//------------------------------------------------------------------------------
actor SoundWind 42
{
	Game Heretic
	SpawnID 110
	+NoSector
	+NoBlockmap
	+DontSplash
	states
	{
	Spawn:
		TNT1 A 2 A_PlaySoundEx("world/wind", "SoundSlot6", 1)
		Loop
	}
}

//------------------------------------------------------------------------------
actor SoundWindHexen : SoundWind 1410
{
	Game Hexen
	SpawnID 110
}

//------------------------------------------------------------------------------
actor SoundWaterfall 41
{
	Game Heretic
	SpawnID 111
	+NoSector
	+NoBlockmap
	+DontSplash
	states
	{
	Spawn:
		TNT1 A 2 A_PlaySoundEx("world/waterfall", "SoundSlot6", 1)
		Loop
	}
}
