--- Version 0.6.0 --- December-02-2001
- Some more rewrites (probably introducing a number of new bugs ;) );
- Made tunable to different refresh/recalculation-rates.
- Added a configuration-dialog
- Fixed out-of-fuel-select-expensive-platform bug (used to crash occasionally)
- Rewrite of taxi-animation-code. Much cleaner now.
- Frame-rates may be specified for all taxi-animations
- Taxi with moveable flaps drawn in is no longer invicible (shame on me for not noticing this bug right away)
- Should now be compatible with automake 1.5 / autoconf 2.5x (untested)

--- Version 0.5.2 --- November-18-2001
- passenger1 has made some progress learning to walk
- Passengers are persistent within the game (i.e. not loaded over and over again)
- Configuration-files are no longer read in full length by default when mission is loaded. Speeds up mission-load-time
	noticeably
- Game pauses when focus is lost
- Got rid of strange dublicate Pause-menuitem
- Rewrite of passenger-animaton-code. Much cleaner now.
- Frame-rates may be specified for all passenger-animations, passenger's walking-speed made configurable

--- Version 0.5.1 --- November-11-2001
- You should now be able to land reliably at any speed
- Added a new level with lots of (special) moving objects
- Platforms, too, may now be realized as moving objects
- Centers-of-Gravity may now be realized as moving objects
- Added (weak) sanity-check for gravitation force very close to centers of gravity
- Teleporters may now be realized as moving objects
- circumvented dirty assignment from const to var, which did not compile on all systems

--- Version 0.5.0 --- October-27-2001
- added first user-contributed level!
- platform-highlighting gets deleted when level is deleted
- added moving objects!
- added hicolor icons (icons should show up again under KDE 2.2.x)

--- Version 0.4.4 --- October-19-2001
- added warning LEDs to fuel- and (not yet useful) speed-dials
- fixed error-handling for buggy selected missions
- added a taxi with direction-dependend animations
- support for direction-dependend animations for the taxi
- fixed some landing-flaps related problems
- fixed "crash-message-not-disappearing-when-new-mission-is-loaded-bug"

--- Version 0.4.3 --- October-14-2001
- support for moveable landing-flaps
- fixed the "stuck-when-last-passenger-gets-killed-after-delivery-bug"
- made keys configurable
- moved keyEvent-handling to TaxipilotApp (internal change only)
- taxi may now be put on start-screen
- flying-animation now kills the passenger on collision
- fixed application-caption for the start-screen
- left/right-keys may now be used simultaneously with up/down-keys

--- Version 0.4.2 --- September-23-2001
- added credits-capability (this has the nice side-effect of checking all configuration files
	before they are actually needed in the game)
- added capabilities for oversized levels
- "killed" passengers disappear, passengers onboard during crash are gone
- take into account offset of landing-flaps
- added cmdline-option "highlight_platforms" to make level-debugging easier
- fixed the "stuck-without-fuel"-problems
- fixed the "abandoned-passenger-walking-too-far-problem"
- added dir of the current .mission-file to the search path

--- Version 0.4.1 --- September-16-2001
Fuel- and Speed-Dial no longer accept focus
Gameflow-messages look much cooler now
Fare being increased properly again
fixed fuel-display
added fueling-rate (fuel_step) parameter

--- Version 0.4.0 --- September-09-2001
added animation-functionality to the taxi
no longer dependent on key-repeat-delay/rate
minor fixes

--- Version 0.3.2 --- September-02-2001
enhanced error-checking functionality
lots of code-cleanups (and still way to go)

--- Version 0.3.1 --- August-23-2001
taxipilot now on cvs at sourceforge (yes, I consider this a feature)
hopefully removed all 'K's from (K)taxipilot

--- Version 0.3.0 --- August-19-2001
introduced error-checking into the read-configuration-file-functions
cleaned up some code along the way
taxipilot.desktop now installs to ${kde_appsdir}/Games

--- Version 0.2.4 --- August-14-2001
Teleporter-Sprites now get deleted when the Level is deleted
Added startscreen capabilities
Minor code-cleanups

--- Version 0.2.3 --- August-12-2001
Slightly changed the layout
Separated Application-Handler from Game (thanks to Josef Spillner for his advice)
Fixed potential "timer-leak" in passenger-idle-animations
Fixed a few bugs in the status Label
Platforms may now be given labels other than just their number

--- Version 0.2.2 --- August-09-2001
discarded (hopefully) all hardcoded paths
'make install' working properly (at least on my machine)
minor code-cleanups
changed naming-conventions on config-files
replaced QFileDialog with KFileDialog

--- Version 0.21 -- August-07-2001
Added a second passenger
randomization on startup
fixed some potential causes of crash when animating


Changes since 0.20