#
# GNUmakefile - Generated by ProjectCenter
# Written by Philippe C.D. Robert <phr@3dkit.org>
#
# NOTE: Do NOT change this file -- ProjectCenter maintains it!
#
# Put all of your customisations in GNUmakefile.preamble and
# GNUmakefile.postamble
#

include $(GNUSTEP_MAKEFILES)/common.make

# Bundle

PACKAGE_NAME=CodeEditorView

BUNDLE_NAME=CodeEditorView
BUNDLE_EXTENSION=.bundle
# BUNDLE_INSTALL_DIR=$(GNUSTEP_INSTALLATION_DIR)/Library/Bundles

# BUNDLE_LIBS += 

# ADDITIONAL_INCLUDE_DIRS += 

ADDITIONAL_OBJCFLAGS = -Wall

CodeEditorView_PRINCIPAL_CLASS=CodeEditorView

# CodeEditorView_HEADER_FILES = 

CodeEditorView_HEADER_FILES_DIR = .

CodeEditorView_HEADER_FILES_INSTALL_DIR = CodeEditorView

CodeEditorView_RESOURCE_FILES= \
	OpenInWorkspace.tiff

# Header files

CodeEditorView_HEADERS= \
	NSAttributedString+FindAndReplace.h \
	CodeEditorViewPreference.h \
	CEView+BlockMarking.h \
	CEView+Indentation.h \
	CEView+TextUtils.h \
	CEView+Fontification.h \
	CEView+Inspector.h \
	CEView+Methods.h \
	CodeEditorView.h \
	RulesetManager.h \
	RegEx.h \
	CodeParser.h \
	CodeHandler.h \
	BundleLoader.h \
	CEViewTypesetter.h \
	CEViewLayoutManager.h \
	MethodNode.h

# Class files

CodeEditorView_OBJC_FILES= \
	NSAttributedString+FindAndReplace.m \
	CodeEditorViewPreference.m \
	CEView+BlockMarking.m \
	CEView+Indentation.m \
	CEView+TextUtils.m \
	CEView+Fontification.m \
	CEView+Inspector.m \
	CEView+Methods.m \
	CodeEditorView.m \
	RulesetManager.m \
	RegEx.m \
	CodeParser.m \
	BundleLoader.m \
	CEViewTypesetter.m \
	CEViewLayoutManager.m  \
	MethodNode.m

# C files

CodeEditorView_C_FILES= 

-include GNUmakefile.preamble
-include GNUmakefile.local
include $(GNUSTEP_MAKEFILES)/bundle.make
-include GNUmakefile.postamble
