#	$NetBSD: $

.include <bsd.own.mk>

.PATH:		${X11SRCDIR.Mesa}/include/GLES3

INCS=	gl3.h gl31.h gl32.h gl3ext.h gl3platform.h
INCSDIR=${X11INCDIR}/GLES3

NOOBJ=	# defined

.include <bsd.x11.mk>
.include <bsd.prog.mk>
