Format: http://anonscm.debian.org/viewvc/dep/web/deps/dep5.mdwn?revision=174
Upstream-Name: oolite
Upstream-Contact: http://www.oolite.org
Source: http://www.oolite.org.
 The upstream archive contains all dependencies needed to build the
 game and create extensions on every supported architecture. This
 results in a huge amount of precompiled binaries, free libraries
 source adapted to some specific OS, tools needed only when creating
 extensions. I removed from the source tarball all stuff not directly
 related with oolite compilation on Debian.
 .
 Removed:
 .
 Makefile, debian, tests: only used for upstream tests
 .
 Oolite.xcodeproj: concerns a Macintosh IDE.
 .
 deps: removed all but linux uncompiled dependencies.
 .
 installers/autopackage: another way of distributing on linux.
 .
 installers/win32: distribution on windows.
 .
 tools: used only by developpers.

Files: *
Copyright: 2004-2007 Giles C Williams and contributors
           2007-2009 the Oolite project
License: GPL-2+
 GNU GPL v2 or later; see /usr/share/common-licenses/GPL-2.

Files: Resources/* Schemata/* installers/*
Copyright: 2004-2007 Giles C Williams and contributors
           2007-2009 the Oolite project
License: GPL-2+ or CC-BY-NC-SA-3.0
 GNU  GPL  v2  or  later;  see  /usr/share/common-licenses/GPL-2.
 .
 All artwork (3D models, images and sounds) and configuration files
 are also licensed under the Creative Commons
 Attribution-NonCommercial-ShareAlike License version 3.0.

Files: debian/*
Copyright: 2006-2009 Eddy Petrişor <eddy.petrisor@gmail.com>
           2009 Darren Salt <linux@youmustbejoking.demon.co.uk>
           2009 Michael Werle <micha@michaelwerle.com>
           2010-2011 Nicolas Boulenguez <nicolas.boulenguez@free.fr>
License: GPL-3+
 GNU GPL v3 or later; see /usr/share/common-licenses/GPL-3.
