

------------------------------------------------------------------------
2009-02-13 16:17  ahuillet  r1757
   M /src/view.c

remove incorrect check for blitlist full condition


------------------------------------------------------------------------
2009-02-13 15:39  fluzz  r1756
   M /src/graphics.c
   M /src/lvledit/lvledit_tool_select.c
   M /src/proto.h

DrawLine and DrawHatchedQuad added. Used to draw the selection rectangle of the leveleditor's selection tool in SDL mode.



------------------------------------------------------------------------
2009-02-12 20:14  ahuillet  r1755
   M /src/lvledit/lvledit_actions.c

remove references to a level when deleting it to prevent crashes.


------------------------------------------------------------------------
2009-02-12 14:53  stedevil  r1754
   M /dialogs/TutorialTom.dialog

Some cleanup of tutorial sofar


------------------------------------------------------------------------
2009-02-12 14:28  fluzz  r1753
   M /src/lvledit/lvledit_validator.c

Wrong waypoint number in one text output



------------------------------------------------------------------------
2009-02-12 14:21  fluzz  r1752
   M /src/lvledit/lvledit_validator.c

2 test added : self-connected waypoints and too small distance between 2 waypoints



------------------------------------------------------------------------
2009-02-12 13:48  stedevil  r1751
   M /dialogs/TutorialTom.dialog

Adding melee part of JKs tutorial dialog


------------------------------------------------------------------------
2009-02-12 12:12  ahuillet  r1750
   M /src/lvledit/lvledit_widget_button.c

fix wrong new Y computation when teleporting to a level of smaller Y size


------------------------------------------------------------------------
2009-02-12 11:45  ahuillet  r1749
   M /src/lvledit/lvledit_tool_place.c

prevent creating connections of waypoints to themselves


------------------------------------------------------------------------
2009-02-12 11:26  ahuillet  r1748
   M /src/lvledit/lvledit.c

enable key repetition in leveleditor


------------------------------------------------------------------------
2009-02-12 10:51  stedevil  r1747
   M /map/freedroid.levels

Fix WP connected to itself


------------------------------------------------------------------------
2009-02-12 07:49  ahuillet  r1746
   M /src/lvledit/lvledit_display.c
   M /src/lvledit/lvledit_widget_map.c
   M /src/lvledit/lvledit_widget_map.h

fix cursor displaying in the leveleditor - it is now done after all other widgets have been displayed.


------------------------------------------------------------------------
2009-02-12 03:36  stedevil  r1745
   M /map/freedroid.levels

Adding lvl 13 telemetry


------------------------------------------------------------------------
2009-02-12 01:14  stedevil  r1744
   M /map/freedroid.levels

Small tutorial fixes


------------------------------------------------------------------------
2009-02-12 00:20  fluzz  r1743
   M /src/colldet.c
   M /src/defs.h
   M /src/enemy.c
   M /src/influ.c

Several bug fixes on AI attack code, and some minor improvements



------------------------------------------------------------------------
2009-02-11 18:30  ahuillet  r1742
   D /graphics/mouse_cursor_0010.png
   D /graphics/mouse_cursor_0011.png
   M /src/defs.h
   M /src/graphics.c
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit_display.c
   M /src/lvledit/lvledit_widget_map.c
   M /src/view.c

leveleditor: SPACE now cycles between place and select tools without spawning a menu
             added cursor for select tool so we have visual feedback when it is selected




------------------------------------------------------------------------
2009-02-11 18:12  ahuillet  r1741
   R /graphics/mouse_cursor_0009.png

added selection cursor image for leveleditor.


------------------------------------------------------------------------
2009-02-11 16:54  fluzz  r1740
   M /src/lvledit/lvledit_validator.c

Emergency fix to avoid SIGFPE



------------------------------------------------------------------------
2009-02-11 15:27  stedevil  r1739
   M /map/freedroid.levels

Fixing up town road missalignment


------------------------------------------------------------------------
2009-02-11 10:55  stedevil  r1738
   M /dialogs/TutorialTom.dialog

Part 3 of JKs Tom dialog


------------------------------------------------------------------------
2009-02-11 09:48  ahuillet  r1737
   M /src/lvledit/lvledit_tool_select.c

fix double selection of elements in leveleditor


------------------------------------------------------------------------
2009-02-11 08:59  stedevil  r1736
   M /dialogs/Bender.dialog
   M /map/freedroid.levels
   M /src/defs.h

Make Bender take guard duty after getting antidote


------------------------------------------------------------------------
2009-02-11 08:44  stedevil  r1735
   M /dialogs/TutorialTom.dialog

Part 2 of JKs Tom dialog


------------------------------------------------------------------------
2009-02-11 08:33  stedevil  r1734
   M /dialogs/Dixon.dialog

hopefully fixes selling toolkit twice


------------------------------------------------------------------------
2009-02-11 08:25  stedevil  r1733
   M /map/freedroid.levels

fixing up some waypoints on town and tutorial


------------------------------------------------------------------------
2009-02-11 00:56  fluzz  r1732
   M /src/Makefile.am
   M /src/colldet.c
   M /src/defs.h
   M /src/enemy.c
   M /src/influ.c
   M /src/lvledit/lvledit_validator.c
   A /src/pathfinder.c
   M /src/proto.h
   M /src/struct.h

Get pathfinder functions out of influ.c and put them into a new pathfinder.c file - Add structs, used to specify the execution context of the pathfinder



------------------------------------------------------------------------
2009-02-10 22:20  ahuillet  r1731
   M /graphics/items/weapons/ak47/portrait_0001.jpg
   M /graphics/items/weapons/ak47/portrait_0002.jpg
   M /graphics/items/weapons/ak47/portrait_0003.jpg
   M /graphics/items/weapons/ak47/portrait_0004.jpg
   M /graphics/items/weapons/ak47/portrait_0005.jpg
   M /graphics/items/weapons/ak47/portrait_0006.jpg
   M /graphics/items/weapons/ak47/portrait_0007.jpg
   M /graphics/items/weapons/ak47/portrait_0008.jpg
   M /graphics/items/weapons/ak47/portrait_0009.jpg
   M /graphics/items/weapons/ak47/portrait_0010.jpg
   M /graphics/items/weapons/ak47/portrait_0011.jpg
   M /graphics/items/weapons/ak47/portrait_0012.jpg
   M /graphics/items/weapons/ak47/portrait_0013.jpg
   M /graphics/items/weapons/ak47/portrait_0014.jpg
   M /graphics/items/weapons/ak47/portrait_0015.jpg
   M /graphics/items/weapons/ak47/portrait_0016.jpg
   M /graphics/items/weapons/ak47/portrait_0017.jpg
   M /graphics/items/weapons/ak47/portrait_0018.jpg
   M /graphics/items/weapons/ak47/portrait_0019.jpg
   M /graphics/items/weapons/ak47/portrait_0020.jpg
   M /graphics/items/weapons/ak47/portrait_0021.jpg
   M /graphics/items/weapons/ak47/portrait_0022.jpg
   M /graphics/items/weapons/ak47/portrait_0023.jpg
   M /graphics/items/weapons/ak47/portrait_0024.jpg
   M /graphics/items/weapons/ak47/portrait_0025.jpg
   M /graphics/items/weapons/ak47/portrait_0026.jpg
   M /graphics/items/weapons/ak47/portrait_0027.jpg
   M /graphics/items/weapons/ak47/portrait_0028.jpg
   M /graphics/items/weapons/ak47/portrait_0029.jpg
   M /graphics/items/weapons/ak47/portrait_0030.jpg
   M /graphics/items/weapons/ak47/portrait_0031.jpg
   M /graphics/items/weapons/ak47/portrait_0032.jpg

rotate ak47 portrait by 90 so it fits in the window even in 640x480


------------------------------------------------------------------------
2009-02-10 22:11  ahuillet  r1730
   M /src/view.c

fixed item labels and enemy energy bars in SDL not being displayed correctly when partly offscreen due to SDL_FillRect modifying the destination rectangle argument


------------------------------------------------------------------------
2009-02-10 21:48  ahuillet  r1729
   M /src/lvledit/lvledit_input.c

shut up warning messages when encountering an unknown mouse button event in leveleditor


------------------------------------------------------------------------
2009-02-10 21:28  ahuillet  r1728
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit.h
   M /src/lvledit/lvledit_actions.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_menu.c
   M /src/lvledit/lvledit_validator.c
   M /src/lvledit/lvledit_validator.h

leveleditor: add option to remove a level, added a validator function to check jump targets


------------------------------------------------------------------------
2009-02-10 21:05  stedevil  r1727
   M /dialogs/TutorialTom.dialog

First part of JKs Tom dialog


------------------------------------------------------------------------
2009-02-10 17:33  barbatrixx  r1726
   M /src/lvledit/lvledit.h

fixed leveleditor toolbar for new exit ladders


------------------------------------------------------------------------
2009-02-10 14:56  ahuillet  r1725
   M /src/lvledit/lvledit_menu.c

improve "enter level" so it does not teleport anywhere if the entered string is not a valid level number


------------------------------------------------------------------------
2009-02-10 14:38  ahuillet  r1724
   M /src/lvledit/lvledit_input.c
   M /src/lvledit/lvledit_menu.c
   M /src/lvledit/lvledit_menu.h
   M /src/lvledit/lvledit_widget_button.c

fix leveleditor main menu so left/right arrow keys to change level work again


------------------------------------------------------------------------
2009-02-10 11:57  ahuillet  r1723
   M /src/blocks.c
   M /src/defs.h

added ISO_EXIT_[56]


------------------------------------------------------------------------
2009-02-10 11:40  ahuillet  r1722
   M /src/lvledit/lvledit_widget_map.c

time-based updating of tool has to handle autodisabling. fixes changing the object type while placing a waypoint route.


------------------------------------------------------------------------
2009-02-10 10:32  stedevil  r1721
   M /map/freedroid.levels

Small cleanups on town and neighbours


------------------------------------------------------------------------
2009-02-09 21:23  ahuillet  r1720
   M /map/titles/fr_FR/EndOfGame.title
   M /map/titles/fr_FR/StartOfGame.title
   M /map/titles/fr_FR/TakeoverInstructions.title

fix spacing in french title files. matthias patch.


------------------------------------------------------------------------
2009-02-09 21:22  ahuillet  r1719
   M /map/freedroid.droid_archetypes
   M /src/blocks.c

english fixes by matthias kruger


------------------------------------------------------------------------
2009-02-09 14:54  stedevil  r1718
   M /map/ReturnOfTux.droids

Fixing r1709 goofup


------------------------------------------------------------------------
2009-02-09 14:43  stedevil  r1717
   M /map/freedroid.levels

Fix up a validator error and placing some objects in chests on lvl37 tutorial


------------------------------------------------------------------------
2009-02-09 14:30  ahuillet  r1716
   M /src/keyboard.c

changed default mappings for cut copy paste to be ctrl + x/c/v


------------------------------------------------------------------------
2009-02-09 14:27  ahuillet  r1715
   M /src/lvledit/lvledit_actions.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_widget_button.c

changed parameters for level_editor_action_toggle_waypoint_connection_user


------------------------------------------------------------------------
2009-02-09 14:21  ahuillet  r1714
   M /src/lvledit/lvledit_menu.c

make sure we do not interpret e.g. key_space when in the leveleditor main menu


------------------------------------------------------------------------
2009-02-09 14:16  ahuillet  r1713
   M /src/lvledit/lvledit_widget_menu.c
   M /src/lvledit/lvledit_widget_toolbar.c
   M /src/lvledit/lvledit_widget_typeselect.c

colors of leveleditor are fine on all BPP now


------------------------------------------------------------------------
2009-02-09 14:05  ahuillet  r1712
   M /src/lvledit/lvledit.c

fix typo about leveleditor spelling


------------------------------------------------------------------------
2009-02-09 14:03  ahuillet  r1711
   M /src/init.c

removing annoying message at startup when playing in 640x480


------------------------------------------------------------------------
2009-02-09 00:57  stedevil  r1710
   M /dialogs/TutorialTom.dialog

TutorialTom with lots of notes for the dialogues what to say/do when


------------------------------------------------------------------------
2009-02-09 00:48  stedevil  r1709
   M /map/ReturnOfTux.droids

temp fix for MSCD takeover dialogue


------------------------------------------------------------------------
2009-02-08 17:18  ahuillet  r1708
   M /src/lvledit/lvledit_tool_select.c

cut, copy, paste. :)


------------------------------------------------------------------------
2009-02-08 17:17  ahuillet  r1707
   M /src/keyboard.c

keychart is now accessible from leveleditor directly


------------------------------------------------------------------------
2009-02-07 08:10  stedevil  r1706
   M /map/freedroid.levels

Pretty up lvl 16 a bit


------------------------------------------------------------------------
2009-02-07 07:50  stedevil  r1705
   M /map/freedroid.levels

Some level cleanups and adding items to chests


------------------------------------------------------------------------
2009-02-07 05:12  stedevil  r1704
   M /map/ReturnOfTux.droids
   M /src/map.c

Add gettext markers to ShortLabel


------------------------------------------------------------------------
2009-02-07 05:06  stedevil  r1703
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels
   M /src/map.c

Remove useless comments and blank rows
Change unnessecary long variables
- StartUpAtLabel -> StartLabel
- DialogSectionToUse -> UseDialog
Removed pointless special forces on lvl16



------------------------------------------------------------------------
2009-02-07 03:09  stedevil  r1702
   A /graphics/obstacles/iso_exits_0005.offset
   A /graphics/obstacles/iso_exits_0005.png
   A /graphics/obstacles/iso_exits_0006.offset
   A /graphics/obstacles/iso_exits_0006.png

Added Armins ladder graphics


------------------------------------------------------------------------
2009-02-07 03:02  stedevil  r1701
   M /map/freedroid.events

Cleaning up some spacing


------------------------------------------------------------------------
2009-02-06 16:40  stedevil  r1700
   M /map/freedroid.events

Remove 2 unused events and reoder events in file according to level


------------------------------------------------------------------------
2009-02-05 10:21  stedevil  r1699
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

Adding start of lvl 15 and remaking 14 and 16 partially


------------------------------------------------------------------------
2009-02-05 10:02  ahuillet  r1698
   M /src/lvledit/lvledit_tool_select.c

fixed out of border selection crash.


------------------------------------------------------------------------
2009-02-05 09:38  ahuillet  r1697
   M /src/lvledit/lvledit_tool_place.c

really fix the out of border floor placement bug


------------------------------------------------------------------------
2009-02-05 09:17  ahuillet  r1696
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit_tool_select.c
   M /src/lvledit/lvledit_tool_select.h
   M /src/lvledit/lvledit_widgets.c

clearing selection and undo stack before playtesting a level


------------------------------------------------------------------------
2009-02-05 09:15  ahuillet  r1695
   M /src/lvledit/lvledit_tool_place.c

fix out of border floor placement crashing


------------------------------------------------------------------------
2009-02-05 08:24  ahuillet  r1694
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit.h
   M /src/lvledit/lvledit_actions.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_display.c
   M /src/lvledit/lvledit_display.h
   M /src/lvledit/lvledit_tool_place.c
   M /src/lvledit/lvledit_tool_place.h
   M /src/lvledit/lvledit_widgets.c
   M /src/map.c
   M /src/proto.h

adding waypoint placing mode.


------------------------------------------------------------------------
2009-02-05 08:00  stedevil  r1693
   M /src/keyboard.c

Add ctrl+pgup/down as keyboard replacement to mousewheel effect in editor


------------------------------------------------------------------------
2009-02-04 21:19  ahuillet  r1692
   M /src/lvledit/lvledit_widget_map.c

saner handling of CTRL + LMB - they now activate the tool that is not the one currently selected.


------------------------------------------------------------------------
2009-02-04 21:02  ahuillet  r1691
   M /src/lvledit/lvledit_tool_select.c

fixed bug that made it possible to select the same object twice leading to unusable (but funny) drag and drop


------------------------------------------------------------------------
2009-02-04 16:55  ahuillet  r1690
   M /graphics/level_editor_waypoint_cursor.offset
   M /graphics/level_editor_waypoint_cursor.png

crop the waypoint indicator so it looks better in the toolbar.


------------------------------------------------------------------------
2009-02-04 15:31  stedevil  r1689
   M /src/map.h

Make 2sq doors open


------------------------------------------------------------------------
2009-02-04 15:30  stedevil  r1688
   M /map/freedroid.levels

Some general map cleanup here and there


------------------------------------------------------------------------
2009-02-04 15:14  ahuillet  r1687
   M /src/defs.h
   M /src/event.c
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_input.c
   M /src/lvledit/lvledit_tool_select.c
   M /src/main.c
   M /src/map.c
   M /src/proto.h
   M /src/struct.h

remove "map statements" as we were not using them and can do them in a cleaner manner with events in any case.


------------------------------------------------------------------------
2009-02-04 15:00  ahuillet  r1686
   M /src/global.h
   M /src/init.c
   M /src/keyboard.c
   M /src/lvledit/lvledit.c
   M /src/lvledit/lvledit.h
   M /src/lvledit/lvledit_actions.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_display.c
   M /src/lvledit/lvledit_input.c
   M /src/lvledit/lvledit_tool_select.c
   M /src/lvledit/lvledit_tool_select.h
   M /src/lvledit/lvledit_widget_button.c
   M /src/lvledit/lvledit_widgets.c
   M /src/map.c
   M /src/view.c

Leveleditor : selection tool now supports drag and drop and deletion, both with undo feature.




------------------------------------------------------------------------
2009-02-04 14:06  ahuillet  r1685
   M /src/lvledit/lvledit_widget_map.c

shift + click now selects selection tool


------------------------------------------------------------------------
2009-02-03 22:23  ahuillet  r1684
   M /src/lvledit/lvledit.h
   M /src/lvledit/lvledit_actions.c
   M /src/lvledit/lvledit_actions.h
   M /src/lvledit/lvledit_tool_place.c
   M /src/lvledit/lvledit_tool_select.c
   M /src/lvledit/lvledit_tool_select.h
   M /src/view.c

selection tool : rectangle selection for obstacles, and drag and drop for said obstacles: implemented


------------------------------------------------------------------------
2009-02-03 11:06  ahuillet  r1683
   A /graphics/obstacles/iso_autogun_act_0001.offset
   A /graphics/obstacles/iso_autogun_act_0001.png
   A /graphics/obstacles/iso_autogun_act_0002.offset
   A /graphics/obstacles/iso_autogun_act_0002.png
   A /graphics/obstacles/iso_autogun_act_0003.offset
   A /graphics/obstacles/iso_autogun_act_0003.png
   A /graphics/obstacles/iso_autogun_act_0004.offset
   A /graphics/obstacles/iso_autogun_act_0004.png
   M /src/blocks.c

changed graphics for active autoguns - by armin


------------------------------------------------------------------------
2009-02-03 08:21  ahuillet  r1682
   M /src/lvledit/lvledit_actions.c

no more ErrorMessage(FATAL) when trying to place a floor tile with keypad


------------------------------------------------------------------------
2009-02-03 08:10  ahuillet  r1681
   M /src/keyboard.c
   M /src/lvledit/lvledit_widget_map.c
   M /src/lvledit/lvledit_widget_toolbar.c
   M /src/lvledit/lvledit_widget_toolbar.h
   M /src/lvledit/lvledit_widgets.c

pgup/down and mousewheel now act on the toolbar like before.


------------------------------------------------------------------------
2009-02-03 06:13  stedevil  r1680
   M /src/lvledit/lvledit.h

Better organization of tiles and some other objects in editor bars


------------------------------------------------------------------------
2009-02-02 22:20  ahuillet  r1679
   M /src/lvledit/lvledit_widget_toolbar.c
   M /src/lvledit/lvledit_widget_toolbar.h
   M /src/lvledit/lvledit_widgets.c

lvledit: add pageup/pagedown scrolling on the toolbar


------------------------------------------------------------------------
2009-02-02 20:13  ahuillet  r1678
   M /src/lvledit/lvledit_widgets.c

remove verbose debug message


------------------------------------------------------------------------
2009-02-02 20:11  ahuillet  r1677
   M /FILES

upd FILES to reflect latest changes


------------------------------------------------------------------------
2009-02-02 20:10  ahuillet  r1676
   M /configure.ac

rev. 1674, take 3 !


------------------------------------------------------------------------
2009-02-02 20:07  ahuillet  r1675
   M /Makefile.am

and because I seem not to be able to do one commit cleanly today, this completes removal of archetypeeditor in rev. 1674


------------------------------------------------------------------------
2009-02-02 20:06  ahuillet  r1674
   D /archetypeeditor

remove unused, not working, incomplete, unmaintained and useless archetypeeditor


------------------------------------------------------------------------
2009-02-02 20:04  ahuillet  r1673
   M /FILES
   M /INSTALL
   M /Makefile.am
   M /archetypeeditor/Makefile.am
   M /croppy/Makefile.am
   M /src/Makefile.am
   M /win32/Makefile.am

finish removal of cmake


------------------------------------------------------------------------
2009-02-02 19:57  ahuillet  r1672
   D /CMakeLists.txt
   D /archetypeeditor/CMakeLists.txt
   D /cmake
   D /croppy/CMakeLists.txt
   D /gluem/CMakeLists.txt
   D /po/CMakeLists.txt
   D /src/CMakeLists.txt
   D /win32/CMakeLists.txt

remove cmake build system since it is unmaintained.


------------------------------------------------------------------------
2009-02-02 19:39  ahuillet  r1671
   M /src/CMakeLists.txt
   M /src/Makefile.am
   M /src/keyboard.c
   D /src/leveleditor.c
   D /src/leveleditor.h
   D /src/leveleditor_actions.c
   D /src/leveleditor_actions.h
   D /src/leveleditor_display.c
   D /src/leveleditor_display.h
   D /src/leveleditor_grass_actions.c
   D /src/leveleditor_grass_actions.h
   D /src/leveleditor_input.c
   D /src/leveleditor_map.c
   D /src/leveleditor_map.h
   D /src/leveleditor_menu.c
   D /src/leveleditor_menu.h
   D /src/leveleditor_tool_move.c
   D /src/leveleditor_tool_move.h
   D /src/leveleditor_tool_place.c
   D /src/leveleditor_tool_place.h
   D /src/leveleditor_tool_select.c
   D /src/leveleditor_tool_select.h
   D /src/leveleditor_tools.c
   D /src/leveleditor_tools.h
   D /src/leveleditor_validator.c
   D /src/leveleditor_validator.h
   D /src/leveleditor_widget_button.c
   D /src/leveleditor_widget_button.h
   D /src/leveleditor_widget_map.c
   D /src/leveleditor_widget_map.h
   D /src/leveleditor_widget_menu.c
   D /src/leveleditor_widget_menu.h
   D /src/leveleditor_widget_toolbar.c
   D /src/leveleditor_widget_toolbar.h
   D /src/leveleditor_widget_typeselect.c
   D /src/leveleditor_widget_typeselect.h
   D /src/leveleditor_widgets.c
   D /src/leveleditor_widgets.h
   M /src/lua.c
   A /src/lvledit
   A /src/lvledit/lvledit.c (from /src/leveleditor.c:1669)
   A /src/lvledit/lvledit.h (from /src/leveleditor.h:1669)
   A /src/lvledit/lvledit_actions.c (from /src/leveleditor_actions.c:1668)
   A /src/lvledit/lvledit_actions.h (from /src/leveleditor_actions.h:1668)
   A /src/lvledit/lvledit_display.c (from /src/leveleditor_display.c:1668)
   A /src/lvledit/lvledit_display.h (from /src/leveleditor_display.h:1668)
   A /src/lvledit/lvledit_grass_actions.c (from /src/leveleditor_grass_actions.c:1668)
   A /src/lvledit/lvledit_grass_actions.h (from /src/leveleditor_grass_actions.h:1668)
   A /src/lvledit/lvledit_input.c (from /src/leveleditor_input.c:1668)
   A /src/lvledit/lvledit_map.c (from /src/leveleditor_map.c:1668)
   A /src/lvledit/lvledit_map.h (from /src/leveleditor_map.h:1668)
   A /src/lvledit/lvledit_menu.c (from /src/leveleditor_menu.c:1668)
   A /src/lvledit/lvledit_menu.h (from /src/leveleditor_menu.h:1668)
   A /src/lvledit/lvledit_tool_move.c (from /src/leveleditor_tool_move.c:1669)
   A /src/lvledit/lvledit_tool_move.h (from /src/leveleditor_tool_move.h:1669)
   A /src/lvledit/lvledit_tool_place.c (from /src/leveleditor_tool_place.c:1669)
   A /src/lvledit/lvledit_tool_place.h (from /src/leveleditor_tool_place.h:1669)
   A /src/lvledit/lvledit_tool_select.c (from /src/leveleditor_tool_select.c:1669)
   A /src/lvledit/lvledit_tool_select.h (from /src/leveleditor_tool_select.h:1669)
   A /src/lvledit/lvledit_tools.c (from /src/leveleditor_tools.c:1669)
   A /src/lvledit/lvledit_tools.h (from /src/leveleditor_tools.h:1669)
   A /src/lvledit/lvledit_validator.c (from /src/leveleditor_validator.c:1668)
   A /src/lvledit/lvledit_validator.h (from /src/leveleditor_validator.h:1668)
   A /src/lvledit/lvledit_widget_button.c (from /src/leveleditor_widget_button.c:1668)
   A /src/lvledit/lvledit_widget_button.h (from /src/leveleditor_widget_button.h:1669)
   A /src/lvledit/lvledit_widget_map.c (from /src/leveleditor_widget_map.c:1669)
   A /src/lvledit/lvledit_widget_map.h (from /src/leveleditor_widget_map.h:1669)
   A /src/lvledit/lvledit_widget_menu.c (from /src/leveleditor_widget_menu.c:1668)
   A /src/lvledit/lvledit_widget_menu.h (from /src/leveleditor_widget_menu.h:1668)
   A /src/lvledit/lvledit_widget_toolbar.c (from /src/leveleditor_widget_toolbar.c:1668)
   A /src/lvledit/lvledit_widget_toolbar.h (from /src/leveleditor_widget_toolbar.h:1669)
   A /src/lvledit/lvledit_widget_typeselect.c (from /src/leveleditor_widget_typeselect.c:1668)
   A /src/lvledit/lvledit_widget_typeselect.h (from /src/leveleditor_widget_typeselect.h:1668)
   A /src/lvledit/lvledit_widgets.c (from /src/leveleditor_widgets.c:1669)
   A /src/lvledit/lvledit_widgets.h (from /src/leveleditor_widgets.h:1669)
   M /src/map.c

move leveleditor related code to src/lvledit/


------------------------------------------------------------------------
2009-02-02 19:26  ahuillet  r1670
   M /src/Makefile.am

remove dialed.py from EXTRA_DIST since it has been removed


------------------------------------------------------------------------
2009-02-02 19:03  ahuillet  r1669
   M /src/leveleditor_tool_move.c
   M /src/leveleditor_tool_move.h
   M /src/leveleditor_tool_place.c
   M /src/leveleditor_tool_place.h
   M /src/leveleditor_tool_select.c
   M /src/leveleditor_tool_select.h
   M /src/leveleditor_tools.c
   M /src/leveleditor_tools.h
   M /src/leveleditor_widget_button.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_map.h
   M /src/leveleditor_widget_toolbar.h
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h

sanitize tool system and includes


------------------------------------------------------------------------
2009-02-02 13:49  ahuillet  r1668
   M /src/leveleditor_widget_button.c
   M /src/leveleditor_widgets.c

fix buttons startup states


------------------------------------------------------------------------
2009-02-02 13:49  ahuillet  r1667
   M /src/keyboard.c
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/leveleditor_actions.c
   M /src/leveleditor_actions.h
   M /src/leveleditor_input.c
   M /src/leveleditor_map.c
   M /src/leveleditor_tool_move.c
   M /src/leveleditor_tool_place.c
   M /src/leveleditor_tool_select.c
   M /src/leveleditor_tools.c
   M /src/leveleditor_widget_button.c
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_menu.c
   M /src/lua.c
   M /src/map.c

preparation for inclusion #2


------------------------------------------------------------------------
2009-02-02 13:48  ahuillet  r1666
   M /src/leveleditor_tool_place.c
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_typeselect.c

leveleditor inclusion preparation #1


------------------------------------------------------------------------
2009-02-02 13:47  ahuillet  r1665
   M /src/leveleditor_input.c
   M /src/leveleditor_tools.c
   M /src/leveleditor_tools.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_menu.c
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h

tool selection menu


------------------------------------------------------------------------
2009-02-02 13:47  ahuillet  r1664
   M /src/Makefile.am
   M /src/leveleditor_widget_map.c
   A /src/leveleditor_widget_menu.c
   A /src/leveleditor_widget_menu.h
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h

added a little menu widget for tool selection etc.


------------------------------------------------------------------------
2009-02-02 13:46  ahuillet  r1663
   M /src/leveleditor.h
   M /src/leveleditor_actions.c
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_toolbar.c

fix some warnings


------------------------------------------------------------------------
2009-02-02 13:45  ahuillet  r1662
   M /src/Makefile.am
   M /src/input.c
   M /src/keyboard.c
   M /src/leveleditor.c
   M /src/leveleditor_input.c
   D /src/leveleditor_input.h
   M /src/leveleditor_tool_place.c
   M /src/leveleditor_tools.h
   M /src/leveleditor_widget_button.c
   M /src/leveleditor_widget_button.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_map.h
   M /src/leveleditor_widget_toolbar.c
   M /src/leveleditor_widget_toolbar.h
   M /src/leveleditor_widget_typeselect.c
   M /src/leveleditor_widget_typeselect.h
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h
   M /src/proto.h

forward unhandled keyboard events to the widgets so they can do state-dependant stuff


------------------------------------------------------------------------
2009-02-02 13:44  ahuillet  r1661
   M /src/leveleditor_display.c

re-add displaying of currently selected obstacle


------------------------------------------------------------------------
2009-02-02 13:44  ahuillet  r1660
   M /src/leveleditor.h
   M /src/leveleditor_widgets.c

allobs. tab


------------------------------------------------------------------------
2009-02-02 13:43  ahuillet  r1659
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/leveleditor_input.c
   M /src/leveleditor_tool_place.c
   M /src/leveleditor_tools.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widgets.h

place tool


------------------------------------------------------------------------
2009-02-02 13:42  ahuillet  r1658
   M /src/text.c

GiveMouseAlertWindow now waits for input events in a cleaner manner


------------------------------------------------------------------------
2009-02-02 13:41  ahuillet  r1657
   M /src/leveleditor_input.c

fix crash when moving mouse over the no widget land


------------------------------------------------------------------------
2009-02-02 13:41  ahuillet  r1656
   M /src/leveleditor.c
   M /src/leveleditor_tool_move.c
   M /src/leveleditor_tools.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_map.h

time based updating of tools supported and added to move tool


------------------------------------------------------------------------
2009-02-02 13:40  ahuillet  r1655
   M /src/leveleditor_widget_button.c

fix zoom button


------------------------------------------------------------------------
2009-02-02 13:40  ahuillet  r1654
   M /src/Makefile.am
   M /src/keyboard.c
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/leveleditor_display.c
   M /src/leveleditor_input.c
   A /src/leveleditor_tool_move.c
   A /src/leveleditor_tool_move.h
   A /src/leveleditor_tool_place.c (from /src/leveleditor_widget_map.h:1653)
   A /src/leveleditor_tool_place.h
   A /src/leveleditor_tool_select.c (from /src/leveleditor_widget_map.h:1653)
   A /src/leveleditor_tool_select.h
   A /src/leveleditor_tools.c
   A /src/leveleditor_tools.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_map.h
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h

move tool implemented


------------------------------------------------------------------------
2009-02-02 13:39  ahuillet  r1653
   M /src/leveleditor_input.c
   M /src/leveleditor_widget_button.c
   M /src/leveleditor_widget_button.h
   M /src/leveleditor_widget_map.c
   M /src/leveleditor_widget_map.h
   M /src/leveleditor_widget_toolbar.c
   M /src/leveleditor_widget_toolbar.h
   M /src/leveleditor_widget_typeselect.c
   M /src/leveleditor_widget_typeselect.h
   M /src/leveleditor_widgets.h
   M /src/misc.c

fully functional toolbar with the new system.


------------------------------------------------------------------------
2009-02-02 13:38  ahuillet  r1652
   M /src/Makefile.am
   M /src/defs.h
   M /src/enemy.c
   M /src/init.c
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/leveleditor_actions.c
   M /src/leveleditor_display.c
   M /src/leveleditor_input.c
   M /src/leveleditor_widget_button.c
   M /src/leveleditor_widget_toolbar.c
   M /src/leveleditor_widget_toolbar.h
   M /src/leveleditor_widgets.c
   M /src/leveleditor_widgets.h
   M /src/misc.c
   M /src/saveloadgame.c
   M /src/savestruct.c
   M /src/struct.h

type selection -> new widget system.


------------------------------------------------------------------------
2009-02-02 13:37  ahuillet  r1651
   A /src/leveleditor_widget_typeselect.c
   A /src/leveleditor_widget_typeselect.h

type selection -> new widget system.


------------------------------------------------------------------------
2009-02-02 13:36  ahuillet  r1650
   M /src/Makefile.am
   A /src/leveleditor_widget_toolbar.c
   A /src/leveleditor_widget_toolbar.h
   M /src/leveleditor_widgets.c

added empty toolbar widget


------------------------------------------------------------------------
2009-02-02 13:36  ahuillet  r1649
   M /src/view.c

Slow down variation of colors for the selected obstacle in leveleditor.


------------------------------------------------------------------------
2009-02-02 13:35  ahuillet  r1648
   M /src/Makefile.am
   M /src/defs.h
   M /src/init.c
   M /src/input.c
   M /src/leveleditor.c
   M /src/leveleditor_display.c
   M /src/leveleditor_display.h
   M /src/leveleditor_input.c
   M /src/leveleditor_input.h
   A /src/leveleditor_widget_button.c
   A /src/leveleditor_widget_button.h (from /src/leveleditor_input.h:1647)
   A /src/leveleditor_widget_map.c
   A /src/leveleditor_widget_map.h (from /src/leveleditor_input.h:1647)
   A /src/leveleditor_widgets.c
   A /src/leveleditor_widgets.h
   M /src/main.c
   M /src/misc.c
   M /src/savestruct.c
   M /src/struct.h

Leveleditor: added a widget system.
Moved most buttons to this new system.


------------------------------------------------------------------------
2009-02-02 13:34  ahuillet  r1647
   M /src/Makefile.am
   M /src/leveleditor.c
   M /src/leveleditor.h
   A /src/leveleditor_input.c
   A /src/leveleditor_input.h

move input functions to leveleditor_input.c


------------------------------------------------------------------------
2009-02-02 13:33  ahuillet  r1646
   M /map/freedroid.levels
   M /src/leveleditor.c
   M /src/leveleditor_actions.c
   M /src/leveleditor_menu.c
   M /src/map.c
   M /src/map.h
   M /src/struct.h

remove "enter level comment" that was unused and annoying.


------------------------------------------------------------------------
2009-02-02 13:32  ahuillet  r1645
   M /src/Makefile.am
   M /src/leveleditor.c
   M /src/leveleditor.h
   A /src/leveleditor_map.c
   A /src/leveleditor_map.h
   A /src/leveleditor_menu.c
   A /src/leveleditor_menu.h

more splitting of level editor : -> _map and _menu


------------------------------------------------------------------------
2009-02-02 13:31  ahuillet  r1644
   M /src/Makefile.am
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/leveleditor_actions.c
   M /src/leveleditor_actions.h
   A /src/leveleditor_display.c
   A /src/leveleditor_display.h
   M /src/proto.h

leveleditor display related stuff -> leveleditor_display.c


------------------------------------------------------------------------
2009-02-02 13:30  ahuillet  r1643
   M /src/Makefile.am
   M /src/enemy.c
   M /src/keyboard.c
   M /src/leveleditor.c
   D /src/leveleditor_action.c
   D /src/leveleditor_action.h
   A /src/leveleditor_actions.c (from /src/leveleditor_action.c:1642)
   A /src/leveleditor_actions.h (from /src/leveleditor_action.h:1642)
   A /src/leveleditor_grass_actions.c
   A /src/leveleditor_grass_actions.h
   M /src/proto.h

move grass stuff to leveleditor_grass_actions.c


------------------------------------------------------------------------
2009-02-02 13:29  ahuillet  r1642
   M /src/Makefile.am
   M /src/leveleditor.c
   M /src/leveleditor.h
   A /src/leveleditor_action.c
   A /src/leveleditor_action.h

move actions to leveleditor_action


------------------------------------------------------------------------
2009-02-02 13:29  ahuillet  r1641
   M /src/leveleditor.c
   M /src/proto.h

- Initial cleanup : make LevelEditor as small and readable as possible by
moving stuff to corresponding new functions (leveleditor_display,
	leveleditor_process_input).
- Remove global variables Block[XY] and EditLevel, provide
Edit[X|Y|Level]() functions instead.


------------------------------------------------------------------------
2009-02-02 04:44  stedevil  r1640
   M /src/init.c

Adding jkwoods patch for character descriptions


------------------------------------------------------------------------
2009-02-01 07:39  stedevil  r1639
   M /map/freedroid.droid_archetypes

Some initial proper hitstun balancing


------------------------------------------------------------------------
2009-02-01 07:15  stedevil  r1638
   M /src/enemy.c

Make hitstun alway trigger if damage high enough irrespective of firewait


------------------------------------------------------------------------
2009-01-30 15:46  stedevil  r1637
   M /dialogs/Stone.dialog

Remove outdated diable node


------------------------------------------------------------------------
2009-01-30 03:06  stedevil  r1636
   M /dialogs/Stone.dialog
   D /dialogs/subdlg_Stone.dialog

Lualizing Stone, fixing compleating quest with too low founds, removing pointless subdialog


------------------------------------------------------------------------
2009-01-29 23:02  ahuillet  r1635
   M /src/lua.c

add a check when removing money, that we dont remove more money than we have


------------------------------------------------------------------------
2009-01-29 17:00  ahuillet  r1634
   M /src/lua.c

add downgrade_program to Lua API as requested by stedevil


------------------------------------------------------------------------
2009-01-28 23:03  barbatrixx  r1633
   M /src/keyboard.c

applying standard keybinds of editor keys for undo(z), redo(y), change_map_label(m)


------------------------------------------------------------------------
2009-01-28 22:14  stedevil  r1632
   M /src/lua.c

change points to point(s)


------------------------------------------------------------------------
2009-01-28 19:32  ahuillet  r1631
   M /src/leveleditor.c

move leveleditor input handling and displaying to their own functions. no cleanup was done, simply moving code at the right place for now


------------------------------------------------------------------------
2009-01-27 23:22  stedevil  r1630
   M /map/freedroid.item_archetypes

fixing link to Dilithium image


------------------------------------------------------------------------
2009-01-27 22:19  elijahbal  r1629

Trying to retrieve old sentences mysteriously purged in launchpad and svn both


------------------------------------------------------------------------
2009-01-27 21:09  ahuillet  r1628
   M /src/saveloadgame.c

do not refuse to load savegames that have a chatflags array with less people than are supported in game - there will be breakage in that case anyway (highly likely), but it makes development easier


------------------------------------------------------------------------
2009-01-27 19:38  ahuillet  r1627
   M /src/leveleditor.c

fix (tentatively) problems selecting the right item in "drop item" menu


------------------------------------------------------------------------
2009-01-27 09:17  stedevil  r1626
   M /dialogs/Spencer.dialog

Doh!


------------------------------------------------------------------------
2009-01-27 09:06  stedevil  r1625
   M /dialogs/Spencer.dialog

Lualize Spencer + add more detailed answers re Dixon


------------------------------------------------------------------------
2009-01-27 08:56  ahuillet  r1624
   M /src/chat.c

now looking for \nNr=x in dialogs instead of Nr=x


------------------------------------------------------------------------
2009-01-27 06:47  stedevil  r1623
   M /dialogs/Dixon.dialog

Lualizing Dixon and updating some things


------------------------------------------------------------------------
2009-01-27 02:37  stedevil  r1622
   M /src/enemy.c

Removing 40% stun factor


------------------------------------------------------------------------
2009-01-27 02:21  stedevil  r1621
   M /map/freedroid.levels

Ensuring LabGuard gets a clean shot at the enemy bots


------------------------------------------------------------------------
2009-01-26 23:55  ahuillet  r1620
   A /graphics/compass.png
   M /src/automap.c
   M /src/init.c
   M /src/misc.c
   M /src/proto.h
   M /src/view.c

added a compass to the game that is displayed at the top right of the screen, toggle via TAB like the automap.


------------------------------------------------------------------------
2009-01-26 23:14  ahuillet  r1619
   M /dialogs/Francis.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/SADD.dialog
   M /dialogs/TutorialTom.dialog
   M /src/chat.c
   M /src/global.h
   M /src/lua.c

Removed the hardcoded "bot starts a talk" -> run node 0 link - now things can be handled in EveryTime LuaCode via partner_started() lua  function.


------------------------------------------------------------------------
2009-01-26 15:37  stedevil  r1618
   M /dialogs/OldTownGateGuardLeader.dialog
   M /map/freedroid.levels

Lock main gate if Tux comes to assassinate RG leader


------------------------------------------------------------------------
2009-01-26 15:04  stedevil  r1617
   M /dialogs/TutorialTom.dialog
   M /map/freedroid.levels

More Tutorial changes


------------------------------------------------------------------------
2009-01-26 13:16  ahuillet  r1616
   M /map/freedroid.droid_archetypes
   M /src/init.c
   M /src/struct.h

remove unused "chance to be hit modifier"


------------------------------------------------------------------------
2009-01-26 09:12  stedevil  r1615
   M /dialogs/SADD.dialog

Put in useless Nr=0 to remove empty Tux startline and missing soundfile warnings


------------------------------------------------------------------------
2009-01-26 01:46  stedevil  r1614
   M /map/ReturnOfTux.droids

Move Koan to his own group


------------------------------------------------------------------------
2009-01-26 00:27  stedevil  r1613
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

Remaking problematic edge between lvl 12 and 8


------------------------------------------------------------------------
2009-01-25 22:43  ahuillet  r1612
   M /src/influ.c

fix by jkwood not to crash when trying to reload tuxs fists !


------------------------------------------------------------------------
2009-01-25 21:43  ahuillet  r1611
   M /src/menu.c

add keychart to options menu


------------------------------------------------------------------------
2009-01-25 20:16  ahuillet  r1610
   M /src/enemy.c
   M /src/proto.h

change hitstun rules so that tux does not stun bots all the time


------------------------------------------------------------------------
2009-01-25 18:10  ahuillet  r1609
   M /dialogs/Michelangelo.dialog
   M /dialogs/SADD.dialog
   M /map/freedroid.item_archetypes
   M /map/freedroid.levels
   M /map/freedroid.quests

dilitium -> dilithium.


------------------------------------------------------------------------
2009-01-25 11:25  ahuillet  r1608
   M /src/chat.c
   M /src/defs.h

add explanatory comments to the two structures where characters have to be added, and add placeholder characters codes in order to limit savegame damage whenever adding a new character to the game


------------------------------------------------------------------------
2009-01-25 11:24  ahuillet  r1607
   M /src/map.c

lower to_hit for autoguns from 150 to 90


------------------------------------------------------------------------
2009-01-25 11:23  ahuillet  r1606
   M /src/bullet.c

oops, kill debug info from previous commit


------------------------------------------------------------------------
2009-01-25 11:22  ahuillet  r1605
   M /src/bullet.c
   M /src/influ.c

modify tux-on-droid attacks to use melee shots like the rest so to_hit etc. are properly computed. also, lowered autoguns to_hit from 150% to 90%


------------------------------------------------------------------------
2009-01-25 10:49  ahuillet  r1604
   M /dialogs/OldTownGateGuardLeader.dialog

fix crash in old town gate guard leader dialog because of Nr=0


------------------------------------------------------------------------
2009-01-25 08:53  stedevil  r1603
   A /dialogs/TutorialTom.dialog
   M /map/ReturnOfTux.droids
   M /src/chat.c
   M /src/defs.h

TutorialTom initial implementation


------------------------------------------------------------------------
2009-01-25 08:42  stedevil  r1602
   M /dialogs/614_cryo.dialog

614_cryo last npc line replaced


------------------------------------------------------------------------
2009-01-25 08:34  stedevil  r1601
   M /dialogs/614_cryo.dialog

614_cryo more lualization and fixing up text a bit


------------------------------------------------------------------------
2009-01-25 07:55  stedevil  r1600
   M /dialogs/OldTownGateGuardLeader.dialog

Lualize gateguard leader dialogue


------------------------------------------------------------------------
2009-01-25 04:17  stedevil  r1599
   M /dialogs/SADD.dialog

SADD Lualizing and removing double message at first meeting


------------------------------------------------------------------------
2009-01-25 01:40  elijahbal  r1598

updating freedroid rpg french po file


------------------------------------------------------------------------
2009-01-25 00:00  ahuillet  r1597
   M /src/map.c

print the maplabel inside the errmsg when failing a resolve.


------------------------------------------------------------------------
2009-01-24 15:18  ahuillet  r1596
   A /graphics/obstacles/iso_deskchair_0001.offset
   A /graphics/obstacles/iso_deskchair_0001.png
   A /graphics/obstacles/iso_deskchair_0002.offset
   A /graphics/obstacles/iso_deskchair_0002.png
   A /graphics/obstacles/iso_deskchair_0003.offset
   A /graphics/obstacles/iso_deskchair_0003.png
   M /src/blocks.c
   M /src/defs.h
   M /src/leveleditor.h

added a new red deskchair, by "mano"


------------------------------------------------------------------------
2009-01-24 14:37  ahuillet  r1595
   M /src/leveleditor.h

adding the washbasin to the FURNITURE tab


------------------------------------------------------------------------
2009-01-24 13:34  ahuillet  r1594
   M /map/freedroid.levels

added a few washbasins :p


------------------------------------------------------------------------
2009-01-24 13:19  ahuillet  r1593
   A /graphics/obstacles/iso_basin_0001.offset
   A /graphics/obstacles/iso_basin_0001.png
   A /graphics/obstacles/iso_basin_0002.offset
   A /graphics/obstacles/iso_basin_0002.png
   A /graphics/obstacles/iso_basin_0003.offset
   A /graphics/obstacles/iso_basin_0003.png
   A /graphics/obstacles/iso_basin_0004.offset
   A /graphics/obstacles/iso_basin_0004.png
   M /src/blocks.c
   M /src/defs.h

added a bathroom washbasin from "sebi" (http://e2-productions.com/repository/modules/PDdownloads/singlefile.php?cid=25&lid=192)


------------------------------------------------------------------------
2009-01-24 11:56  ahuillet  r1592
   M /dialogs/Michelangelo.dialog
   M /dialogs/SADD.dialog
   M /map/freedroid.item_archetypes
   M /map/freedroid.quests

jkwood changed all occurences of dilithium -> dilitium (this way does not break savegames)


------------------------------------------------------------------------
2009-01-24 11:37  ahuillet  r1591
   M /map/freedroid.levels

"fix" corner of cryo stasis lab, and fix an invalid waypoint route on HFE


------------------------------------------------------------------------
2009-01-21 21:27  stedevil  r1590
   M /map/freedroid.levels

fix new double door blocking open door


------------------------------------------------------------------------
2009-01-21 15:42  stedevil  r1589
   M /dialogs/614_cryo.dialog

cryoguard dialoge update


------------------------------------------------------------------------
2009-01-21 15:31  ahuillet  r1588
   M /map/freedroid.quests

fix mission name for tania


------------------------------------------------------------------------
2009-01-21 12:20  ahuillet  r1587
   M /src/hud.c

fix mouse-over invisible droid showing health bar and description.


------------------------------------------------------------------------
2009-01-20 22:41  ahuillet  r1586
   M /dialogs/Koan.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog

patch by jkwood to actually assign "kill koan" quest.


------------------------------------------------------------------------
2009-01-20 21:46  cygal  r1585
   M /src/leveleditor.c

fixed a segfault when clicking where the direction arrows were



------------------------------------------------------------------------
2009-01-19 23:00  ahuillet  r1584
   D /dialogs/Ernie.dialog

removed unused and practically empty dialog for character Ernie that we do not have in game


------------------------------------------------------------------------
2009-01-19 22:59  ahuillet  r1583
   M /dialogs/614_cryo.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Tania.dialog
   M /dialogs/TestDroid.dialog

more small fixes to dialogs by jk wood


------------------------------------------------------------------------
2009-01-19 21:09  ahuillet  r1582
   M /dialogs/Francis.dialog
   M /dialogs/Stone.dialog
   M /dialogs/subdlg_Stone.dialog
   M /map/freedroid.item_archetypes
   M /map/freedroid.quests

more english phrasing updates from JK Wood and a few new item descriptions.


------------------------------------------------------------------------
2009-01-19 18:49  ahuillet  r1581
   M /map/titles/de_DE/EndOfGame.title
   M /map/titles/de_DE/StartOfGame.title

remove spaces in german title files


------------------------------------------------------------------------
2009-01-18 21:42  ahuillet  r1580
   M /FILES

remove useless old stuff


------------------------------------------------------------------------
2009-01-18 21:40  ahuillet  r1579
   M /freedroidRPG.6

manpage format updates by matthias krger


------------------------------------------------------------------------
2009-01-18 20:54  ahuillet  r1578
   M /dialogs/Duncan.dialog
   M /dialogs/StandardBotAfterTakeover.dialog

use get_player_name instead of hardcoding tux in two more dialogs


------------------------------------------------------------------------
2009-01-18 11:43  ahuillet  r1577
   M /freedroidRPG.6

improve formatting of manpage


------------------------------------------------------------------------
2009-01-18 11:29  ahuillet  r1576
   M /freedroidRPG.6

changed the manpage to match the README contents with better formatting. Thanks go to Matthias Krueger


------------------------------------------------------------------------
2009-01-18 11:11  ahuillet  r1575

updates to i18n files reflecting previous changes


------------------------------------------------------------------------
2009-01-18 11:10  ahuillet  r1574
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/RMS.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

english corrections in dialogs contributed by JK Wood


------------------------------------------------------------------------
2009-01-17 10:59  ahuillet  r1573
   M /map/titles/Credits.title

upd version in credits file


------------------------------------------------------------------------
2009-01-17 09:40  ahuillet  r1572
   M /src/influ.c

do not reload weapon when paralyzed.


------------------------------------------------------------------------
2009-01-17 09:34  ahuillet  r1571
   M /dialogs/Ewald.dialog
   M /src/lua.c

added heat_tux to Lua API and give ewald the ability to cool you down for free.


------------------------------------------------------------------------
2009-01-16 19:13  ahuillet  r1570
   M /src/blocks.c

revert rev. 1563 as the increase of wall thickness is not universally seen as the proper fix for a visual glitch


------------------------------------------------------------------------
2009-01-16 18:28  stedevil  r1569
   M /src/blocks.c

reduce wall thinkness from 0.95 to 0.9


------------------------------------------------------------------------
2009-01-16 18:26  stedevil  r1568
   M /src/leveleditor_validator.c

reduce validator threashold from 0.025 to 0.02 to reduce the amount of false positives


------------------------------------------------------------------------
2009-01-16 16:40  stedevil  r1567
   M /map/freedroid.droid_archetypes
   M /map/freedroid.item_archetypes

removing useless exterminator duplicate and giving Stone pump shotgun


------------------------------------------------------------------------
2009-01-16 15:06  stedevil  r1566
   M /dialogs/Francis.dialog

Fix Francis small dialog bug


------------------------------------------------------------------------
2009-01-16 14:34  stedevil  r1565
   M /map/freedroid.droid_archetypes

make most non RG NPC not be armed with exterminators...


------------------------------------------------------------------------
2009-01-16 14:07  stedevil  r1564
   M /map/freedroid.levels

Fix validator errors caused by blocks.c change


------------------------------------------------------------------------
2009-01-16 13:34  stedevil  r1563
   M /src/blocks.c

make walls thicker, 0.4->0.95, to lower chance of tux sword visible through wall


------------------------------------------------------------------------
2009-01-16 11:56  stedevil  r1562
   M /map/ReturnOfTux.droids

hopefully fix tutorial NPC going hostile


------------------------------------------------------------------------
2009-01-16 00:10  fluzz  r1561
   M /src/leveleditor_validator.c
   M /src/leveleditor_validator.h

Add detection of potentially problematic waypoint connections



------------------------------------------------------------------------
2009-01-15 09:35  stedevil  r1560
   M /dialogs/Francis.dialog

Added Francis telling tux how to get out


------------------------------------------------------------------------
2009-01-15 09:32  stedevil  r1559
   M /map/freedroid.levels

Finishing up lvl12, cleaning up some near town maps and reducing some more lvl interfaces


------------------------------------------------------------------------
2009-01-14 23:31  stedevil  r1558
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

Some more polishing of lvl 8


------------------------------------------------------------------------
2009-01-14 20:49  ahuillet  r1557
   M /dialogs/614_cryo.dialog
   M /dialogs/Stone.dialog
   M /src/chat.c

introduce NO_WAIT as sample name in order to skip the waiting - removed now unused NO_SUBTITLE_AND_NO_WAITING_EITHER


------------------------------------------------------------------------
2009-01-14 19:15  stedevil  r1556
   M /dialogs/614_cryo.dialog

Doh!


------------------------------------------------------------------------
2009-01-14 19:14  stedevil  r1555
   M /dialogs/Francis.dialog

Some new stuff added + make Luacode more condensed


------------------------------------------------------------------------
2009-01-14 18:50  stedevil  r1554
   M /dialogs/614_cryo.dialog

Spelling correction


------------------------------------------------------------------------
2009-01-14 15:48  stedevil  r1553
   M /dialogs/614_cryo.dialog

Update to 614 cryoguard dialog + make Luacode more condensed


------------------------------------------------------------------------
2009-01-14 14:29  fluzz  r1552
   M /src/enemy.c

Revert back rev 1454 (new target selection) until the whole "attack_code.patch" is finished. Only changing one part of the whole logic did introduce too much bugs...



------------------------------------------------------------------------
2009-01-14 14:06  stedevil  r1551
   M /dialogs/614_cryo.dialog
   M /src/chat.c
   M /src/defs.h

Make 614 cryo guard chatable


------------------------------------------------------------------------
2009-01-14 13:48  stedevil  r1550
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

Add new startinging level, 12, W of lvl8. Remade a lot of lvl8


------------------------------------------------------------------------
2009-01-14 13:47  stedevil  r1549
   A /dialogs/614_cryo.dialog

Add cryoguard dialog


------------------------------------------------------------------------
2009-01-13 18:05  stedevil  r1548
   M /map/freedroid.events
   M /map/freedroid.levels

Fix entering into shieldbase


------------------------------------------------------------------------
2009-01-13 09:53  stedevil  r1547
   M /map/titles/TakeoverInstructions.title

Matthias patch to remove start of line spacing


------------------------------------------------------------------------
2009-01-12 22:38  stedevil  r1546
   M /map/freedroid.levels

Actually remembering to save waypoint fixes before commiting


------------------------------------------------------------------------
2009-01-12 22:36  stedevil  r1545
   M /map/freedroid.levels

Fixing some validator waypoint warnings on lvl33 and adding a few bodies


------------------------------------------------------------------------
2009-01-12 15:57  ahuillet  r1544
   M /src/defs.h

increase level editor zoom out factor from 2 to 3


------------------------------------------------------------------------
2009-01-12 15:39  stedevil  r1543
   M /map/ReturnOfTux.droids
   M /map/freedroid.events
   M /map/freedroid.levels

Prettying up lvl 17 and 9 and adding lvl 33 Crystal Caves


------------------------------------------------------------------------
2009-01-12 08:52  stedevil  r1542
   M /map/freedroid.levels

fix level edge gap on map 8


------------------------------------------------------------------------
2009-01-12 00:02  stedevil  r1541
   M /dialogs/Kevin.dialog

Fix Kevin diary confusion


------------------------------------------------------------------------
2009-01-11 23:43  ahuillet  r1540

revert rev.1535 since it removed 30% of dialog translations, reason unknown


------------------------------------------------------------------------
2009-01-11 23:39  ahuillet  r1539

revert rev.1535 since it removed 30% of dialog translations, reason unknown


------------------------------------------------------------------------
2009-01-11 23:29  stedevil  r1538
   M /dialogs/Kevin.dialog
   M /map/freedroid.quests

More fixing and some log improvments to Kevin


------------------------------------------------------------------------
2009-01-11 19:14  ahuillet  r1537
   A /po/update_from_launchpad.sh

added a sucky script to help with updating po files from launchpad to SVN


------------------------------------------------------------------------
2009-01-11 19:13  ahuillet  r1536

updated translations from launchpad


------------------------------------------------------------------------
2009-01-11 17:39  ahuillet  r1535

upd po files


------------------------------------------------------------------------
2009-01-11 17:35  ahuillet  r1534

update pot files


------------------------------------------------------------------------
2009-01-11 17:32  ahuillet  r1533

upd pot


------------------------------------------------------------------------
2009-01-11 17:29  ahuillet  r1532
   M /map/freedroid.events
   M /src/event.c

marked event names for translation


------------------------------------------------------------------------
2009-01-11 17:21  ahuillet  r1531
   M /map/script_helpers.lua
   M /src/lua.c

moved get_town_score function to script_helpers.lua as it makes more sense like this.


------------------------------------------------------------------------
2009-01-11 17:08  ahuillet  r1530
   M /dialogs/Francis.dialog
   M /src/lua.c

added lua function get_player_name().


------------------------------------------------------------------------
2009-01-11 16:42  stedevil  r1529
   D /dialogs/subdlg_Kevin.dialog

Removing nonused dialogfile


------------------------------------------------------------------------
2009-01-11 16:29  stedevil  r1528
   M /dialogs/Kevin.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

Fix Kevin dialog and incorporate Kevin subdialog via Lua


------------------------------------------------------------------------
2009-01-11 12:31  ahuillet  r1527
   M /map/script_helpers.lua

added _ function to script helpers so we can mark strings for translation in dialogs


------------------------------------------------------------------------
2009-01-11 11:43  ahuillet  r1526
   M /map/freedroid.item_archetypes

str/dex required is to be set to -1 not 0 when there is none


------------------------------------------------------------------------
2009-01-11 11:01  stedevil  r1525
   M /CMakeLists.txt
   M /configure.ac

Bumping rev 0.11svn -> 0.11.1svn


------------------------------------------------------------------------
2009-01-11 09:39  ahuillet  r1524
   M /src/view.c

skip light radius for bots as well when it is enabled


------------------------------------------------------------------------
2009-01-11 04:33  stedevil  r1523
   M /dialogs/Michelangelo.dialog
   M /src/chat.c

Change AtStartup Lua to EveryTime Lua


------------------------------------------------------------------------
2009-01-10 19:48  stedevil  r1522
   M /map/freedroid.levels

fix funky prefix on srt n dex pills lvl 35 and made it 2 of each instead of 4+3


------------------------------------------------------------------------
2009-01-10 17:54  elijahbal  r1521
   D /po/check-pot-file.py
   D /po/methods_on_po.py
   D /po/rebuild-dialogs-from-language.py

I'm deleting this files because they are outdated and useless due to the changes in the dialog engine


------------------------------------------------------------------------
2009-01-10 14:00  stedevil  r1520
   M /dialogs/Michelangelo.dialog

Fixing Michelangelo getting all the crystals


------------------------------------------------------------------------
2009-01-10 12:56  stedevil  r1519
   M /dialogs/Bender.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/MER.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/Tania.dialog

fixing diary entries ByID -> ByName + a francis spelling fix


------------------------------------------------------------------------
2009-01-10 10:50  stedevil  r1518
   M /map/ReturnOfTux.droids

Fixing broken master arena


------------------------------------------------------------------------
2009-01-10 07:54  stedevil  r1517
   M /dialogs/subdlg_Sorenson.dialog

fix sorenson dialog bug


------------------------------------------------------------------------
2009-01-09 19:15  ahuillet  r1516
   M /src/influ.c
   M /src/lua.c
   M /src/mission.c
   M /src/proto.h

now using mission names instead of numbers whenever relevant.


------------------------------------------------------------------------
2009-01-09 19:06  ahuillet  r1515
   M /src/lua.c

fix build, sorry guys.


------------------------------------------------------------------------
2009-01-09 18:57  ahuillet  r1514
   M /src/lua.c

begin documentation of lua api.


------------------------------------------------------------------------
2009-01-09 16:21  stedevil  r1513
   M /map/freedroid.quests

Comment updates


------------------------------------------------------------------------
2009-01-09 15:25  stedevil  r1512
   M /src/menu.c

Some more menu i18n friendlyness



------------------------------------------------------------------------
2009-01-09 11:42  ahuillet  r1511
   M /map/freedroid.levels
   M /src/map.c
   M /src/map.h
   M /src/struct.h

remove useless "areaname" from shipfile.


------------------------------------------------------------------------
2009-01-09 11:41  ahuillet  r1510
   M /lua

upd svnignore for lua/


------------------------------------------------------------------------
2009-01-08 22:58  ahuillet  r1509
   M /src/event.c
   M /src/hud.c
   M /src/influ.c
   M /src/items.c
   M /src/leveleditor.c
   M /src/lua.c
   M /src/map.c
   M /src/menu.c
   M /src/misc.c
   M /src/proto.h
   M /src/struct.h
   M /src/takeover.c

- remove artificial and arbitrary limits on number of animated map obstacles (doors, teleporters, droid nests and autoguns)
- CURLEVEL macro now is written CURLEVEL().




------------------------------------------------------------------------
2009-01-08 20:01  stedevil  r1508
   M /dialogs/subdlg_Stone.dialog

Fixing Stone mission



------------------------------------------------------------------------
2009-01-08 15:55  stedevil  r1507
   M /src/blocks.c

Blockarea Ooops



------------------------------------------------------------------------
2009-01-08 15:43  stedevil  r1506
   M /src/blocks.c
   M /src/leveleditor.h

Implementng vertical doubledoors



------------------------------------------------------------------------
2009-01-08 15:40  stedevil  r1505
   A /graphics/obstacles/iso_doubledoors_0006.offset
   A /graphics/obstacles/iso_doubledoors_0006.png
   A /graphics/obstacles/iso_doubledoors_0007.offset
   A /graphics/obstacles/iso_doubledoors_0007.png
   A /graphics/obstacles/iso_doubledoors_0008.offset
   A /graphics/obstacles/iso_doubledoors_0008.png
   A /graphics/obstacles/iso_doubledoors_0009.offset
   A /graphics/obstacles/iso_doubledoors_0009.png
   A /graphics/obstacles/iso_doubledoors_0010.offset
   A /graphics/obstacles/iso_doubledoors_0010.png
   A /graphics/obstacles/iso_doubledoors_0012.offset
   A /graphics/obstacles/iso_doubledoors_0012.png

Adding V doubledoor graphics



------------------------------------------------------------------------
2009-01-08 15:00  ahuillet  r1504
   M /lua/Makefile
   M /src/Makefile.am

upd build process for win32 cross compilation


------------------------------------------------------------------------
2009-01-08 13:56  stedevil  r1503
   M /map/freedroid.levels

Adding some 2 square wide doors here and there



------------------------------------------------------------------------
2009-01-08 10:19  stedevil  r1502
   M /src/menu.c

Change gfx menu  order and add some i18n friendlyness in the process



------------------------------------------------------------------------
2009-01-08 06:27  stedevil  r1501
   M /src/blocks.c
   M /src/defs.h
   M /src/leveleditor.h
   M /src/map.c

Implementing double doors



------------------------------------------------------------------------
2009-01-08 06:24  stedevil  r1500
   A /graphics/obstacles/iso_doubledoors_0001.offset
   A /graphics/obstacles/iso_doubledoors_0001.png
   A /graphics/obstacles/iso_doubledoors_0002.offset
   A /graphics/obstacles/iso_doubledoors_0002.png
   A /graphics/obstacles/iso_doubledoors_0003.offset
   A /graphics/obstacles/iso_doubledoors_0003.png
   A /graphics/obstacles/iso_doubledoors_0004.offset
   A /graphics/obstacles/iso_doubledoors_0004.png
   A /graphics/obstacles/iso_doubledoors_0005.offset
   A /graphics/obstacles/iso_doubledoors_0005.png
   M /graphics/obstacles/iso_doubledoors_0011.offset

Adding H doubledoor graphics



------------------------------------------------------------------------
2009-01-07 20:47  stedevil  r1499
   M /src/view.c

Spelling correction



------------------------------------------------------------------------
2009-01-07 20:02  ahuillet  r1498
   M /ChangeLog

upd Changelog


------------------------------------------------------------------------
2009-01-07 19:45  ahuillet  r1497
   M /src/chat.c

improved dialog interface -> fixed drifting when the amount of text increases


------------------------------------------------------------------------
2009-01-07 19:17  ahuillet  r1496
   M /src/saveloadgame.c

do not report an error when rename(".shp", ".shp.backup") and the original .shp does not exist - case of newly saved games


------------------------------------------------------------------------
2009-01-07 15:09  ahuillet  r1495
   M /src/lua.c

lua del_item multiplicity parameter is now optional and defaults to 1


------------------------------------------------------------------------
2009-01-07 13:20  stedevil  r1494
   M /src/leveleditor.c

Removing unused variable



------------------------------------------------------------------------
2009-01-07 09:16  stedevil  r1493
   M /map/freedroid.levels

Beginning of new start level



------------------------------------------------------------------------
2009-01-07 03:52  stedevil  r1492
   M /src/leveleditor.c

Small fixes to Advanced menu



------------------------------------------------------------------------
2009-01-07 03:38  stedevil  r1491
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

Removing outdated dialed reference



------------------------------------------------------------------------
2009-01-06 22:06  ahuillet  r1490
   M /dialogs/Michelangelo.dialog

small fix to lua code here...


------------------------------------------------------------------------
2009-01-06 21:30  ahuillet  r1489
   M /ChangeLog

mmh, not sure listing files is good in ChangeLog but it does make it more usable


------------------------------------------------------------------------
2009-01-06 20:53  ahuillet  r1488
   D /.cvsignore
   D /src/.cvsignore

remove .cvsignore files :)


------------------------------------------------------------------------
2009-01-06 20:52  ahuillet  r1487
   M /gluem
   M /lua
   M /src
   M /zpipe

update svn ignore files


------------------------------------------------------------------------
2009-01-06 20:51  ahuillet  r1486

grr


------------------------------------------------------------------------
2009-01-06 18:18  stedevil  r1485
   M /src/leveleditor.c

Adding menu slot for Dialog Lua validator



------------------------------------------------------------------------
2009-01-06 18:11  ahuillet  r1484

upd po crap.........


------------------------------------------------------------------------
2009-01-06 17:37  ahuillet  r1483
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c
   M /src/lua.c

hardcode space after TUX:, remove it from dialogs.


------------------------------------------------------------------------
2009-01-06 17:22  ahuillet  r1482
   M /map/freedroid.quests

... and remove the auto assign flag from the data file as well


------------------------------------------------------------------------
2009-01-06 17:22  ahuillet  r1481
   M /src/init.c
   M /src/mission.c
   M /src/savestruct.c
   M /src/struct.h

removed useless and unused .AutomaticallyAssignThisMissionAtGameStart for quests


------------------------------------------------------------------------
2009-01-06 17:20  ahuillet  r1480
   M /src/chat.c
   M /src/global.h
   M /src/lua.c
   M /src/struct.h

now checking whether we are enabling/disabling/settingnext dialog nodes that actually exist.


------------------------------------------------------------------------
2009-01-06 16:59  ahuillet  r1479
   M /src/lua.c

fix npc_says and tux_says to wait before moving on to the next option - those two now work just fine


------------------------------------------------------------------------
2009-01-06 16:53  ahuillet  r1478
   M /src/chat.c

added chat startup code AtStartup={ and fixed set_next_node() issues in it. alwaysRunLongName still exists for now.


------------------------------------------------------------------------
2009-01-06 14:59  ahuillet  r1477
   M /src/leveleditor.c

fix item drop in level editor placing an obstacle as well


------------------------------------------------------------------------
2009-01-06 14:35  ahuillet  r1476
   M /src/menu.c

not sure why we need to wait for mouse left release in DoMenuSelection but it does fix certain glitches...


------------------------------------------------------------------------
2009-01-06 14:28  ahuillet  r1475
   M /src/keyboard.c

make sure we do not get huge frame delays due to keychart() so that bots do not jump around when returning from keychart


------------------------------------------------------------------------
2009-01-06 13:55  ahuillet  r1474
   M /dialogs/Michelangelo.dialog

fix quest


------------------------------------------------------------------------
2009-01-06 13:21  ahuillet  r1473
   M /dialogs/Butch.dialog

negation operator = not in Lua.....


------------------------------------------------------------------------
2009-01-06 10:20  stedevil  r1472
   M /dialogs/OldTownGateGuardLeader.dialog

Temp workaround for AlwaysLong triggering NPC= twice



------------------------------------------------------------------------
2009-01-06 10:09  stedevil  r1471
   M /dialogs/RMS.dialog

Fix wrong FirstTime entry for Richard



------------------------------------------------------------------------
2009-01-06 09:50  stedevil  r1470
   M /dialogs/subdlg_Duncan_quest.dialog

Fix amount_item / has_item mixup



------------------------------------------------------------------------
2009-01-06 09:41  stedevil  r1469
   M /dialogs/DocMoore.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Tania.dialog

Fix the missing dialog quest conversion from the ByNumber -> ByName swirch in r1462



------------------------------------------------------------------------
2009-01-06 08:33  stedevil  r1468
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

Use shorthands in .dialog



------------------------------------------------------------------------
2009-01-06 08:23  stedevil  r1467
   A /map/script_helpers.lua

Addding lua dialog shothand list



------------------------------------------------------------------------
2009-01-06 07:47  stedevil  r1466
   M /dialogs/Bender.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Tania.dialog
   M /dialogs/subdlg_Stone.dialog
   M /src/lua.c

API change also give_item to add_



------------------------------------------------------------------------
2009-01-06 07:41  stedevil  r1465
   M /dialogs/Bender.dialog
   M /dialogs/Butch.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Pendragon.dialog

Fix API changes that sed missed



------------------------------------------------------------------------
2009-01-06 06:14  stedevil  r1464
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/lua.c

API change: add_*, del_*, has_*, *_quest



------------------------------------------------------------------------
2009-01-05 20:57  ahuillet  r1463

add --pot-only option to upload only pot files to launchpad


------------------------------------------------------------------------
2009-01-05 20:57  ahuillet  r1462
   M /dialogs/Bender.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/subdlg_Butch.dialog
   M /src/lua.c
   M /src/mission.c
   M /src/proto.h

now referencing missions by name. longer but less prone to bugs and more intuitive


------------------------------------------------------------------------
2009-01-05 20:48  ahuillet  r1461

guess I have to update those po files from time to time..........


------------------------------------------------------------------------
2009-01-05 20:05  ahuillet  r1460
   M /src/lua.c

add tux_says() to Lua dialog API


------------------------------------------------------------------------
2009-01-05 19:53  ahuillet  r1459
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c

dialog format simplification : OptionText becomes Text, New Option Nr= becomes Nr=, Subtitle= becomes NPC=


------------------------------------------------------------------------
2009-01-05 19:32  fluzz  r1458
   M /map/freedroid.droid_archetypes
   M /src/enemy.c
   M /src/init.c
   M /src/struct.h

Rename druidspec attribute 'range_of_vision' into 'aggression_distance'



------------------------------------------------------------------------
2009-01-05 18:56  ahuillet  r1457
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c

changed "Initialization LuaCode" to "FirstTime LuaCode" as it is deemed more intuitive, and made it completely optional as it is not supposed to be used in subdialogs


------------------------------------------------------------------------
2009-01-05 17:01  stedevil  r1456
   M /map/freedroid.levels

fix barrels on lvl 37


------------------------------------------------------------------------
2009-01-05 14:50  fluzz  r1455
   M /src/bullet.c
   M /src/colldet.c
   M /src/enemy.c
   M /src/influ.c
   M /src/leveleditor_validator.c
   M /src/light.c
   M /src/map.c
   M /src/proto.h
   M /src/skills.c

Change DLC filters name into something more accurate (e.g. VisibleFilter -> VisiblePassFilter)



------------------------------------------------------------------------
2009-01-05 14:30  fluzz  r1454
   M /src/defs.h
   M /src/enemy.c

Improve the selection of bots' new target : choose the closest reachable enemy in range



------------------------------------------------------------------------
2009-01-05 12:58  ahuillet  r1453
   M /src/chat.c
   M /src/struct.h

remove non-lua condition testing and option enabling.


------------------------------------------------------------------------
2009-01-05 12:52  ahuillet  r1452
   M /dialogs/KevinGuard.dialog

fix kevin guard behavior.. there seems to be a bug with set_next_node and AlwaysExecuteLongName for option != 0


------------------------------------------------------------------------
2009-01-05 12:51  ahuillet  r1451
   M /dialogs/Jasmine.dialog

now jasmine blows again. regexp error :)


------------------------------------------------------------------------
2009-01-05 12:44  ahuillet  r1450
   M /dialogs/Duncan.dialog

grmbl duncan dialog


------------------------------------------------------------------------
2009-01-05 12:41  ahuillet  r1449
   M /dialogs/Dixon.dialog

nonexisting nodes were being enabled...


------------------------------------------------------------------------
2009-01-05 12:38  ahuillet  r1448
   M /dialogs/Duncan.dialog

one node should not have been enabled..


------------------------------------------------------------------------
2009-01-05 12:24  stedevil  r1447
   M /dialogs/Duncan.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/subdlg_Sorenson.dialog

Removing more poinless cruft, empty lines and unneded additions from r 1439



------------------------------------------------------------------------
2009-01-05 12:09  ahuillet  r1446
   M /dialogs/Spencer.dialog

mistake in spencer dialog


------------------------------------------------------------------------
2009-01-05 12:03  ahuillet  r1445
   M /dialogs/Dixon.dialog

s/did_mission/is_mission_complete/


------------------------------------------------------------------------
2009-01-05 11:54  ahuillet  r1444
   M /dialogs/Michelangelo.dialog

remove enable_node() that should not have been there + reordering of options


------------------------------------------------------------------------
2009-01-05 11:48  stedevil  r1443
   M /dialogs/Duncan.dialog

reverting accidental formating changes from r 1441


------------------------------------------------------------------------
2009-01-05 11:40  stedevil  r1442
   M /dialogs/Benjamin.dialog

Removing useless addition from r1438


------------------------------------------------------------------------
2009-01-05 11:40  ahuillet  r1441
   M /dialogs/Duncan.dialog

add a missing "then"


------------------------------------------------------------------------
2009-01-05 11:37  ahuillet  r1440
   M /dialogs/DocMoore.dialog

s/cookie/cookie_planted/


------------------------------------------------------------------------
2009-01-05 11:12  ahuillet  r1439
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog

leftover from rev. 1437


------------------------------------------------------------------------
2009-01-05 11:00  ahuillet  r1438
   M /dialogs/Benjamin.dialog

leftover from previous commit


------------------------------------------------------------------------
2009-01-05 10:46  stedevil  r1437
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

Dialog Lualization



------------------------------------------------------------------------
2009-01-05 10:37  ahuillet  r1436
   M /src/lua.c

evaluate the script helpers file after pushing the Lua API so the helpers can set "shortcuts"


------------------------------------------------------------------------
2009-01-05 10:27  ahuillet  r1435
   M /dialogs/Sorenson.dialog

fix typo in sorenson dialog


------------------------------------------------------------------------
2009-01-04 20:20  ahuillet  r1434
   M /src/chat.c
   M /src/lua.c
   M /src/proto.h

added npc_says() function to Lua API for dialogs. seems to work fine.


------------------------------------------------------------------------
2009-01-04 20:19  ahuillet  r1433
   M /src/global.h
   M /src/open_gl.c

remove all_freedroid_textures array and call glGenTextures whenever needed. gets rid of a useless arbitrary limit


------------------------------------------------------------------------
2009-01-04 19:52  stedevil  r1432
   M /src/lua.c

Fixing Lua assigned & completed mission mixup


------------------------------------------------------------------------
2009-01-04 11:28  ahuillet  r1431
   M /dialogs/KevinGuard.dialog

fix kevin guard behavior


------------------------------------------------------------------------
2009-01-04 10:31  stedevil  r1430
   M /map/freedroid.levels

fix ugly grass on lvl 8


------------------------------------------------------------------------
2009-01-03 17:48  ahuillet  r1429

update pots


------------------------------------------------------------------------
2009-01-03 17:44  ahuillet  r1428
   M /src/chat.c

fix subdialog handling (properly reset chat control variables before giving control back to the parent dialog)


------------------------------------------------------------------------
2009-01-03 13:59  ahuillet  r1427
   M /dialogs/Benjamin.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Stone.dialog
   M /src/chat.c
   M /src/defs.h
   M /src/lua.c
   M /src/proto.h
   M /src/struct.h

removed chat extras completely. subdialogs are implemented by recursion started by Lua


------------------------------------------------------------------------
2009-01-03 11:36  ahuillet  r1426
   M /src/map.c

made animated map tiles limits non fatal


------------------------------------------------------------------------
2009-01-03 02:48  stedevil  r1425
   M /dialogs/614.dialog

Restored 614 dialog to how it worked pre lua (verified vs r1397 and r972)


------------------------------------------------------------------------
2009-01-02 16:23  ahuillet  r1424
   M /dialogs/Tybalt.dialog

update condition system to Lua code. remove all deprecated fields for Tybalt dialog


------------------------------------------------------------------------
2009-01-02 16:21  ahuillet  r1423
   M /src/lua.c

multiple parameter support for disable_node in Lua


------------------------------------------------------------------------
2009-01-02 11:17  ahuillet  r1422
   M /dialogs/614.dialog
   M /src/chat.c
   M /src/proto.h
   M /src/text_public.c

fixed subdialog chat roster clearing in order to avoid double freeing, moved chat related functions from text_public.c to chat.c, + various cleanup


------------------------------------------------------------------------
2009-01-02 09:55  stedevil  r1421
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

some small tutorial updates


------------------------------------------------------------------------
2009-01-02 09:40  stedevil  r1420
   M /map/freedroid.program_archetypes

some updated text and few comments added


------------------------------------------------------------------------
2009-01-01 22:35  fluzz  r1419
   M /src/Makefile.am

Fix the 'make liblua.a' command line



------------------------------------------------------------------------
2009-01-01 09:29  stedevil  r1418
   M /src/init.c

adding 1400x1050 4:3 res


------------------------------------------------------------------------
2008-12-30 12:29  ahuillet  r1417
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/Tania.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog

fix stupid mistake


------------------------------------------------------------------------
2008-12-30 11:53  ahuillet  r1416
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c
   M /src/lua.c

- fix dialog initialization by providing a Initialization LuaCode={} field in dialogs, that
has to enable the requested nodes.
- enable_node() in Lua can now take a node list, e.g. enable_node(1,2,3,4,5)




------------------------------------------------------------------------
2008-12-30 01:15  ahuillet  r1415
   M /src/chat.c
   M /src/global.h
   M /src/lua.c

add chat_control_partner_code global variable and [dis|en]able_node lua functions to manipulate chat flags.
They work, but replacing existing Enable/Disable option commands is not doable because it breaks automatic initialization of chat flags.




------------------------------------------------------------------------
2008-12-30 01:00  ahuillet  r1414
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /src/chat.c
   M /src/struct.h
   M /src/text_public.c

removed support for LinkTarget in dialogs. This now is done in Lua using set_next_node(nodenumber).




------------------------------------------------------------------------
2008-12-30 00:37  ahuillet  r1413
   M /src/lua.c

added C function for Lua scripts for the conditions used in dialogs. not used anywhere for now


------------------------------------------------------------------------
2008-12-30 00:17  ahuillet  r1412
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c
   M /src/global.h
   A /src/lua.c

- forgot to add lua.c
- added chat_control_chat_droid pointer to the droid the player is currently chatting with
- moved ALL chat extras to Lua code except ExecuteSubdialog that will need a bit more love




------------------------------------------------------------------------
2008-12-29 23:27  ahuillet  r1411
   M /src/chat.c

ExecuteChatExtra now returns void


------------------------------------------------------------------------
2008-12-29 23:24  ahuillet  r1410
   M /src/Makefile.am
   M /src/chat.c
   M /src/event.c
   M /src/global.h
   M /src/init.c
   M /src/mission.c
   M /src/proto.h

- moved lua stuff to lua.c
- changed dialog control system so it uses two global variables, chat_control_next_node and chat_control_end_dialog, in preparation for migration to Lua



------------------------------------------------------------------------
2008-12-29 19:33  ahuillet  r1409

update stupid po crap again


------------------------------------------------------------------------
2008-12-29 19:28  ahuillet  r1408
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/chat.c
   M /src/event.c
   M /src/proto.h
   M /src/saveloadgame.c

moved "context free" chat extras to Lua code in dialogs.


------------------------------------------------------------------------
2008-12-29 18:56  ahuillet  r1407
   M /map/freedroid.events

found correct name for a trigger labelled FIXME


------------------------------------------------------------------------
2008-12-29 13:56  ahuillet  r1406
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /map/freedroid.events
   M /map/freedroid.quests
   M /src/Makefile.am
   M /src/chat.c
   M /src/defs.h
   M /src/event.c
   M /src/global.h
   M /src/init.c
   M /src/menu.c
   M /src/mission.c
   M /src/proto.h
   M /src/saveloadgame.c
   M /src/savestruct.c
   M /src/struct.h
   M /src/text_public.c

Integrated Lua into the game to implement event actions in a simpler and more powerful manner.
Event triggers now directly specify a piece of Lua code to execute, missions can give a lua script to be run at 
assignment or completion, and dialogs have a new LuaCode field to interact with the environment (change obstacles).



------------------------------------------------------------------------
2008-12-29 13:48  ahuillet  r1405

updated po crap once again. this is getting on my nerve.


------------------------------------------------------------------------
2008-12-29 13:47  ahuillet  r1404

updated data .pot


------------------------------------------------------------------------
2008-12-29 13:37  ahuillet  r1403

updated source .pot


------------------------------------------------------------------------
2008-12-29 13:22  ahuillet  r1402
   M /src/text.c

now accepting KP_ENTER in GetEditableStringInPopupWindowThisIsALongName as well as ENTER


------------------------------------------------------------------------
2008-12-29 12:28  ahuillet  r1401
   D /dialogs/dialed.py

removed dialed, it is outdated and rots a bit more every time we touch the dialog format. goodbye undocumented tool.


------------------------------------------------------------------------
2008-12-29 12:13  ahuillet  r1400
   M /src/hud.c
   M /src/map.c
   M /src/misc.c
   M /src/proto.h
   M /src/text.c

added const qualifier to certain functions manipulating text


------------------------------------------------------------------------
2008-12-28 16:56  ahuillet  r1399
   M /Makefile.am
   M /src/Makefile.am

now linking freedroidRPG with Lua - not used for now


------------------------------------------------------------------------
2008-12-28 16:55  ahuillet  r1398
   A /lua
   A /lua/COPYRIGHT
   A /lua/Makefile
   A /lua/lapi.c
   A /lua/lapi.h
   A /lua/lauxlib.c
   A /lua/lauxlib.h
   A /lua/lbaselib.c
   A /lua/lcode.c
   A /lua/lcode.h
   A /lua/ldblib.c
   A /lua/ldebug.c
   A /lua/ldebug.h
   A /lua/ldo.c
   A /lua/ldo.h
   A /lua/ldump.c
   A /lua/lfunc.c
   A /lua/lfunc.h
   A /lua/lgc.c
   A /lua/lgc.h
   A /lua/linit.c
   A /lua/liolib.c
   A /lua/llex.c
   A /lua/llex.h
   A /lua/llimits.h
   A /lua/lmathlib.c
   A /lua/lmem.c
   A /lua/lmem.h
   A /lua/loadlib.c
   A /lua/lobject.c
   A /lua/lobject.h
   A /lua/lopcodes.c
   A /lua/lopcodes.h
   A /lua/loslib.c
   A /lua/lparser.c
   A /lua/lparser.h
   A /lua/lstate.c
   A /lua/lstate.h
   A /lua/lstring.c
   A /lua/lstring.h
   A /lua/lstrlib.c
   A /lua/ltable.c
   A /lua/ltable.h
   A /lua/ltablib.c
   A /lua/ltm.c
   A /lua/ltm.h
   A /lua/lua.c
   A /lua/lua.h
   A /lua/luac.c
   A /lua/luaconf.h
   A /lua/lualib.h
   A /lua/lundump.c
   A /lua/lundump.h
   A /lua/lvm.c
   A /lua/lvm.h
   A /lua/lzio.c
   A /lua/lzio.h
   A /lua/print.c

added lua 5.1.4


------------------------------------------------------------------------
2008-12-27 21:53  ahuillet  r1397
   M /src/open_gl.c

various cleanup to open_gl.c


------------------------------------------------------------------------
2008-12-24 18:54  ahuillet  r1396
   M /src/init.c

minor fixes on character descriptions


------------------------------------------------------------------------
2008-12-24 17:31  ahuillet  r1395
   M /src/Makefile.am
   A /src/event.c
   M /src/hud.c
   M /src/init.c
   M /src/misc.c
   M /src/proto.h

moved event-related functions to event.c, + some more cleanup in misc.c


------------------------------------------------------------------------
2008-12-24 12:36  ahuillet  r1394
   M /src/saveloadgame.c
   M /src/savestruct.c
   M /src/struct.h

renamed Me.freedroid_version_string to Me.savegame_version_string since this is what it is about, and creates confusion with GameConfig.freedroid_version_string


------------------------------------------------------------------------
2008-12-24 12:34  ahuillet  r1393
   M /src/misc.c

use strcmp instead of strange useless crap to compare version strings when loading game config.


------------------------------------------------------------------------
2008-12-24 12:21  ahuillet  r1392
   M /src/leveleditor.c
   M /src/misc.c
   M /src/proto.h

removed useless function "va"


------------------------------------------------------------------------
2008-12-21 22:57  fluzz  r1391
   M /src/init.c
   M /src/menu.c
   M /src/struct.h

Define available screen resolutions in a global array.


------------------------------------------------------------------------
2008-12-21 17:13  ahuillet  r1390
   A /sound/music/HellFortressTwo.ogg

added new track by nario !


------------------------------------------------------------------------
2008-12-20 15:59  fluzz  r1389
   M /src/light.c
   M /src/proto.h

SDL lightmap drawing rewritten : less complex, and fix a drawing bug



------------------------------------------------------------------------
2008-12-19 01:47  stedevil  r1388
   M /src/init.c

Adding the 1024x600 as unsupported res accessible via commandline


------------------------------------------------------------------------
2008-12-18 21:42  ahuillet  r1387
   M /src/skills.c

takeover behavior related to walls is the same as bullets - add FilterFlyable to the colldet call.


------------------------------------------------------------------------
2008-12-18 08:55  stedevil  r1386
   M /map/freedroid.levels
   M /src/init.c
   M /src/menu.c
   M /src/proto.h

Make non finished Tutorial accessible in main menu


------------------------------------------------------------------------
2008-12-18 04:07  stedevil  r1385
   M /map/freedroid.item_archetypes

updating bullet images for ranged weapons


------------------------------------------------------------------------
2008-12-18 02:17  stedevil  r1384
   M /map/ReturnOfTux.droids
   M /map/freedroid.levels

Tutorial map 95% done and some bots added


------------------------------------------------------------------------
2008-12-18 01:07  stedevil  r1383
   M /src/leveleditor.c

Making level Light a one line entry in editor + more general menu cleanup


------------------------------------------------------------------------
2008-12-17 16:49  stedevil  r1382
   M /src/leveleditor.c

some more lvl ed menu cleanup


------------------------------------------------------------------------
2008-12-17 09:56  ahuillet  r1381
   M /src/text.c
   M /src/view.c

removed some unused code


------------------------------------------------------------------------
2008-12-17 09:52  stedevil  r1380
   M /src/leveleditor.c

moved validator to submenu


------------------------------------------------------------------------
2008-12-16 22:37  stedevil  r1379
   M /src/leveleditor.c
   M /src/leveleditor.h

reordering and cleaning up lvled menus for i18n and maintainabaility


------------------------------------------------------------------------
2008-12-16 20:07  ahuillet  r1378
   M /src/defs.h
   M /src/graphics.c
   M /src/influ.c

removed unused INGAME_MODEs


------------------------------------------------------------------------
2008-12-16 11:24  ahuillet  r1377

yet another update of those po files.......


------------------------------------------------------------------------
2008-12-16 11:23  ahuillet  r1376

match *.h *.c for freedroidrpg.pot instead of listing files explicitely


------------------------------------------------------------------------
2008-12-16 11:13  ahuillet  r1375
   M /src/Makefile.am
   M /src/items.c
   M /src/proto.h
   D /src/ship.c
   M /src/shop.c
   M /src/takeover.c

removed should-not-have-existed ship.c, moved the code to the right places


------------------------------------------------------------------------
2008-12-16 10:20  ahuillet  r1374
   M /src/blocks.c
   M /src/character.c
   M /src/menu.c
   M /src/shop.c
   M /src/skills.c

more technically useless cleanup


------------------------------------------------------------------------
2008-12-16 10:13  ahuillet  r1373
   M /src/items.c
   M /src/proto.h

calculate_item_*_price return unsigned not signed


------------------------------------------------------------------------
2008-12-16 10:12  ahuillet  r1372
   M /src/map.c

added static keyword to most functions that deserve it in map.c


------------------------------------------------------------------------
2008-12-16 10:08  ahuillet  r1371
   M /src/proto.h

replaced () by (void) in proto.h so those are actual function prototypes. exposed a few wrong calls.


------------------------------------------------------------------------
2008-12-16 10:04  ahuillet  r1370
   M /src/open_gl.c

fix build - sorry - our_SDL_flip_wrapper was called with an extra parameter here


------------------------------------------------------------------------
2008-12-16 09:17  ahuillet  r1369
   M /configure.ac

let us calm down on the useless warnings so extra-warnings is actually usable as a configure option


------------------------------------------------------------------------
2008-12-15 22:00  ahuillet  r1368
   M /src/leveleditor.c

fix one call to level_editor_action_undo that does not take any parameter any longer


------------------------------------------------------------------------
2008-12-15 21:52  ahuillet  r1367
   M /src/proto.h

remove useless EXTERN in front of function prototypes.


------------------------------------------------------------------------
2008-12-15 21:36  ahuillet  r1366
   M /src/blocks.c
   M /src/proto.h

kill more already dead code


------------------------------------------------------------------------
2008-12-15 19:50  ahuillet  r1365
   M /src/graphics.c
   M /src/proto.h

removed unused code and function prototypes.


------------------------------------------------------------------------
2008-12-15 19:34  ahuillet  r1364
   M /src/proto.h

removed nonexisting function prototype


------------------------------------------------------------------------
2008-12-15 19:22  ahuillet  r1363
   M /src/graphics.c
   M /src/proto.h

removed an unused function


------------------------------------------------------------------------
2008-12-15 19:01  ahuillet  r1362
   M /src/chat.c

clean up ResolveDialogSectionToChatFlagsIndex so it uses a structure defined at the beginning of the file. should make maintenance easier. not tested enough so this may introduce some bugs, hopefully easy to spot.


------------------------------------------------------------------------
2008-12-15 18:41  ahuillet  r1361

update of po files...


------------------------------------------------------------------------
2008-12-15 18:40  ahuillet  r1360
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

remove useless AlwaysStartBlablabla=no since it now is the default from dialogs


------------------------------------------------------------------------
2008-12-15 18:32  ahuillet  r1359
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /src/chat.c

LinkedTo: in dialogs now is LinkedTo= for consistency of the format, and AlwaysExecuteThisOptionPriorToDialogStart is optional and defaults to no


------------------------------------------------------------------------
2008-12-15 17:28  ahuillet  r1358
   M /src/chat.c
   M /src/proto.h
   M /src/text_public.c

renamed LoadChatRosterWithChatSequence to LoadDialog as it is saner, and move it to chat.c where it belongs


------------------------------------------------------------------------
2008-12-15 17:24  ahuillet  r1357
   M /src/saveloadgame.c

call unlink() on the old savegame file when doing a backup instead of rename()ing over it directly, as this does not work on ms windows vista


------------------------------------------------------------------------
2008-12-15 17:19  stedevil  r1356
   M /README

Improved the link to Ubuntu compile webpage to show right post + whole thread.


------------------------------------------------------------------------
2008-12-15 14:33  ahuillet  r1355
   M /gluem/gluem.c

fixed gluem so it builds on win32 and mac os


------------------------------------------------------------------------
2008-12-15 02:26  stedevil  r1354
   M /src/leveleditor.c
   M /src/leveleditor.h

fix up lvled dimension menu


------------------------------------------------------------------------
2008-12-12 19:02  stedevil  r1353
   M /README

added Ubuntu forum install link, and more clear nano edit instructions


------------------------------------------------------------------------
2008-12-03 21:20  ahuillet  r1352
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/text_public.c

changed dialog format : now using merely EnableOption=xxx and DisableOption=xxx. parsing code as well as files are shorter now.


------------------------------------------------------------------------
2008-12-03 19:30  ahuillet  r1351
   M /src/takeover.c

revert rev. 1027 because of the graphical glitches it introduces. rationale for the original change unclear anyway


------------------------------------------------------------------------
2008-12-03 18:49  ahuillet  r1350
   M /src/keyboard.c

keychart: prevent conflicts in key assignation by swapping as agreed upon with stedevil and matthias krueger


------------------------------------------------------------------------
2008-12-03 18:33  ahuillet  r1349
   M /src/saveloadgame.c

now scale X coordinate where savegame stats are displayed to prevent the thumbnail from overlapping the text at high resolutions.


------------------------------------------------------------------------
2008-12-03 18:27  ahuillet  r1348

upd .po crap....


------------------------------------------------------------------------
2008-12-03 18:25  ahuillet  r1347

upd pot files


------------------------------------------------------------------------
2008-12-03 18:23  ahuillet  r1346
   M /src/ship.c

do not look at strange places for item rotation frames any longer. fdClassic legacy.


------------------------------------------------------------------------
2008-12-03 18:23  ahuillet  r1345
   D /graphics/items/entropy_inverter/portrait_0017.jpg

removed badly looking rotation frame for entropy inverter


------------------------------------------------------------------------
2008-11-27 23:21  stedevil  r1344
   M /src/keyboard.c

Added Matthias suggestion of a reminder of what documentation to update if changing default keys


------------------------------------------------------------------------
2008-11-27 15:53  stedevil  r1343
   M /graphics/obstacles/iso_doors_0021.png

removing some ugly black spots on gate


------------------------------------------------------------------------
2008-11-27 14:07  stedevil  r1342
   M /map/titles/StartOfGame.title

Matthias update to StartOfGame text


------------------------------------------------------------------------
2008-11-27 13:45  stedevil  r1341
   D /src/dialed.py

cleanup


------------------------------------------------------------------------
2008-11-27 13:43  stedevil  r1340
   A /dialogs/dialed.py (from /src/dialed.py:1327)

move dieled.py from src/ to dialogs/, this also removes it from releases


------------------------------------------------------------------------
2008-11-26 18:40  ahuillet  r1339
   M /src/menu.c

fixed "display waypoints" cheat menu option, not that it is actually used but at least now it is usable


------------------------------------------------------------------------
2008-11-26 18:02  stedevil  r1338
   M /README

Remove some outdated doc references


------------------------------------------------------------------------
2008-11-26 15:37  stedevil  r1337
   M /README

Small visual README fixes


------------------------------------------------------------------------
2008-11-26 15:32  stedevil  r1336
   M /README

Added FAQ section and updated some things in README


------------------------------------------------------------------------
2008-11-26 09:58  stedevil  r1335
   M /src/keyboard.c

ensuring keychart is the prefered if key for it is assigned multiple functions


------------------------------------------------------------------------
2008-11-25 18:18  stedevil  r1334
   M /dialogs/StandardBotAfterTakeover.dialog

Mattias changes to halting bots script


------------------------------------------------------------------------
2008-11-25 17:13  stedevil  r1333
   M /README

A few updates to README by Matthias Krger and myself


------------------------------------------------------------------------
2008-11-25 14:41  stedevil  r1332
   M /map/ReturnOfTux.droids
   M /map/freedroid.quests

Implement structure for assigning droid Marker to replace current "cross fingers and hope ID is free" approach.
Add beginning to make 3 current semi quests proper quests with log entries.
Clean up .quests a bit.



------------------------------------------------------------------------
2008-11-25 12:33  stedevil  r1331
   M /dialogs/Bender.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog

Removing gettext marker for comments in .dialogs. Todo: Make Optiontext optional so comments dont need OptionSample ...DONT_WAIT


------------------------------------------------------------------------
2008-11-25 11:24  stedevil  r1330
   M /dialogs/Chandra.dialog

small language corection


------------------------------------------------------------------------
2008-11-25 10:27  stedevil  r1329
   M /dialogs/Spencer.dialog

updating location of shield bunker entrance


------------------------------------------------------------------------
2008-11-25 04:56  stedevil  r1328
   M /src/init.c

several updates to init.c console messages


------------------------------------------------------------------------
2008-11-24 00:19  fluzz  r1327
   M /src/defs.h
   M /src/init.c
   M /src/leveleditor.c
   M /src/leveleditor.h
   M /src/main.c
   M /src/map.c
   M /src/menu.c
   M /src/misc.c
   M /src/saveloadgame.c

Fix some loops on curShip.AllLevels, to avoid a crash when the actual number of levels is equal to MAX_LEVELS.
Also added handling of 'empty levels'. So, a 'Delete Level' can now possibly be implemented.



------------------------------------------------------------------------
2008-11-22 21:04  ahuillet  r1326
   M /src/map.c

reset completelyfixed and follow_tux attributes when respawning bots


------------------------------------------------------------------------
2008-11-18 21:23  ronnystandtke  r1325
   M /src/chat.c

added missing i18n



------------------------------------------------------------------------
2008-11-17 22:39  ronnystandtke  r1324

updated some fuzzy translations, small spelling fixes



------------------------------------------------------------------------
2008-11-16 19:30  ahuillet  r1323
   M /src/main.c

better way of not respawning town..


------------------------------------------------------------------------
2008-11-16 19:30  ahuillet  r1322
   M /src/enemy.c
   M /src/main.c
   M /src/map.c
   M /src/proto.h

new respawn policy : bots are teleported to random waypoints - also, we do not respawn the town.


------------------------------------------------------------------------
2008-11-16 17:44  ahuillet  r1321
   M /src/bullet.c
   M /src/view.c

fix bug introduced in 1317 that prevented bullets from hitting tux


------------------------------------------------------------------------
2008-11-16 16:03  ahuillet  r1320
   M /src/view.c

added braces around a if/else to shut a warning


------------------------------------------------------------------------
2008-11-16 16:00  ahuillet  r1319
   M /src/defs.h

made ATTACK_TARGET_IS_* values positive - this will affect savegames in a certain way but will not prevent them from loading and working fine - plays it nice on PPC64 that does not like signed characters.


------------------------------------------------------------------------
2008-11-16 15:52  ahuillet  r1318
   M /src/defs.h

COLLISION_TYPE_NONE enum value now is 1 instead of -1 - makes PPC64 happy


------------------------------------------------------------------------
2008-11-16 15:48  ahuillet  r1317
   M /src/bullet.c
   M /src/defs.h
   M /src/enemy.c
   M /src/hud.c
   M /src/influ.c
   M /src/init.c
   M /src/map.c
   M /src/menu.c
   M /src/savestruct.c
   M /src/struct.h
   M /src/takeover.c
   M /src/view.c

remove useless Me.status - replaced it by check for Me.energy <= 0 whenever necessary


------------------------------------------------------------------------
2008-11-16 15:35  ahuillet  r1316
   M /src/init.c
   M /src/savestruct.c
   M /src/savestruct.h
   M /src/struct.h

spell_skill_spec structure member graphics_code is an integer not a character


------------------------------------------------------------------------
2008-11-16 15:32  ahuillet  r1315
   M /configure.ac

fix typo


------------------------------------------------------------------------
2008-11-16 12:45  ahuillet  r1314

upd gettext crap


------------------------------------------------------------------------
2008-11-16 12:43  ahuillet  r1313

upd po stuff


------------------------------------------------------------------------
2008-11-16 12:41  ahuillet  r1312

display msgmerge calls


------------------------------------------------------------------------
2008-11-16 12:35  ahuillet  r1311
   M /dialogs/614.dialog
   M /dialogs/Bender.dialog
   M /dialogs/Benjamin.dialog
   M /dialogs/Bruce.dialog
   M /dialogs/Butch.dialog
   M /dialogs/Chandra.dialog
   M /dialogs/Darwin.dialog
   M /dialogs/Dixon.dialog
   M /dialogs/DocMoore.dialog
   M /dialogs/Duncan.dialog
   M /dialogs/Ernie.dialog
   M /dialogs/Ewald.dialog
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/Francis.dialog
   M /dialogs/Jasmine.dialog
   M /dialogs/Kevin.dialog
   M /dialogs/KevinGuard.dialog
   M /dialogs/Koan.dialog
   M /dialogs/Lukas.dialog
   M /dialogs/MER.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Melfis.dialog
   M /dialogs/Michelangelo.dialog
   M /dialogs/OldTownGateGuardLeader.dialog
   M /dialogs/Pendragon.dialog
   M /dialogs/RMS.dialog
   M /dialogs/SACD.dialog
   M /dialogs/SADD.dialog
   M /dialogs/Skippy.dialog
   M /dialogs/Sorenson.dialog
   M /dialogs/Spencer.dialog
   M /dialogs/StandardBotAfterTakeover.dialog
   M /dialogs/StandardMSFacilityGateGuard.dialog
   M /dialogs/StandardOldTownGateGuard.dialog
   M /dialogs/Stone.dialog
   M /dialogs/Tania.dialog
   M /dialogs/Template.dialog
   M /dialogs/TestDroid.dialog
   M /dialogs/Tybalt.dialog
   M /dialogs/subdlg_Benjamin.dialog
   M /dialogs/subdlg_Benjamin_bribe.dialog
   M /dialogs/subdlg_Butch.dialog
   M /dialogs/subdlg_Darwin.dialog
   M /dialogs/subdlg_Duncan.dialog
   M /dialogs/subdlg_Duncan_quest.dialog
   M /dialogs/subdlg_Kevin.dialog
   M /dialogs/subdlg_Pendragon.dialog
   M /dialogs/subdlg_Sorenson.dialog
   M /dialogs/subdlg_Stone.dialog
   M /dialogs/subdlg_kevin_reward1.dialog
   M /src/text_public.c

new dialog parsing code that makes many elements optional


------------------------------------------------------------------------
2008-11-16 11:30  ahuillet  r1310
   M /src/sound.c

revert rev. 1209 change by ronny that broke waiting


------------------------------------------------------------------------
2008-11-16 10:07  ahuillet  r1309
   M /dialogs/FirmwareUpdateServer.dialog
   M /dialogs/MSFacilityGateGuardLeader.dialog
   M /dialogs/Spencer.dialog

removed Position markers in remaining dialog files.


------------------------------------------------------------------------
2008-11-16 09:49  ahuillet  r1308
   M /src/menu.c

show enemy energy bars -> show energy bars


------------------------------------------------------------------------
2008-11-15 19:06  ahuillet  r1307
   M /map/ReturnOfTux.droids

give SADD a unique marker instead of sharing kevins.... reported by chf


------------------------------------------------------------------------
2008-11-15 17:45  ahuillet  r1306
   M /src/init.c

removed -m option


------------------------------------------------------------------------
2008-11-15 15:36  ahuillet  r1305
   M /src/text.c

fix GiveMouseAlertWindow so you do have to click the mouse to make the message disappear instead of removing it immediately


------------------------------------------------------------------------
2008-11-15 15:23  ahuillet  r1304
   M /configure.ac
   M /src/main.c

now checking for dirname() function explicitely as it does not exist on win32


------------------------------------------------------------------------
2008-11-15 15:18  ahuillet  r1303
   M /src/getopt1.c

remove a bit of dead code - actually getopt*.c could probably go away completly


------------------------------------------------------------------------
2008-11-15 14:08  ahuillet  r1302
   M /configure.ac
   M /src/saveloadgame.c

now checking for langinfo.h and nl_langinfo() as they do not exist on win32 - using a sane default for the strftime format string in this case


------------------------------------------------------------------------
