	  Hunt/data/items/Poison bomb.txt, modules/Dragon
	  Hunt/data/items/Raft.txt, modules/Dragon Hunt/data/items/Red
	  Gem.txt, modules/Dragon Hunt/data/items/Reinforced Helmet.txt,
	  modules/Dragon Hunt/data/items/Rusty Knife.txt, modules/Dragon
	  Hunt/data/items/Short Sword.txt, modules/Dragon
	  Hunt/data/items/Slasher Sword.txt, modules/Dragon
	  Hunt/data/items/Small Shield.txt, modules/Dragon
	  Hunt/data/items/Smoke bomb.txt, modules/Dragon
	  Hunt/data/items/Steel Plate Boots.txt, modules/Dragon
	  Hunt/data/items/Super healing potion.txt, modules/Dragon
	  Hunt/data/items/Tower Shield.txt, modules/Dragon
	  Hunt/data/items/Violet Gem.txt, modules/Dragon
	  Hunt/data/maps/level4_ladder.txt, modules/Dragon
	  Hunt/data/monsters/angry tree.txt, modules/Dragon
	  Hunt/data/monsters/ant.txt, modules/Dragon
	  Hunt/data/monsters/boar.txt, modules/Dragon
	  Hunt/data/monsters/cave bear.txt, modules/Dragon
	  Hunt/data/monsters/crab.txt, modules/Dragon
	  Hunt/data/monsters/crawler.txt, modules/Dragon
	  Hunt/data/monsters/dragon.txt, modules/Dragon
	  Hunt/data/monsters/great dragon.txt, modules/Dragon
	  Hunt/data/monsters/jelly.txt, modules/Dragon
	  Hunt/data/monsters/jellyfish.txt, modules/Dragon
	  Hunt/data/monsters/rat.txt, modules/Dragon
	  Hunt/data/monsters/skeleton.txt, modules/Dragon
	  Hunt/data/monsters/slime.txt, modules/Dragon
	  Hunt/data/monsters/snake.txt, modules/Dragon
	  Hunt/data/monsters/spider.txt, modules/Dragon
	  Hunt/data/monsters/tentacle plant.txt, modules/Dragon
	  Hunt/data/monsters/warrior.txt, modules/Dragon
	  Hunt/images/buttons/attack.png, modules/Dragon
	  Hunt/images/buttons/attack_sel.png, modules/Dragon
	  Hunt/images/buttons/begin.png, modules/Dragon
	  Hunt/images/buttons/begin_sel.png, modules/Dragon
	  Hunt/images/buttons/drop.png, modules/Dragon
	  Hunt/images/buttons/drop_sel.png, modules/Dragon
	  Hunt/images/buttons/equip.png, modules/Dragon
	  Hunt/images/buttons/equip_sel.png, modules/Dragon
	  Hunt/images/buttons/leave.png, modules/Dragon
	  Hunt/images/buttons/leave_sel.png, modules/Dragon
	  Hunt/images/buttons/load.png, modules/Dragon
	  Hunt/images/buttons/load_sel.png, modules/Dragon
	  Hunt/images/buttons/quit.png, modules/Dragon
	  Hunt/images/buttons/quit_battle.png, modules/Dragon
	  Hunt/images/buttons/quit_battle_sel.png, modules/Dragon
	  Hunt/images/buttons/quit_sel.png, modules/Dragon
	  Hunt/images/buttons/remove.png, modules/Dragon
	  Hunt/images/buttons/remove_sel.png, modules/Dragon
	  Hunt/images/buttons/reroll.png, modules/Dragon
	  Hunt/images/buttons/reroll_sel.png, modules/Dragon
	  Hunt/images/buttons/blank_button.png, modules/Dragon
	  Hunt/images/buttons/down.png, modules/Dragon
	  Hunt/images/buttons/left.png, modules/Dragon
	  Hunt/images/buttons/load_scr.png, modules/Dragon
	  Hunt/images/buttons/load_scr_sel.png, modules/Dragon
	  Hunt/images/buttons/no.png, modules/Dragon
	  Hunt/images/buttons/no_sel.png, modules/Dragon
	  Hunt/images/buttons/right.png, modules/Dragon
	  Hunt/images/buttons/run.png, modules/Dragon
	  Hunt/images/buttons/run_sel.png, modules/Dragon
	  Hunt/images/buttons/save.png, modules/Dragon
	  Hunt/images/buttons/save_sel.png, modules/Dragon
	  Hunt/images/buttons/skill.png, modules/Dragon
	  Hunt/images/buttons/skill_sel.png, modules/Dragon
	  Hunt/images/buttons/up.png, modules/Dragon
	  Hunt/images/buttons/use.png, modules/Dragon
	  Hunt/images/buttons/use_sel.png, modules/Dragon
	  Hunt/images/buttons/yes.png, modules/Dragon
	  Hunt/images/buttons/yes_sel.png, modules/Dragon
	  Hunt/images/buttons/big_attack.png, modules/Dragon
	  Hunt/images/buttons/blank_button_sel.png, modules/Dragon
	  Hunt/images/buttons/buy.png, modules/Dragon
	  Hunt/images/buttons/buy_sel.png, modules/Dragon
	  Hunt/images/buttons/leave_shop.png, modules/Dragon
	  Hunt/images/buttons/leave_shop_sel.png, modules/Dragon
	  Hunt/images/buttons/sell.png, modules/Dragon
	  Hunt/images/buttons/sell_sel.png, modules/Dragon
	  Hunt/images/buttons/slash_attack.png, modules/Dragon
	  Hunt/images/buttons/sword_pointer.png, modules/Dragon
	  Hunt/images/tiles/blue_flowers.png, modules/Dragon
	  Hunt/images/tiles/flowers.png, modules/Dragon
	  Hunt/images/tiles/garden.png, modules/Dragon
	  Hunt/images/tiles/grass.png, modules/Dragon
	  Hunt/images/tiles/house.png, modules/Dragon
	  Hunt/images/tiles/mine.png, modules/Dragon
	  Hunt/images/tiles/mixed_flowers.png, modules/Dragon
	  Hunt/images/tiles/red_flowers.png, modules/Dragon
	  Hunt/images/tiles/rock.png, modules/Dragon
	  Hunt/images/tiles/rock_e.png, modules/Dragon
	  Hunt/images/tiles/rock_n.png, modules/Dragon
	  Hunt/images/tiles/rock_ne.png, modules/Dragon
	  Hunt/images/tiles/rock_nw.png, modules/Dragon
	  Hunt/images/tiles/rock_s.png, modules/Dragon
	  Hunt/images/tiles/rock_se.png, modules/Dragon
	  Hunt/images/tiles/rock_sw.png, modules/Dragon
	  Hunt/images/tiles/rock_w.png, modules/Dragon
	  Hunt/images/tiles/rock_w2.png, modules/Dragon
	  Hunt/images/tiles/small_flowers.png, modules/Dragon
	  Hunt/images/tiles/tree.png, modules/Dragon
	  Hunt/images/tiles/tree2.png, modules/Dragon
	  Hunt/images/tiles/double_tree.png, modules/Dragon
	  Hunt/images/tiles/double_tree2.png, modules/Dragon
	  Hunt/images/tiles/double_tree3.png, modules/Dragon
	  Hunt/images/tiles/double_tree4.png, modules/Dragon
	  Hunt/images/tiles/house_trans.png, modules/Dragon
	  Hunt/images/tiles/large_shrub.png, modules/Dragon
	  Hunt/images/tiles/mine_w.png, modules/Dragon
	  Hunt/images/tiles/rock_s_grass.png, modules/Dragon
	  Hunt/images/tiles/rock_se_grass.png, modules/Dragon
	  Hunt/images/tiles/rock_sw_grass.png, modules/Dragon
	  Hunt/images/tiles/small_blue_flowers.png, modules/Dragon
	  Hunt/images/tiles/small_shrub.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom2.png, modules/Dragon
	  Hunt/images/tiles/small_tree_bottom_trans.png, modules/Dragon
	  Hunt/images/tiles/small_tree_right.png, modules/Dragon
	  Hunt/images/tiles/small_tree_right2.png, modules/Dragon
	  Hunt/images/tiles/stones.png, modules/Dragon
	  Hunt/images/tiles/town.png, modules/Dragon
	  Hunt/images/tiles/town_demolished.png, modules/Dragon
	  Hunt/images/tiles/town_trans.png, modules/Dragon
	  Hunt/images/tiles/tree_center.png, modules/Dragon
	  Hunt/images/tiles/tree_center2.png, modules/Dragon
	  Hunt/images/tiles/tree_left.png, modules/Dragon
	  Hunt/images/tiles/tree_left2.png, modules/Dragon
	  Hunt/images/tiles/tree_right.png, modules/Dragon
	  Hunt/images/tiles/tree_right2.png, modules/Dragon
	  Hunt/images/tiles/treetop.png, modules/Dragon
	  Hunt/images/tiles/treetop2.png, modules/Dragon
	  Hunt/images/tiles/treetrunk.png, modules/Dragon
	  Hunt/images/tiles/treetrunk2.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_center.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e2.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n4.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_s.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_w2.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_e_w.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_to_rock.png, modules/Dragon
	  Hunt/images/tiles/hills/foothills_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_e_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n2_e_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3_e.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n3_w.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n4_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_center.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_double.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_n_s.png, modules/Dragon
	  Hunt/images/tiles/hills/hills_s2.png, modules/Dragon
	  Hunt/images/tiles/hills/mine_n.png, modules/Dragon
	  Hunt/images/tiles/hills/mine_s.png, modules/Dragon
	  Hunt/images/tiles/underground/dirt.png, modules/Dragon
	  Hunt/images/tiles/underground/rock.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_e.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_exit.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_n.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_s.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_se.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_sw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_w.png, modules/Dragon
	  Hunt/images/tiles/underground/void.png, modules/Dragon
	  Hunt/images/tiles/underground/void_e.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n_left.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n_right.png, modules/Dragon
	  Hunt/images/tiles/underground/void_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/void_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/void_s.png, modules/Dragon
	  Hunt/images/tiles/underground/gem_rock.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_n.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_ne.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_nw.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_void_w.png, modules/Dragon
	  Hunt/images/tiles/underground/rock_w_tip.png, modules/Dragon
	  Hunt/images/tiles/underground/void_ew.png, modules/Dragon
	  Hunt/images/tiles/underground/void_n2.png, modules/Dragon
	  Hunt/images/tiles/underground/void_se.png, modules/Dragon
	  Hunt/images/tiles/underground/void_sw.png, modules/Dragon
	  Hunt/images/tiles/underground/void_top_left.png, modules/Dragon
	  Hunt/images/tiles/underground/void_top_right.png, modules/Dragon
	  Hunt/images/tiles/underground/void_w.png, modules/Dragon
	  Hunt/images/tiles/underground/water_exit.png, modules/Dragon
	  Hunt/images/tiles/water/bridge.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_e.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_n.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_ns.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_s.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_w.png, modules/Dragon
	  Hunt/images/tiles/water/land_ne.png, modules/Dragon
	  Hunt/images/tiles/water/land_nw.png, modules/Dragon
	  Hunt/images/tiles/water/land_se.png, modules/Dragon
	  Hunt/images/tiles/water/land_sw.png, modules/Dragon
	  Hunt/images/tiles/water/water.png, modules/Dragon
	  Hunt/images/tiles/water/water_e.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_cross.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_w_shipyard_smal.png,
	  modules/Dragon Hunt/images/tiles/water/diag_1.png, modules/Dragon
	  Hunt/images/tiles/water/diag_2.png, modules/Dragon
	  Hunt/images/tiles/water/diag_3.png, modules/Dragon
	  Hunt/images/tiles/water/diag_4.png, modules/Dragon
	  Hunt/images/tiles/water/grass.png, modules/Dragon
	  Hunt/images/tiles/water/island.png, modules/Dragon
	  Hunt/images/tiles/water/land_e.png, modules/Dragon
	  Hunt/images/tiles/water/land_n.png, modules/Dragon
	  Hunt/images/tiles/water/land_s.png, modules/Dragon
	  Hunt/images/tiles/water/land_w.png, modules/Dragon
	  Hunt/images/tiles/water/water_e2.png, modules/Dragon
	  Hunt/images/tiles/water/water_n.png, modules/Dragon
	  Hunt/images/tiles/water/water_n2.png, modules/Dragon
	  Hunt/images/tiles/water/water_ne.png, modules/Dragon
	  Hunt/images/tiles/water/water_nw.png, modules/Dragon
	  Hunt/images/tiles/water/water_s.png, modules/Dragon
	  Hunt/images/tiles/water/water_s2.png, modules/Dragon
	  Hunt/images/tiles/water/water_s3.png, modules/Dragon
	  Hunt/images/tiles/water/water_se.png, modules/Dragon
	  Hunt/images/tiles/water/water_se2.png, modules/Dragon
	  Hunt/images/tiles/water/water_sw.png, modules/Dragon
	  Hunt/images/tiles/water/water_w.png, modules/Dragon
	  Hunt/images/tiles/water/water_wl.png, modules/Dragon
	  Hunt/images/tiles/water/water_wu.png, modules/Dragon
	  Hunt/images/tiles/items/big_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/chain_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/dropped.png, modules/Dragon
	  Hunt/images/tiles/items/gold.png, modules/Dragon
	  Hunt/images/tiles/items/healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/helmet.png, modules/Dragon
	  Hunt/images/tiles/items/key.png, modules/Dragon
	  Hunt/images/tiles/items/large_shield.png, modules/Dragon
	  Hunt/images/tiles/items/leather_armor.png, modules/Dragon
	  Hunt/images/tiles/items/leather_boots.png, modules/Dragon
	  Hunt/images/tiles/items/leather_gloves.png, modules/Dragon
	  Hunt/images/tiles/items/leather_helmet.png, modules/Dragon
	  Hunt/images/tiles/items/light_healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/plate_gauntlets.png, modules/Dragon
	  Hunt/images/tiles/items/shield.png, modules/Dragon
	  Hunt/images/tiles/items/steel_boots.png, modules/Dragon
	  Hunt/images/tiles/items/super_healing_potion.png, modules/Dragon
	  Hunt/images/tiles/items/sword.png, modules/Dragon
	  Hunt/images/tiles/items/tower_shield.png, modules/Dragon
	  Hunt/images/tiles/water/beach.png, modules/Dragon
	  Hunt/images/tiles/water/beach_e.png, modules/Dragon
	  Hunt/images/tiles/water/beach_landing.png, modules/Dragon
	  Hunt/images/tiles/water/beach_landing_grass.png, modules/Dragon
	  Hunt/images/tiles/water/beach_n.png, modules/Dragon
	  Hunt/images/tiles/water/beach_s.png, modules/Dragon
	  Hunt/images/tiles/water/bridge_ns_destroyed.png, modules/Dragon
	  Hunt/images/tiles/water/mine_water.png, modules/Dragon
	  Hunt/images/tiles/water/subtle_land_e.png, modules/Dragon
	  Hunt/images/tiles/water/water_wu2.png, modules/Dragon
	  Hunt/images/tiles/items/armor_eq.png, modules/Dragon
	  Hunt/images/tiles/items/bastard_sword.png, modules/Dragon
	  Hunt/images/tiles/items/blue_crystal.png, modules/Dragon
	  Hunt/images/tiles/items/blue_gem.png, modules/Dragon
	  Hunt/images/tiles/items/boots_eq.png, modules/Dragon
	  Hunt/images/tiles/items/chain_armor.png, modules/Dragon
	  Hunt/images/tiles/items/chain_boots.png, modules/Dragon
	  Hunt/images/tiles/items/chain_gauntlets.png, modules/Dragon
	  Hunt/images/tiles/items/claymore.png, modules/Dragon
	  Hunt/images/tiles/items/dagger.png, modules/Dragon
	  Hunt/images/tiles/items/diamond_blade.png, modules/Dragon
	  Hunt/images/tiles/items/dragon_armor.png, modules/Dragon
	  Hunt/images/tiles/items/dragon_helm.png, modules/Dragon
	  Hunt/images/tiles/items/flamberge.png, modules/Dragon
	  Hunt/images/tiles/items/flame_sword.png, modules/Dragon
	  Hunt/images/tiles/items/frenzy.png, modules/Dragon
	  Hunt/images/tiles/items/green_gem.png, modules/Dragon
	  Hunt/images/tiles/items/helmet_eq.png, modules/Dragon
	  Hunt/images/tiles/items/ladder.png, modules/Dragon
	  Hunt/images/tiles/items/long_sword.png, modules/Dragon
	  Hunt/images/tiles/items/orange_gem.png, modules/Dragon
	  Hunt/images/tiles/items/pink_gem.png, modules/Dragon
	  Hunt/images/tiles/items/poison_bomb.png, modules/Dragon
	  Hunt/images/tiles/items/raft.png, modules/Dragon
	  Hunt/images/tiles/items/rage.png, modules/Dragon
	  Hunt/images/tiles/items/red_gem.png, modules/Dragon
	  Hunt/images/tiles/items/rusty_knife.png, modules/Dragon
	  Hunt/images/tiles/items/shield_eq.png, modules/Dragon
	  Hunt/images/tiles/items/short_sword.png, modules/Dragon
	  Hunt/images/tiles/items/slasher_sword.png, modules/Dragon
	  Hunt/images/tiles/items/smoke_bomb.png, modules/Dragon
	  Hunt/images/tiles/items/sneak_away.png, modules/Dragon
	  Hunt/images/tiles/items/violet_gem.png, modules/Dragon
	  Hunt/images/tiles/items/weapon_eq.png, modules/Dragon
	  Hunt/images/tiles/road/end_door.png, modules/Dragon
	  Hunt/images/tiles/road/end_wood_door.png, modules/Dragon
	  Hunt/images/tiles/road/reverse_t.png, modules/Dragon
	  Hunt/images/tiles/road/road_cross.png, modules/Dragon
	  Hunt/images/tiles/road/road_ew.png, modules/Dragon
	  Hunt/images/tiles/road/road_ne.png, modules/Dragon
	  Hunt/images/tiles/road/road_ns.png, modules/Dragon
	  Hunt/images/tiles/road/road_se.png, modules/Dragon
	  Hunt/images/tiles/road/road_sw.png, modules/Dragon
	  Hunt/images/tiles/road/road_t.png, modules/Dragon
	  Hunt/images/tiles/people/hero_e.png, modules/Dragon
	  Hunt/images/tiles/people/hero_n.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s.png, modules/Dragon
	  Hunt/images/tiles/people/hero_w.png, modules/Dragon
	  Hunt/images/tiles/people/man_s.png, modules/Dragon
	  Hunt/images/tiles/people/old_man_s.png, modules/Dragon
	  Hunt/images/tiles/people/old_woman_s.png, modules/Dragon
	  Hunt/images/tiles/people/woman_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_e.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_n.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_bridge_w.png, modules/Dragon
	  Hunt/images/tiles/road/end_mine.png, modules/Dragon
	  Hunt/images/tiles/road/end_mine_w.png, modules/Dragon
	  Hunt/images/tiles/road/end_n.png, modules/Dragon
	  Hunt/images/tiles/road/end_s.png, modules/Dragon
	  Hunt/images/tiles/road/end_stone_doorway.png, modules/Dragon
	  Hunt/images/tiles/road/end_town.png, modules/Dragon
	  Hunt/images/tiles/road/end_wall_floor.png, modules/Dragon
	  Hunt/images/tiles/road/end_wood_doorway.png, modules/Dragon
	  Hunt/images/tiles/road/left_t.png, modules/Dragon
	  Hunt/images/tiles/road/right_t.png, modules/Dragon
	  Hunt/images/tiles/road/road_nw.png, modules/Dragon
	  Hunt/images/tiles/road/through_wall.png, modules/Dragon
	  Hunt/images/tiles/road/through_wall_top.png, modules/Dragon
	  Hunt/images/tiles/road/through_wood_wall.png, modules/Dragon
	  Hunt/images/tiles/road/through_wood_wall_top.png, modules/Dragon
	  Hunt/images/tiles/people/hero_e_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_n_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_left.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_raft.png, modules/Dragon
	  Hunt/images/tiles/people/hero_s_right.png, modules/Dragon
	  Hunt/images/tiles/people/hero_w_raft.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/bed.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_gap.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_left.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_man.png, modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_old_man.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_old_woman.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/counter_right.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/counter_woman.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/drawers.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/drawers2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/fireplace.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/interior_door.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/painting.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/painting2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/potion_shelf.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/rug.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/rug2.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/shelf.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/table.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/treasure_chest.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_left_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/counter_right_wall.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/fireplace2.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/interior_door_left.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/interior_door_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/shields.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/swords.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_se.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/weapons.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/wood_stairs.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_door.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_to_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_floor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_doorway.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_ne_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_nw_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_s.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_se.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_se_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_sw_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_grass_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wood_wall_top_grass_w.png,
	  modules/Dragon Hunt/images/tiles/wood_interior/woodfloor.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_e.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_ew.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_border_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_se_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/woodfloor_sw_corner.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/flagstone.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_ew.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_border_w.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_to_grass_door.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_to_grass_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_flagstone.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_flagstone_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_floor.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_fountain.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_doorway.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_ne.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_ne_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_nw_concave.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_se.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_se_convex.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_sw_convex.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_grass_w.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_left_steps.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_ne.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_nw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_right_steps.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_se.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_se_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_suit_of_armor.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_sw.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_sw_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_e.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_top_grass_w.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/wall_w.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_e_end.png,
	  modules/Dragon
	  Hunt/images/tiles/wood_interior/wall_woodfloor_w_end.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/bed.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/broken_wall.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_gap.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_left.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/counter_man.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_old_man.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_old_woman.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_right.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_woman.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/drawers.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/fireplace.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/flagstone_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/grass_flagstone_window.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/painting.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/painting2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/rug.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/rug2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shelf.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_e_corners.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_floor_chest.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_grass_window.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_left_steps_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_ne_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_nw_corner.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_right_steps_s.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/wall_w_corners.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/armor.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/armor_table.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_left_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/counter_right_wall.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/fireplace_burnt_out.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shields.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/shields2.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/stone_stairs.png,
	  modules/Dragon Hunt/images/tiles/stone_interior/swords.png,
	  modules/Dragon
	  Hunt/images/tiles/stone_interior/weapon_corner.png,
	  modules/Dragon Hunt/images/tiles/town/roof_e.png, modules/Dragon
	  Hunt/images/tiles/town/roof_mid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_ne.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nmid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nw.png, modules/Dragon
	  Hunt/images/tiles/town/roof_se.png, modules/Dragon
	  Hunt/images/tiles/town/roof_smid.png, modules/Dragon
	  Hunt/images/tiles/town/roof_sw.png, modules/Dragon
	  Hunt/images/tiles/town/roof_w.png, modules/Dragon
	  Hunt/images/tiles/town/wall.png, modules/Dragon
	  Hunt/images/tiles/town/wall_door.png, modules/Dragon
	  Hunt/images/tiles/town/wall_e.png, modules/Dragon
	  Hunt/images/tiles/town/wall_n.png, modules/Dragon
	  Hunt/images/tiles/town/wall_s.png, modules/Dragon
	  Hunt/images/tiles/town/wall_se.png, modules/Dragon
	  Hunt/images/tiles/town/wall_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wall_w.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_door.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_e.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_n.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_s.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_se.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_wall_w.png, modules/Dragon
	  Hunt/images/tiles/town/empty_window.png, modules/Dragon
	  Hunt/images/tiles/town/fence_e.png, modules/Dragon
	  Hunt/images/tiles/town/fence_es.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ew.png, modules/Dragon
	  Hunt/images/tiles/town/fence_n.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ns.png, modules/Dragon
	  Hunt/images/tiles/town/fence_s.png, modules/Dragon
	  Hunt/images/tiles/town/fence_w.png, modules/Dragon
	  Hunt/images/tiles/town/fence_ws.png, modules/Dragon
	  Hunt/images/tiles/town/roof_nmid_trans.png, modules/Dragon
	  Hunt/images/tiles/town/sign_armor.png, modules/Dragon
	  Hunt/images/tiles/town/sign_gem.png, modules/Dragon
	  Hunt/images/tiles/town/sign_general.png, modules/Dragon
	  Hunt/images/tiles/town/sign_training.png, modules/Dragon
	  Hunt/images/tiles/town/sign_weapon.png, modules/Dragon
	  Hunt/images/tiles/town/wall_fountain.png, modules/Dragon
	  Hunt/images/tiles/town/wall_poster_s.png, modules/Dragon
	  Hunt/images/tiles/town/wall_suit_of_armor.png, modules/Dragon
	  Hunt/images/tiles/town/window.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_e.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_mid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_ne.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_ne_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nmid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nmid_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_nw_trans.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_se.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_smid.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_sw.png, modules/Dragon
	  Hunt/images/tiles/town/wood_roof_w.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_armor.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_gem.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_general.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_training.png, modules/Dragon
	  Hunt/images/tiles/town/wood_sign_weapon.png, modules/Dragon
	  Hunt/images/tiles/town/wood_window.png, modules/Dragon
	  Hunt/images/tiles/town/wood_window_s.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_s2_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_s_water.png, modules/Dragon
	  Hunt/images/tiles/monsters/Crab.png, modules/Dragon
	  Hunt/images/tiles/monsters/Spider.png, modules/Dragon
	  Hunt/images/tiles/monsters/Warrior.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e2_water.png, modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_double_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_lower_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_e_w_upper_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_e_double_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n2_w_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n3_e_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n3_w_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_n3_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_n_double_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_ns_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_w2_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/hills_w_water.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/hills_w_water_land.png,
	  modules/Dragon
	  Hunt/images/tiles/water_hills/mine_bridge_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/mine_s_water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/water.png,
	  modules/Dragon Hunt/images/tiles/water_hills/water_cave.png,
	  modules/Dragon Hunt/images/tiles/furnishings/bathtub.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_bed.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_chair.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_chair2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_couch.png,
	  modules/Dragon Hunt/images/tiles/furnishings/blue_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/dresser.png,
	  modules/Dragon Hunt/images/tiles/furnishings/dresser2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/flower_painting.png,
	  modules/Dragon
	  Hunt/images/tiles/furnishings/flower_painting2.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_bed.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_chair.png,
	  modules/Dragon Hunt/images/tiles/furnishings/green_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/ladder.png,
	  modules/Dragon Hunt/images/tiles/furnishings/potion_shelf.png,
	  modules/Dragon Hunt/images/tiles/furnishings/red_rug.png,
	  modules/Dragon Hunt/images/tiles/furnishings/sink.png,
	  modules/Dragon Hunt/images/tiles/furnishings/stone_trapdoor.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_middle.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_n.png,
	  modules/Dragon Hunt/images/tiles/furnishings/table_s.png,
	  modules/Dragon Hunt/images/tiles/furnishings/trapdoor.png,
	  modules/Dragon Hunt/images/tiles/furnishings/treasure_chest.png,
	  modules/Dragon Hunt/images/tiles/furnishings/tree_painting.png,
	  modules/Dragon Hunt/images/tiles/furnishings/tree_painting2.png,
	  modules/Dragon Hunt/images/tiles/monsters/Angry Tree.png,
	  modules/Dragon Hunt/images/tiles/monsters/Ant.png, modules/Dragon
	  Hunt/images/tiles/monsters/Cave Bear.png, modules/Dragon
	  Hunt/images/tiles/monsters/Crawler.png, modules/Dragon
	  Hunt/images/tiles/monsters/Dragon.png, modules/Dragon
	  Hunt/images/tiles/monsters/Great Dragon.png, modules/Dragon
	  Hunt/images/tiles/monsters/Jelly.png, modules/Dragon
	  Hunt/images/tiles/monsters/Jellyfish.png, modules/Dragon
	  Hunt/images/tiles/monsters/Rat.png, modules/Dragon
	  Hunt/images/tiles/monsters/Skeleton.png, modules/Dragon
	  Hunt/images/tiles/monsters/Slime.png, modules/Dragon
	  Hunt/images/tiles/monsters/Snake.png, modules/Dragon
	  Hunt/images/tiles/monsters/Tentacle Plant.png, modules/Dragon
	  Hunt/images/tiles/monsters/generic.png, modules/Dragon
	  Hunt/images/tiles/desert/cactus.png, modules/Dragon
	  Hunt/images/tiles/desert/desert_grass.png, modules/Dragon
	  Hunt/images/tiles/desert/foothills_desert.png, modules/Dragon
	  Hunt/images/tiles/desert/foothills_to_rock_desert.png-2.0.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_center_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e2_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_e_double_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_e_w_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n2_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_e_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_e_double_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n2_w_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n2_w_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_e_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_e_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n3_w_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n3_w_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n4_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n4_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_center_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_double_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_double_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_n_s_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_n_s_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_s_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_s_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/hills_w2_desert.png,
	  modules/Dragon
	  Hunt/images/tiles/desert/hills_w2_desert_grass.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_n_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_s_desert.png,
	  modules/Dragon Hunt/images/tiles/desert/mine_s_desert_grass.png,
	  modules/Dragon Hunt/images/backgrounds/Spider.png, modules/Dragon
	  Hunt/images/backgrounds/forest.png, modules/Dragon
	  Hunt/images/backgrounds/generic.png, modules/Dragon
	  Hunt/images/backgrounds/island.png, modules/Dragon
	  Hunt/images/backgrounds/underground.png, modules/Dragon
	  Hunt/images/backgrounds/water.png, modules/Dragon
	  Hunt/saves/Alfred, modules/Dragon Hunt/saves/Alfred2,
	  modules/Dragon Hunt/saves/Alfred3, modules/Dragon
	  Hunt/saves/Alfredo, modules/Dragon Hunt/saves/Alfredro,
	  modules/Dragon Hunt/saves/testing123: Initial revision

2005-02-26 06:40  evilmrhenry

	* Dragon_Hunt_Linux, MANIFEST, MANIFEST.in, Map_Editor, README.txt,
	  settings.txt, setup.py, code/action.py, code/battle.py,
	  code/g.py, code/inv.py, code/loadgame.py, code/main.py,
	  code/new_game.py, code/rpg.py, code/scripting.py,
	  code/load_map.py, code/shop.py, code/.directory, code/item.py,
	  code/map_editor.py, code/monster.py:

	  This *should* work.

2005-02-26 06:40  evilmrhenry

	* Dragon_Hunt_Linux, MANIFEST, MANIFEST.in, Map_Editor, README.txt,
	  settings.txt, setup.py, code/action.py, code/battle.py,
	  code/g.py, code/inv.py, code/loadgame.py, code/main.py,
	  code/new_game.py, code/rpg.py, code/scripting.py,
	  code/load_map.py, code/shop.py, code/.directory, code/item.py,
	  code/map_editor.py, code/monster.py: Initial revision

