
   About KSlide
  --------------

KSlide is a simple KDE-compliant puzzle game.  I wrote it mainly in
April `98 but didn't release it by then, because the game's simple
character didn't seem to justify the efforts of putting it in a package
that would compile in the out-of-the-box way KDE applications are
supposed to do.  Nevertheless, I decided to build a source package and
release it anyway three months later.  Since I'm lacking the ambition to
deal with it any further, there won't be new releases unless people
request them.  See the file TODO for details.

   KSlide installation
  ---------------------

Requirements:
  - KDE libraries and includes
  - Qt library and includes, v1.33 or above
  - X running in HiColor mode at a minimum screen resolution of 800x600

Installation:
  1) unpack the archive, change to the resulting directory
  2) as usual, running

       ./configure
       make install

     should set up everything correctly.
  3) see the HTML documentation for information on how to play etc.

Notes:
  - So far, KSlide has only been compiled on different ix86 Linux boxes, but
    since there aren't any system-dependent parts, it should compile out-of-
    the-box on other platforms as well.
  - If you want to re-create the preprocessed graphics on your own, you'll
    find the necessary data files in "./src/gfx". Running "make" there
    will call POVRay with appropriate parameters to create images from the
    scene descriptions. Feel free to modify those sources, but after the
    rendering is done, you'll have to post-process the resulting images in
    order to work with KSlide.

                                    Marco G"otze, <mailto:gomar@mindless.com>
